The actions of PCs can often land them in court, and having a good lawyer to represent them can mean the difference between freedom and a death sentence.
Those magnificent men, in their flying machines...some of them air cadets, others who are long-toothed veterans of war in the air.
Near the end of many a heroic venture or quest a brave band of adventurers upon return will find it necessary to seek out a sage, a wisened person, looking for the answer to a riddle, to decipher a map, or to unlock a geas or curse placed on one of their own. The strangest of quests, those touched by the madness of the fae, the eldritch influence of the outsiders and abominations, and those tainted by the hellish realms, are best met by the mysterious sage known only as Mugwort.
Thirty naval officers to sail the seven seas, salty sea dogs all. Some are explorers, some are traders, and others are out on missons of conquest.
Whenever there is conflict or disease you will find medical men and women trying to heal the sick and the maimed. Most are perfectly good people, but by no means not all of them. Whilst many live to serve and do their best for those who they treat, a minority will harm or even kill them, accidentally or otherwise.
Able Blank is a disposable asset, a walking talking abomination and crime against humanity.
A remarkable pilot in the Atlantic Federation Aerospace Force, the Cosmic Era incarnation of Audie Murphy
Dr. Carter is a well known (at least in academic circles) as an Indiana Jones-esque scholar of the occult and professor of pre-human culture, a Mars born swashbuckler in her youth, now a tenured and crafty acquisitionist.
Formerly known as Annika Monroe of New Newark Arco #6
A variation of Man/Moment/Machine (NPC/Plot/Item)
Seven more pretty princesses, each with their own distinct personality.
As an R34 (remora) Col. Inoue leads mecha into battle. She does this without the benefit of a mecha of her own, instead relying on her own feet and a high power rifle.
Cosmic Era: Yuna of Final Fantasy X
30 comic book inspired residents, honorary or otherwise of New Themyscira
You were gone, like dead. I had to work with what I had. But the good news, you look great, and you're still alive!
This... this isn't my hand...
WHAT HAVE YOU DONE TO ME!
Once a arcoban (arco-urban) chinpira, now a parapsychic burner under the influence of the Neogenecists
Formerly a mercenary lurking around the Silk Road, now the victim of the Neogenecists
A corporate Alpha Strike team
Aeon Flux - excised from failed 30 Amazons submission
One of the more notorious and infamous shadowrunners of the Cosmic Era
Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.
He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.
His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.
His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.
Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.