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Morningstar
August 12, 2015
Hits: 855
Comments: 11
Ideas: 0
Votes: 6 / 4.583333
30 More Generals    NPCs  (Mythic/ Historical)   (Combative)

Cheka Man's original 30 Generals led me to thinking, and so I've a few more for the till ...

valadaar
December 17, 2007
Hits: 3638
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
Karviseral the Pain Lord    NPCs  (Mythic/ Historical)   (Combative)

The Lord of Agony, He of Corpulent Pain

CaptainPenguin
November 26, 2006
Hits: 4065
Comments: 15
Ideas: 0
Votes: 10 / 4.450000
Temak Buk    NPCs  (Mythic/ Historical)   (Combative)

Legendary hero, founder of the Bukdek Empire, fearless warrior and warlord, amoral barbarian, and vicious bandit.

Scrasamax
August 7, 2006
Hits: 4648
Comments: 8
Ideas: 0
Votes: 7 / 4.500000
Princess Steel    NPCs  (Mythic/ Historical)   (Combative)

The champion of the Goddess of War!

Scrasamax
June 10, 2006
Hits: 6673
Comments: 6
Ideas: 0
Votes: 6 / 4.833333
King Thyr    NPCs  (Mythic/ Historical)   (Combative)

My Queen should be pleased that Aurixia cannot grant me an heir, for if my dragon could give me a child I would have no use for the woman or her dubious charms…

Attributed to King Thyr, from the Book of the Black Rose

Siren no Orakio
May 25, 2006
Hits: 3788
Comments: 4
Ideas: 0
Votes: 3 / 4.666667
Bion Ironspirit the Unscaleable    NPCs  (Mythic/ Historical)   (Combative)

A legendary warrior of Ironspirit, and patron hero of the desperate stand.

Pieh
November 27, 2003
Hits: 6736
Comments: 6
Ideas: 0
Votes: 7 / 2.785714
The Arch-Angel Zeviah    NPCs  (Mythic/ Historical)   (Combative)

The Arch-Angel Zeviah who used his magic sword to purge the Evil Outsiders from the world so that the Gods could create life.

CaptainPenguin
January 31, 2003
Hits: 11003
Comments: 12
Ideas: 0
Votes: 7 / 2.357143
The Dhole    NPCs  (Mythic/ Historical)   (Combative)

The gargantuan engine of destruction that has slept for centuries. But it has tired of travelling the paths of sleep and dreams…

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       By: ephemeralstability

The Forest of Throck:

Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 2xp


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