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The Eldest of the Oraki, and for long their leader, Lifthrasir-1 has helped his children survive the throes of their birth, and has at last stepped aside, so that his waning years do not bring harm to his people.
Orn himself was a past peasant hero and champion, in a largely rural and agricultural area, who dared to stand up to a conquering force, and inspire his fellows to do the same.
In dark times people are willing to do and say anything for their salvation.
One of the first prototypes of the Oraki, the red-headed Lilith remains one of the leaders of their race to this day.
Be a good little prince and stop throwing tantrums of the Black Jester will get you and eat you up.
Words of many a Nanny and noblewoman
Caution: Graphic Content
Even the sinister Aelfen lords of the Unseleigh Court knew to fear the eldritch vengeance of the Horned Lord.
Last of the Lineage of Senach, young King Nemeroud gave his heart to an Aelfen enchantress and vanished from the lands of men, plunging the land into chaos. If only the tale had ended there
On moonless nights when ghouls run wild
and ghosties dance and scream and gloat
don’t fret, don’t cry, don’t fear, dear child-
Those ghoulies fear John Bloodycoat
Senach, the mighty leader who forged a kingdom from a land of quarrelling clans: The inarguable truth, as told by the druid who crowned him.
Princess Reisha is key figure in the Twin Rose War and the Mother of Modern Humana.
One of the finest kings The Lands have ever known; this elder king is much beloved and respected. It is ironic that his greatness plants the seeds of great strife.
The Sleeping King is a near mythic figure that has a presence in real history. Originally called the Lost King, he came from a Land to the East where he had been a King. He left his Land because he felt he had failed his people ( the details are vague upon this point). He arrived here to discover a land under the boot of Merideth the Great. He vowed that, “All people shall be free to live as they need to live. No one should live as a slave to a man or fear!” Thus he began to lead. From a small band came The Six Armies Who Were One. Upon the final assault on Merideth, he brought freedom to The Six Lands. Then left, vowing to return if needed.
This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the “sheep” left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King.
Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.
By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.
Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).
To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.
To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.
When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.
What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.