A suspicious mage with a taste for making things.
Bumbling young wizard, who could link the PC’s to an ancient and reknowned guild…
This cute little girl may not be quite what she appears.
Rurik was a powerful Necromancer, but he didn’t want to be evil. Just because he knew the Dark Arts, he did not think that he should be harming others all the time. Mostly, he wished only to be left alone…
Every now and then someone truly extraordinary is born, even to a race of kobold like creatures.
In life, the mage E’grole was feared and respected - as most magi are - Unfortunately, E’grole could not accept death as bieng the ‘period’ of the book of life, so he decided to write a sequel.
The priest of a deity that never seemed to need one.
Ranisha was born into a village but was abused.. She is shy and tends to stay away from people, but when around she is very humble and kind to them. Yet.. There is a secret about her.
She wouldn’t ever let anyone get close to her, and wore gloves all the time. She never let anyone know it, but she had a good reason.
The Traveling Wizard is a man of minor repute. He has made great impacts on a few places and people. Those that know him, know him to be powerful. However, most do not know him, for he travels the world. He seeks experience and knowledge, craves adventure. The journeys of the Traveling Wizard seem to never end.
Estranged from his family, Melvin can usually be found sleeping in the back of an ox pulled wagon that is driven by his cat familiar.
Many people are of the opinion that having second sight or a sixth sense would be advantagous and desirable. Mona would disagree.
Julia went from riches to rags…
Lady Shadow is/was of Nobility until DARK times entered her life.
A shrewd sorceress that speaks many tongues. Talented in her art of magic and having a true aim with the dagger. An independent witch with ties to the wilderness. A power not to contend with.
Most, when they talk about her, call her a witch. But what the general public believes is far from the truth.
While traveling trough farm land the PCs come upon a merchant sitting on a wrecked wagon without a mule attached to it, hid face burrowed in his hands. He explains that he was robbed by petty goblins, unable to defend himself he had retreated. He asks the PCs to help him retrieve the mule before the goblins roast it, as a reward they may keep his goods. How hard can it be?