7 Generic types of witches for the Kill All Witches setting
A foe intended to be used in a Witch Hunter or Kill All Witches type game
Just what it says on the tin - a terrestrial representative of that most powerful of deities, Mathom, Lord of Procrastination.
Shout box spawn
Freetext Friday "Shadow"
The bow is a highly intelligent weapon, with memories and plans. The wielder of the bow is a brainless zombie, who is still perfectly capable of wielding the weapon. Together, they're an NPC.
Do me a favor, stay dead this time.
A young sorcerous vampire with a penchant for making zombies.
A mostly fleshed out 'wizard' character for your fantasy adventure.
Note from the Author: I originally created this background for a PC. You might find this background a little generic, but I found it sufficient to inspire complications from the GM's seat. This submission was heavily influenced by Harry Potter. If that hasn't sent you packing, enjoy.
Crazy old woman, selling pieces of bone and fake charms. The fact that the villagers even tolerate the old eye-roller hag demonstrates a lack of piety to the Faith.
Belphegor - A demon of Sloth and Greed
A dark wizard who is marginally kind after being cruel and wicked.
‘‘You want to know why we have that big old granite statute of a catfish? Why son, that’s old Kugamu. Everytime folks around here be wanting to get a good catch from the lake, we grab some maggots, pig shit and old beef gone bad. Then we mash it up all together and toss it into the lake for him to eat. He’s partial to that, is old Kugamu. Bless his heart, he’s never let us down even once’‘.
The surprising thing about young fools is how many survive to become old fools.
A modern day doctor who’s lack of morality has led him down dark demoniacally unnatural paths he hopes will give him complete control over his patients lives.
Frozen to death by a penny pinching, cruel landlord, the Frozen Woman has found her vengeance against her killer, and now seeks to destroy those who might do unto others what was done unto her.
In addition to her general oddity, Myna seems to have issues with common sense.
Poor little Kankos..
Spat upon by his tyrannical superiors, this pathetic little office menial slaved away like a mule for the miserable pittance thrown to him..
Until he met the one that lurked in the shadows..
"Yeeah!" the old man shouted as he made a dramatic flurry with his chalk - the mounted knight now bearing a stylized lance as it bore down on the many-headed dragon before it.
"Yes, there are some unusual patterns to these - her patients, but we have nothing to prove anything other than statistical anomalies."
One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?