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EchoMirage
May 11, 2008
Hits: 2558
Comments: 9
Ideas: 0
Votes: 6 / 4.583333
Seheth Vianna Sai-Shahi    NPCs  (Major)   (Natural)

A harvest queen, a druid of war, a monarch of leaves.

Monument
July 7, 2005
Hits: 2696
Comments: 4
Ideas: 0
Votes: 5 / 2.800000
Lynnae Tinumir    NPCs  (Major)   (Natural)

A burned and withered female elven ranger, with a hatred of giants, a love for animals, and a desire to seek out and thank the man who saved her life and disappeared just as quickly.

EchoMirage
December 4, 2004
Hits: 8664
Comments: 15
Ideas: 0
Votes: 12 / 4.541667
Voonsai    NPCs  (Major)   (Natural)

Has your kid been acting strangely? Returning home late at night, bearing bruises and clothes torn? Something else than puberty may be the reason.

EchoMirage
November 15, 2004
Hits: 4657
Comments: 7
Ideas: 0
Votes: 7 / 4.428571
Arjanelle    NPCs  (Major)   (Natural)

Some elves lose patience teaching the ‘young’ races, and set out to employ harsher methods. A few doubt the very intent of mother nature, and set out to bring their own vision to life.

ephemeralstability
June 27, 2002
Hits: 7216
Comments: 10
Ideas: 0
Votes: 6 / 2.583333
Edikthon Sarblash    NPCs  (Major)   (Natural)

An environmentally-minded dwarf who opposes the mining of the Kalorsan, the exploitation of goblins in mines and the poisonous, choking fumes from the furnaces of Tr’S-Nang. He is an active member of “Green War”, the dwarfish environmentalist sect, who (though they have renounced their innate dwarfish industrialism) have yet to reach the stage of pacifistic demonstration.

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Wall of Keys

       By: Murometz

The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.

The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative.

Ideas  ( Items ) | March 28, 2016 | View | UpVote 5xp


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