Once a ‘stew-plate’ assassin, Bren Bloodblade has come up swiftly in the underworld, his talents genuinely disturbing to the powers that be…
This might not be suitable for the squeamish or easily offended.
Some people are going to be the “new guy” all their lives.
Every troop has a shifty eyed grumbler. This is ours. He is also The Captain’s Second.
A natural leader of men, his troops would follow him to the nether realms, because they knew he would bring them back.
Some time magic users are less magical than one expects.
Two cynical and witty old pentioners watching the world go by and commenting on it.
A small fish in an even smaller pond, Marcus Dominitan is the harbourmaster of the port of Al’Alaric. A petty man with a big ego and greed to match, he is not above taking bribes to allow unlawful cargo, or to hire thugs to assault those he dislikes.
He is a merchant of fine wines and the only source for sparkling wines in the region. His formal politeness makes him seem like a friend.
This is the place for minor characters and extras. These are just personalities and some minor skills ready to be thrown into your campaign. They are not highly detailed becaue they are just extrasn in the game. They are useful to have a stack of just “hanging around” should you need them. So use um all, we will make more.
Peterus Winecrafter is a Thirdman, "He who knows People". He finds people work, arranges meetings between people, and can make other arrangements for you.
An evil priest with a believable character. His descent into evil is subtle, not “I’m gonna go worship this god of death and destruction!”
Life as a street urchin is a pathetic existence indeed - and Me’fiante has it worse than most. In a back-alley underworld filled with trickery and subversion, the ability to sense lies is often more of a curse than a blessing.
When one has missed the chance for adventure, one finds it very difficult to get along with one’s heroic peers. Phineas Rowcome, the renowned Halfling scholar, nurses a deep jealousy for those whose lives are filled with excitement…
Looking for a charm to ward off evil spirits or the claw of a marsh dragon?
Need some willow bark for your headaches or a potion to cure a lack of virility?
Got a weird looking ring and you don’t know what it is?
Dural could be your man.
Raven man is half raven an half man. He has bird feet and wings.
Patrick Greenbottle was once a normal halfling with a love of potions. Now he has been transformed into something much more.
Madness is in everyone but is only shone through the ones who expose it and hidden by those who fear it- Demitri
All of his life Fflam lived in the shadows of greater and more terrible demons than himself. One day he would show them all…
Blurring the line between black and white, Selyn DeJaod is one of the last surviving Blaze Knights of old.
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.