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Hall of Honour Featured

  • You are challenged to go find a NPC worthy of a Hall of Honour Vote!

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Trakien
July 16, 2004
Hits: 4023
Comments: 5
Ideas: 0
Votes: 6 / 2.583333
Oin Bloodblade    NPCs  (Extras)   (Combative)

An escaped goblin who only wants to live his life to help others. Yet humans and other more advanced races push him down and chase him off.

Celeris
March 6, 2004
Hits: 6808
Comments: 3
Ideas: 0
Votes: 7 / 2.428571
RatNosetheTroll,Esq.    NPCs  (Extras)   (Criminal/Espionage)

A totally throw away .. cannon fodder ..shove it in the mouth of the monster and run for it type of character. Useful though for ‘taken with a pound of salt’ information and running small unsavory errands.

Magus
December 15, 2003
Hits: 4958
Comments: 10
Ideas: 0
Votes: 17 / 2.029412
The Prophet    NPCs  (Extras)   (Knowledge/Lore)

A mysterious prophet who speaks in riddles.

Fairlane
December 10, 2003
Hits: 4498
Comments: 6
Ideas: 0
Votes: 3 / 2.833333
Sir Kevin Keydricks    NPCs  (Extras)   (Mystical)

A noble wizard with heart pure gold and feet… um, actually; hands on the ground.

Raen
November 2, 2003
Hits: 4111
Comments: 4
Ideas: 0
Votes: 9 / 3.888889
Maris    NPCs  (Extras)   (Criminal/Espionage)

Maris is a thief. A common, low down, swarmy thief. It’s not her fault she’s that way, though. She’s nice, has a sweet personality, and is most likely to talk a person into giving ‘the poor, suffering little me’ their money, due to her limited skills as a pickpoket.

What she is skilled at, however, is very, very strange for a theif. She likes reading, and has collected many old manuscripts, and is sometimes saught out for just knowledge.

CaptainPenguin
August 5, 2003
Hits: 4847
Comments: 9
Ideas: 0
Votes: 11 / 3.090909
Everybody    NPCs  (Extras)   (Knowledge/Lore)

“Everybody knows that!” -Mantra of knowitalls everywhere.

Everybody must be the wisest person in all of Creation, because he seems to know everything!

Yuna Holystone
May 21, 2003
Hits: 5512
Comments: 8
Ideas: 0
Votes: 5 / 1.500000
Vinet Magos    NPCs  (Extras)   (Mystical)

A very powerful mage ready to help out anyone in need. She’s very smart so you should usually listen to what she says.She is mainly a specilist in the element of water and a little in the element of air.She takes the ring of fire so she can use the element that she doesn’t know much about as an advantage to learn more about it. She uses a quarter staff as her weapon and she only wears a light robe.

CaptainPenguin
April 30, 2003
Hits: 7124
Comments: 11
Ideas: 0
Votes: 15 / 4.400000
Randolphina the Mighty    NPCs  (Extras)   (Combative)

Getting sick of people who’s destiny it is to save the world? Well, that’s sure as hell not anything Randolphina’s like destiny!

Alia
March 17, 2003
Hits: 5834
Comments: 5
Ideas: 0
Votes: 7 / 3.571429
Alia SunSoar    NPCs  (Extras)   (Travelers)

Competent horsewoman, fauna instructor, and dagger wielder. This youthful maiden is also xeric: adapted to desert survival. Alia also has minor fire control, ranging from smoke to sparks to burning to warmth.

CaptainPenguin
February 17, 2003
Hits: 4480
Comments: 6
Ideas: 0
Votes: 10 / 2.900000
Yoshimuro-no-Bakemono    NPCs  (Extras)   (Combative)

Though he is shunned as a beast to the outside world, none could deny his skill.

forgottengods
February 6, 2003
Hits: 4500
Comments: 3
Ideas: 0
Votes: 5 / 2.200000
Ifrid    NPCs  (Extras)   (Combative)

A knight of the dragon god zandragaal, memeber of the dragonwright.

Strolen
January 3, 2003
Hits: 4359
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
Magnus the Magnificent    NPCs  (Extras)   (Knowledge/Lore)

Known throughout the land for his miracle elixir. Worshipped by the poor, envied by the rich, the miracles follow him as he travels, or so he would have everyone believe.

ephemeralstability
December 26, 2002
Hits: 7114
Comments: 8
Ideas: 0
Votes: 8 / 4.687500
The Piecewise Librarian    NPCs  (Extras)   (Knowledge/Lore)

A disembodied hand enthralled by an evil wizard to fetch books for him.

Strolen
July 20, 2001
Hits: 7111
Comments: 18
Ideas: 0
Votes: 11 / 2.727273
Jasper's Tale    NPCs  (Extras)   (Knowledge/Lore)

A shaman like man appears out of nowhere and asks if any of the PCs have ever heard of him.

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Random Idea Seed View All Idea Seeds

When is a Trap Not a Trap?

       By: Wulfhere

The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.

Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...

Ideas  ( Dungeons ) | March 14, 2007 | View | UpVote 5xp


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