A goddess with a holy object of veneration in every pocket, wallet and bank; as well as down the sides of the big comfy chair in the inn.
A dwarf's fear of the ocean is not baseless. In the unknowable depths lurks an evil that will punish any dwarf arrogant enough to be on anything less than solid land, and unfortunate enough to die.
A demon unleashed... to make the world a better place.
The Prophet John's life and, indeed, death was a mystery. Some say that the gods placed him on this earth for his purpose without a past, and others, a rare few, claim that he was a god himself.
Slumbering within a prison of ice and snow, adrift in the oceans of the north, Gundrak dreams without end.
Some of the gods worshipped in Teleleli and surrounding lands.
An optional pantheon of deities for your fantasy setting.
As the world grows and changes, so to do the gods. One such creature is Verdichtung, Reaver of Steam.
Scale and bone and tooth and claw,
All are symbols of His law
Mourn not the fallen, sick, or weak,
They are His to claim and His to keep!
The corrupted god of war, felled by the lost god of vengeance to his present pitiable state.
A contract Made before Durmenthir is a contract kept.
Blessed Yandrick, spare my herd from the Hoof Rot, and let the thieves and bandits seek elsewhere! Let my swine grow fat and strong, that they might be sold at market, so my children will have enough food this winter!
The Patron Saint of Beverages, Hang-Overs, Regrets
Cowardly maggots! Bow your thrice cursed heads and thank the goddess that you still draw unworthy breath!
In a world where it seems that even the smallest of ideals has a deity to call a patron, even bastards have a patron god to call their own.
Murderous prophet of a depraved cult, Corvius the Death-Haunted cursed the Empire with an ancient evil that has plagued its lands ever since.
Konelis Larach, St. Cornelius of Zarant. 26th Abbot of Zarant; eminence grise to Dominic the Great; author of the Annalia: monk, scholar, saint and martyr.
A nearly forgotten god of hatred, vengeance, death, and decay, whose priesthood seeks his violent rebirth.
Ye Olde English
Oblat - A soldier who, grown impotent or maimed in service, hath maintenance or the benefit of a monk’s place assigned him in an abbey
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.