'If you see a Rage Mage and he's swearing like an army of pirates, then he is a novice and you might be safe. If you see a Rage Mage and he is not only civil towards you, but even pleasant, then run for your life and pray to whatever gods you hold dear, for he is a master of hatred who has conquered his emotions and can turn all of his negative energies directly at you."
- Unnamed mercenary working with a Rage Mage.
Note: not a PG entry.
The brave, the hateful, the good and the nasty-30 officers, for those who like to game in a military style.
"Brutal bugger, but he's handy to have around in a fight!"
Blonde is one cool dude.
A whole company of NPCs that can do the mundane jobs while the PCs do the hero stuff.
From [30 Police Officers]
5- Captain Cautious
This officer will wait for backup and will only advance if fully equipped and briefed. Always errs on the side of caution. Not the most popular man on the force, as others get hurt while he is suiting up.
A Leader of all the Drannor has emerged with the heart and fury of her nation. Finally, the Orc-nation of the Drannor will rise up and crush their centuries-long oppressors.
30 Guards: 27.) The Conjurer
This guard likes to learn magic in his spare time. Whilst the larger spells are beyond his ability, he knows a surprisingly large number of cantrips, which provide him with amusement or make his life easier. One lets him know if the Captain, Sergeant, or the Snitch are in the area, so that he never gets caught doing anything wrong.
8.) The Revolutionary
This guard is a secret revolutionary. He has a deep hatred for members of the aristocracy, and has made getting this job his lifes work, with the sole intention of assassinating members of the royal family when he gets the chance. So far he has been unsuccessful, first because he needed to gain their trust and then because he has never had the chance-other guards have always been in the right place at the right time. He did once use poison, but the result was not fatal for the target, who put it down to badly cooked food and sacked two of the royal cooks. In battle, he would try and kill as high-ranking a noble as he could: And if he could get away with it, a noble on his own side.
6) Hatchet: He is an ugly man who specializes in axes. He has carries a number of hatchets.
30 of the Horde, Moonhunter
No high school teens who turn out to be wonder-pilots here.
Keep your wits about you man, they are only bullets. Not like we have to brave the damned bird.
Col. Chapman at the Battle of Miner Hill
Get to it, you mealy boned maggots! That stone isn’t going to cut itself!
"Their so-called god, it is claimed, loves, and thus love is their virtue. Foolishness! Love is only fear of loss, and fear is among the keenest of weapons in our arsenal. Let us turn their virtue onto itself, and draw more souls into the Devouring Maw."
- The Paragon, address to his Overlords, in the second year of the Sectarian Wars
"Tonight, this city shall be purged for it’s sins. They will all die, they will all burn. And in the end, not even death will stop their torment." -Ambrosia
And you think you’ve had issues with your father…
"We, who carry the weight of an empire. We, who break our backs that others might rest easily! We, who will be slaves no longer! Rise, my friends! Rise against the injustices done to you!"
"Daddy, daddy, why arent you moving answer me daddy" Kamira wept as she hugged her fathers cold body blood already congealing where the assassins dagger had been thrust.
It’s amazing what a huge amount of strain can do to somebody, what it can cause them to become.
A wanderer at heart, and a highly skilled blade.
Hiraken now wanders through the forest, protecting it from those who seek to harm it while at the same time lending aid to travelers and warriors alike.
Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.