Hall of Honour Featured

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Scrasamax
October 17, 2015
Hits: 286
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Neo-Skin    Items  (Other)   (Campaign Defining)

The next generation in designer engineering, the new skin.

Scrasamax
October 9, 2015
Hits: 274
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Arachnotron    Lifeforms  (Constructed)   (Any)

Spider-bots

Scrasamax
October 5, 2015
Hits: 446
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Muse    Items  (Wand/Staff/ Arcane)   (Campaign Defining)

Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone

Scrasamax
September 27, 2015
Hits: 342
Comments: 3
Ideas: 0
Votes: 3 / 4.833333
Looking Up, Life from the Geofront    Locations  (Neighborhoods)   (Underground)

When you live at the bottom, the only thing you have is to look up. If you're lucky you can see the lights of the great towers and the stars. If you're like most people, you just look at concrete. But the stars and lights are still up there.

Scrasamax
September 27, 2015
Hits: 366
Comments: 5
Ideas: 0
Votes: 2 / 3.750000
8/30 Cathexes    NPCs  (Extras)   (Knowledge/Lore)

30 plug and play angels, devis, yami, muses and avatars for the tech savvy player

Mageek
September 26, 2015
Hits: 1352
Comments: 10
Ideas: 0
Votes: 6 / 4.583333
Voodoo Reinforcement Learning    Dungeons  (Swamp)   (Puzzles)

Can you beat the swamp witch at her own game? Voodoo Reinforcement Learning is an interactive puzzle that will set your party on edge.

Scrasamax
September 26, 2015
Hits: 263
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Cosmic Era: Terminator Technical Readout    Items  (Armor)   (Combat)

The combat catalog of Cyberdyne Systems, the primary defense contractor of Cascadia.

Scrasamax
September 26, 2015
Hits: 327
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
Vision Technologies    Locations  (TransWorld)   (Space)

Observation and scanning technologies for the Cosmic Era

Cheka Man
September 23, 2015
Hits: 481
Comments: 2
Ideas: 2
Votes: 2 / 3.000000
29/30 Legal and Illegal uses for a scarf    Articles  (Campaign)   (Gaming - In General)

The humble scarf can be used for a large number of things, some legal,others not

Scrasamax
September 22, 2015
Hits: 297
Comments: 3
Ideas: 0
Votes: 2 / 4.250000
The Patchwork Men    Lifeforms  (Constructed)   (City/ Ruin)

Imperfect simulacra, ever attempting to improve themselves, to make themselves better

Scrasamax
September 22, 2015
Hits: 281
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Minerva Bustier    Items  (Armor)   (Combat)

A female specific armor manufactured in the New Themyscira, and readily available through most of the civilized world.

Cheka Man
September 20, 2015
Hits: 468
Comments: 5
Ideas: 0
Votes: 5 / 4.000000
30 More Necromancers    NPCs  (Scenario Based)   (Mystical)

Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.

Mageek
September 20, 2015
Hits: 1689
Comments: 5
Ideas: 0
Votes: 4 / 4.375000
Guard Riddles    Dungeons  (Any)   (Puzzles)

A primer on guarded doors, honest and dishonest sentries, and tricky questions.

Scrasamax
September 12, 2015
Hits: 371
Comments: 4
Ideas: 0
Votes: 4 / 4.875000
Dakimakura    Items  (Home/ Personal)   (Campaign Defining)

Also known as a pillow droid

Ancient Gamer
September 10, 2015
Hits: 486
Comments: 5
Ideas: 1
Votes: 3 / 4.166667
Bleakwood Character Creation II: Perks & Psionics    Systems  (Technical/ Mechanical)   (Defining)

After rolling stats, Bleakwood characters are given certain perks. They get 4 ability points, plus another 2 if they choose to have a dark side.

This submission covers special abilities (including psionics), special backgrounds, special items and dark sides.

Scrasamax
September 10, 2015
Hits: 277
Comments: 4
Ideas: 0
Votes: 2 / 3.000000
Bastard Axe    Items  (Melee Weapons)   (Combat)

The Bastard Axe is a common weapon of the warriors of Vikingheim, a sturdy weapon that can be used with one or two hands, or simply thrown at an enemy

Scrasamax
September 8, 2015
Hits: 325
Comments: 7
Ideas: 0
Votes: 6 / 3.750000
Lux Staff    Items  (Wand/Staff/ Arcane)   (Magical)

A relatively common magical item from the city of Lionguard

Veretrix
September 7, 2015
Hits: 289
Comments: 13
Ideas: 0
Votes: 5 / 3.900000
Peresallapides Stones    Items  (Other)   (Campaign Defining)

"There are some mages who can travel to the Nine Hells and back, and others still who can create their own planes of existence. But these stones... these so-called Peresallapides Stones... If one were to obtain one of these... Well, that would be entirely different. That person would be able to traverse reality as a whole, albeit against their will, as if it were naught but our own Material Plane. They would be able to explore other multiverses entirely, where there is no concept of good or evil, or perhaps where only one of the two has simply always existed without the other holding it back. Perhaps some realities do not even contain a speck of arcane or divine energy. What a dull reality indeed. I can only imagine that a world like that would be quite unstable, prone to racial infighting and disease, among many other things, considering there would be absolutely no magic to assist in the resolving of these issues."

Aramax
September 6, 2015
Hits: 426
Comments: 12
Ideas: 0
Votes: 4 / 4.250000
30 Lost Worlds for Supers or Modern Horror    Locations  (World)   (Any)

A companion piece to my 30 Pocket Dimensions

Siren no Orakio
September 4, 2015
Hits: 316
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Synthmen    Lifeforms  (Intelligent Species)   (Any)

After the horrors of the Scranja war, Humanity found itself in a predicament that it had not faced since well before the birth of civilization. Scattered to the solar winds, and very nearly the victim of genocide, many of the isolated pockets of mankind faced population bottlenecks, and the possibility of failure from inbreeding. The Synthmen were a part of the solution.

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Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

Suppoki-
These creatures are desert animals that are much like huge, quadripedal sloths. They have a hide made of heavy scales to keep out gritting sand, and over that, a thick coat of fur.
During sandstorms, and when they sleep, Suppoki bed down in the sand, covering themselves up until they are miniature dunes.
Suppoki derive what sustenance they can from water sinks, dew, and underground insects.
Suppoki are often ridden by desert tribesmen. They are stubborn and slow, but are often the difference between life and death out on the sands.

Ideas  ( Lifeforms ) | May 7, 2004 | View | UpVote 1xp


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