Aeon Flux - excised from failed 30 Amazons submission
One of the more notorious and infamous shadowrunners of the Cosmic Era
Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.
One bad moment left him permanently destitute. Down on his luck, Mark Greaves learns that necessity sometimes brings you to work you never realized you could be good at.
Roaming the back roads, ever searching for his lost head. Beware the Headless Motorcycle Man.
A mad scientist, a cyborg, a visionary, a man of god
Dossier of Cosmic Era character compiled and modified from the PS1 game Tekken II
A tall lanky man with a distracted air, well versed in arcanotechnology, parapsychology, and a collector of molds, spores, and fungus.
"Dat woman... She was terrible to behold. Terrible but beautiful. She sat on a great throne, surrounded by her gatorfolk servants. She stood and she looked mighty angry. She look down at me an' Tergryn an' de rest, and she yell in some strange tongue - de elf-folk, I tink. She had a fury in her soul, an' I could feel her evil eye on me. Doric - hui, poor Doric! - she had 'er gatorfolk slash his belly wit' his claws and tore out his entrails. De gobbled dem up... Poor Doric..."
- Jorif Grisold, survivor
She is the high priestess of Jampiri, the outcast of the Kanaar, the guardian of the gatorfolk. Swynmoor's resident witch is powerful and knowledgeable, keeping the natural balance in the swamps.
A dossier of Mortal Kombat characters adapted to the Cosmic Era Setting
One of the preeminent occult scholars of the Cosmic Era, well versed in ancient mysteries, and one of the hidden masters manipulating the Cosmic Era.
A lot of what adventurers do is illegal, from fighting and carrying weapons in towns, to robbery and tomb raiding. Sooner or later, many of them are going to be arrested and find themselves up before a judge.
30 job types/classes for PCs in the Cosmic Era
Come you Masters of War...Thirty generals, some of them effective and popular with their men, others anything but.
Jacob Latris was a Taurian immigrant to Obstaria. Now he is a man who has severed his connections to sanity long ago, and is searching for something that probably doesn't exist.
When parapsychic abilities began manifesting, martial artists found that their discipline from years of training provided them with the acumen and ability to channel and control the unexpected powers that now flowed from their fingertips.
Incomplete and unlikely to be finished.
Drawn from the rather generic Gunslinger Adept from Shadowrun, but influenced very strongly by the 2002 film Equilibrium and the 2008 Wanted.
I have a group of characters I have started using in my home game, and thought I would share some of them with the Citadel
You need a job, you need to find someone or something, or you need to lay low or need to sell something, you need a good fixer.
The Forest of Throck:
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.