"Did you hear that? He speaks to those who would listen. Simply adjust your hearing frequency and you will hear his voice." - Audicus, Disciple of the Sound Mind and Body.
Even the sinister Aelfen lords of the Unseleigh Court knew to fear the eldritch vengeance of the Horned Lord.
The Mughal of the Gremils, the Shah of Lag, the most devoted of Mathom.
The restless shade of a terrible demon of an age long since dust.
Blessed Yandrick, spare my herd from the Hoof Rot, and let the thieves and bandits seek elsewhere! Let my swine grow fat and strong, that they might be sold at market, so my children will have enough food this winter!
The body is a temporary host for a transcendental creature, though most of these creatures fail to transcend before the death of the host. I shall not fail.
The Patron Saint of Beverages, Hang-Overs, Regrets
Cowardly maggots! Bow your thrice cursed heads and thank the goddess that you still draw unworthy breath!
They had thought him a crank, an eccentric, not practicing a real form of magic. How wrong they were.
In a world where it seems that even the smallest of ideals has a deity to call a patron, even bastards have a patron god to call their own.
Last of the Lineage of Senach, young King Nemeroud gave his heart to an Aelfen enchantress and vanished from the lands of men, plunging the land into chaos. If only the tale had ended there
Some people oppose change. Some people cause change. Jaith is the message of change to come.
On moonless nights when ghouls run wild
and ghosties dance and scream and gloat
don’t fret, don’t cry, don’t fear, dear child-
Those ghoulies fear John Bloodycoat
Murderous prophet of a depraved cult, Corvius the Death-Haunted cursed the Empire with an ancient evil that has plagued its lands ever since.
The tragic fate of the legendary beauty has left traces behind until this day.
Legendary hero, founder of the Bukdek Empire, fearless warrior and warlord, amoral barbarian, and vicious bandit.
A pioneer, visionary, alchemist and industrialist, archibald Ganse was a man well ahead of his time.
Even 20 years of service was not enough for them - still they taunt me. Will I ever be free?
Senach, the mighty leader who forged a kingdom from a land of quarrelling clans: The inarguable truth, as told by the druid who crowned him.
Ã¢??IÃ¢??m not telling that story againÃ¢?Â the bard protested, leaning on the hearth of the inn with his arms crossed in defiance Ã¢??everyone has heard it over and overÃ¢?Â¦why not something else?Ã¢?Â
While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.
The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.
The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.