What happens when the atypical daughter of a nobleman renounces everything she was taught?
Who says that the most knowledgable people are adults?
The spy starring in Sabotage, part 2. He may be a double-edged character.
What does a warrior do, if he can not “go on” anymore? Some give up, this one did not.
Aurelius is a hermit slightly different from the others. If you think you can provoke the gods without a punishment, you should meet him.
Macu spends his time looking for kind and giving people who he rewards in some small way. He does this by disguising himself as a needy person, maybe an injured traveler on the road, or a beggar in a town. The first person that responds kindly to him will receive some assistance in the endeavors, they will find out about the assistance when Macu has finished helping them. If a party member is simply indifferent to Macu then Macu will give the party another chance, in a different situation, if the party is still indifferent then he will leave them alone without interfering with them anymore. If the party is cruel or evil in anyway to Macu then he will punish them is some suitable way that matches their evilness. He will even show himself to them so that they will recognize him and the fact that they were evil/cruel to him.
Schaak is a well built peddler that always seems to have just what is needed at the moment. He is a high powered mage that has given up adventuring and much magic for a more medial, yet rewarding existance.
Fullick is one of three leaders of the Black Hand Rogues Guild. He has been posing as a noble since he joined the guild and it has gone to his head. He acts the part at all times much to the amusement of other guildmembers. Nobody would mock him to his face though since he is a master swordsman trained by the best nobility could afford.
There are those as rich as kings but dress as peasants and worry not about funding. To visit their true homes one would see wealth of untold value scattered as dirt is in a hut. They know the monetary value of their possessions but they have long lost any true value to their owners. Experience is their currency and their curse. They dispense secrets of the ages as if discussing the weather. Few things have they not experienced so that very little gives them joy. They are the lost ones looking for new life while humoring the mortals around them.