Most see the hunch-backed girl with the black hair, and give her a few copper pieces out of pity or mercy. These she spares from her nightly rooftop hauntings, as her hunch holds a darker secret than a deformed spine.
All know that Elves cannot die, and that Men do. All know that Men go unto the Underworld upon their death, and that the Elves retire unto the Spiritual Elysium. Yet in the Great Scheme, where goes the one with one foot in the Underworld, and one foot in the Realm of Spirit?
An unusual woman, with twelve debts she can never repay.
He is a very powerful mage for his age at 26. He has led a very normal life, well at least as normal as you can get with a mage.
Honor, ethics, morality, civilization, these are mere trappings. Playthings that people use to hide from the world. They’ve all forgotten. No sword is untried by fire, and so it is with man.
I am the fire that will test man.
Once trod upon, now brightly shines, a mage fed by what to death declines…
izkandar is an Ifrit, a fire elemtal of mideastern lore. he would be at home in a desert or asian steppe setting.
Throughly despising the intrigue and scandals of the royal court,Prince Michael has never mourned the loss of his crown and inheritance to a treacherous advisor of his father’s. No,inflicting vengeance on the usurper and reclaiming his throne is too petty for him. He has a more important quest to fulfill..
“The abominations that walk this earth when they should lie quiet in their graves must be destroyed, and I am he who shall do this! So it sayeth in the Book of Fury!”
How much life can the stroke of a brush place to a canvas? Perhaps art does imitate life, the Artist knows. The Artist is usually looking for new models.
It is a popular view amongst magic-users, that most members of the Cult of Malidon are just bitter people, blaming magic for their private losses and defeats, often seeking to silence some other qualms with burning witches. For one low cultist at least, this view is completely wrong…
A wanderer who seems to be under a curse, he has the habit of being the only one left standing at the end of an adventure. This has made him powerful and rich, but made people very concerned about his motives or jioning him. Trained as a thief, then a mage, now as a warrior.
Blind mage that casts spells from Braile scrolls.
A bald, runic-tattoo covered elven mercenary who looks out only for himself.
Kagero is amoung rare kind of Ninjas serving that she is a woman. She spent her years as her Grandfather’s pupil until he was killed by her major enemy, the Kawagami. She fought with Tsimbaro a trusted friend until he disappeered. She now is a Ninja Wanderer following where her feet take her.
An ingenious alchemist. An insane idea. A disastrous result.
(—Joint Character by Shadoweagle and CaptainPenguin—)
Once an adventurer, this now disembodied mage is seeking a reason to continue, or a way to die.
Cara, the Chronomage, is a campaign villain who will threaten not only the PCs, not merely the universe, but the history of history itself.
Ranfral is the proud son of King Althuar of Conqaz. He is in a difficult position. When his father is stricken ill by orc poison and is on his death bed, Ranfral has a choice. Ascend the throne or find the legendary staff of Leviadan to heal his father. The problem is if he ascends the throne, he will not be permitted to encounter his peasant love Ladrave. His choice is simple, his quest begins.
A sad little spirit who lives by a pond, and is very lonely…
A large river that is continuously covered in a thick layer of fog. There will be either a rope ferry to get across or possibly a boat that is rowed across by worshippers of the water elementals. It is very thick fog to the point where it even muffles voices even at close range and visibility even beyond a foot is almost impossible.