The fearsome horror of the Drow-Beholder-Liche!
"Uncle Humblestaff?" the young hero responded. "Of course I know the man. Wouldn't have had a chance at the academy without a word from him. He's the big guy over there, surrounded by all those adventurers."
The gnome hefts the giant tome situated on his back and then pushes his round spectacles up his protruding nose. He rubs the tip of his nose, knowing that he should really stop studying with his face so close to the books. The skin would sometimes rub off the tip during long hours of recording and study. Specks were moving on down the road, and he produces a spyglass from a loop on his hip. Through the lens, he spots a group of adventurers. He grins from ear-to-ear and gives a hoot, almost losing his balance due to the weight of the book on his back.
"These fellows look like they have purpose! It's time to find out what they're up to!"
"Alzim, now that's a name! Leader of the Alten Mercenary Corps, master tactician, ex-general of the Cadmury Kingdom's forces, slayer of entire brigades, or perhaps most notable is he is a master Weilder. Sadly many of the young do not remember him."
Old man at the local pub
Those who turn from the light and find themselves entranced by the lure of necromantic power would heed well the tale of Ilken Lillett; A testament to the sacrifices which must be made to attain such power.
You need a job, you need to find someone or something, or you need to lay low or need to sell something, you need a good fixer.
M12 denotes the twelve supercomputer artificial intelligences that operate the 4th generation internet
A spirit of judgement and punishment
The only remnant of the Shattering, Lydecker Cain found himself the solitary survivor of a universe that was no more than shards of glass.
"Drinks or info chummer, both cost. One costs cred and the other costs favors. Too much of the former will give you a killer hangover, and too much of the latter might just kill you altogether."
A bartender contact/info broker for the Shadowrun rpg setting, can be easily adapted to any cyberpunk or other high tech campaign.
The Crystal Scholar is a feminine Quasi-Soul with a passion for knowledge.
Forewords to the supplement I'm working on: Teleleli. Or, The City Never Dies; It Just Smells That Way.
"Have you ever felt like there’s a world just beyond ours? Some sort of strange dimension, a light dancing just beyond our fingertips? Well, I’ve touched that ‘sacred’ world, and I know its true face."
Your Ultimate Source for all your Ooze Problems!
"To truly be wise, one must learn from all life."
(A sage and wise man for any oriental fantasy or modern day campaign)
A traveling scholar, digging up the roots of totemos that he encounters.
Within a palace that is also a prison, Muggar the White Despiser wages war against the light, seeking to make all mortals his slaves.
Ever collecting books, knick-knacks, gewgaws and endless heaps of strange oddments and tidbits
An unsavoury character, yet immensely useful to know if you are in need of urgent medical attention, but want to avoid the eyes of the authorities….
Orcish currency is derived from glass beads. The art of glassworking is well beyond them, but perhaps the orcs have something of value to the civilized races, such as animal pelts, and well made axes, and bows. The humans trade beads for the goods, and the orcs will trade the beads amongst themselves as a form of their own currency. Perhaps they value blood red beads above all others, or animistic orcs favor beads in the colors of their gods.
Inspired by Indian trade beads, some of which could be quite ornate and beautiful. Most North American Indian beads were made in Italy. Surprise!