The next generation in designer engineering, the new skin.
Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone
When you live at the bottom, the only thing you have is to look up. If you're lucky you can see the lights of the great towers and the stars. If you're like most people, you just look at concrete. But the stars and lights are still up there.
30 plug and play angels, devis, yami, muses and avatars for the tech savvy player
Can you beat the swamp witch at her own game? Voodoo Reinforcement Learning is an interactive puzzle that will set your party on edge.
The combat catalog of Cyberdyne Systems, the primary defense contractor of Cascadia.
Observation and scanning technologies for the Cosmic Era
The humble scarf can be used for a large number of things, some legal,others not
Imperfect simulacra, ever attempting to improve themselves, to make themselves better
A female specific armor manufactured in the New Themyscira, and readily available through most of the civilized world.
Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.
A primer on guarded doors, honest and dishonest sentries, and tricky questions.
Also known as a pillow droid
After rolling stats, Bleakwood characters are given certain perks. They get 4 ability points, plus another 2 if they choose to have a dark side.
This submission covers special abilities (including psionics), special backgrounds, special items and dark sides.
The Bastard Axe is a common weapon of the warriors of Vikingheim, a sturdy weapon that can be used with one or two hands, or simply thrown at an enemy
A relatively common magical item from the city of Lionguard
"There are some mages who can travel to the Nine Hells and back, and others still who can create their own planes of existence. But these stones... these so-called Peresallapides Stones... If one were to obtain one of these... Well, that would be entirely different. That person would be able to traverse reality as a whole, albeit against their will, as if it were naught but our own Material Plane. They would be able to explore other multiverses entirely, where there is no concept of good or evil, or perhaps where only one of the two has simply always existed without the other holding it back. Perhaps some realities do not even contain a speck of arcane or divine energy. What a dull reality indeed. I can only imagine that a world like that would be quite unstable, prone to racial infighting and disease, among many other things, considering there would be absolutely no magic to assist in the resolving of these issues."
A companion piece to my 30 Pocket Dimensions
After the horrors of the Scranja war, Humanity found itself in a predicament that it had not faced since well before the birth of civilization. Scattered to the solar winds, and very nearly the victim of genocide, many of the isolated pockets of mankind faced population bottlenecks, and the possibility of failure from inbreeding. The Synthmen were a part of the solution.
These creatures are desert animals that are much like huge, quadripedal sloths. They have a hide made of heavy scales to keep out gritting sand, and over that, a thick coat of fur.
During sandstorms, and when they sleep, Suppoki bed down in the sand, covering themselves up until they are miniature dunes.
Suppoki derive what sustenance they can from water sinks, dew, and underground insects.
Suppoki are often ridden by desert tribesmen. They are stubborn and slow, but are often the difference between life and death out on the sands.