Hall of Honour Featured

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Scrasamax
August 5, 2007
Hits: 5083
Comments: 9
Ideas: 0
Votes: 7 / 4.142857
30 Prostitutes    NPCs  (Extras)   (Artistic/Performance)

30 painted ladies of the oldest profession. Reader discretion is advised.

MoonHunter
July 19, 2007
Hits: 4342
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
30 of the Arcade District    NPCs  (Extras)   (Artistic/Performance)

The Arcade is a long narrow entertainment district built upon the dried up Arcadey creek. This jurisdictional no mans land has become a vibrant section of the city.

Cheka Man
July 18, 2007
Hits: 2282
Comments: 12
Ideas: 0
Votes: 6 / 3.583333
30 Prison Guards    NPCs  (Extras)   (Combative)

The guards who spend their working lives behind the walls of the Paul and Peter Fortress, watching over the scum of society so that you don’t have to.

Dragonlordmax
July 17, 2007
Hits: 4733
Comments: 9
Ideas: 0
Votes: 7 / 3.714286
30 Musicians    NPCs  (Extras)   (Artistic/Performance)

30 musicians to entertain at balls, taverns, and other social gatherings.

Scrasamax
June 13, 2007
Hits: 4179
Comments: 13
Ideas: 0
Votes: 6 / 3.416667
30 Henchmen    NPCs  (Extras)   (Domestic/ Craft)

The definition of a Henchman: a man who really knows his away around a hench.

Wulfhere
April 7, 2007
Hits: 3831
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
The Consort of Uncle Jehan    NPCs  (Extras)   (Artistic/Performance)

Come!  Hear Uncle Jehan's band, by the river's side...

Ria Hawk
February 22, 2007
Hits: 7931
Comments: 19
Ideas: 0
Votes: 10 / 4.300000
30 Aristocrats    NPCs  (Extras)   (Political)

A list of thirty aristocrats, ready to be dropped in the king’s court, the ball, or what have you.

Jarons20
February 19, 2007
Hits: 3085
Comments: 6
Ideas: 0
Votes: 5 / 3.400000
Cristo "Crowstalker" Givenns    NPCs  (Extras)   (Agricultural)

A farmer, handy with a bow, and if you’re a bird I would advise staying far from his fields

manfred
February 18, 2007
Hits: 6199
Comments: 23
Ideas: 15
Votes: 3 / 4.666667
Town People    NPCs  (Extras)   (Mercantile)

It is a small, lively town like so many others. Do you wonder who are the movers and shakers here?

manfred
December 29, 2006
Hits: 15496
Comments: 30
Ideas: 31
Votes: 6 / 4.250000
Village People    NPCs  (Extras)   (Agricultural)

It is a small, peaceful village like so many others. Do you wonder who lives inside?

MoonHunter
December 15, 2006
Hits: 4694
Comments: 4
Ideas: 9
Votes: 3 / 3.666667
Those Characters in Inns and Taverns    NPCs  (Extras)   (Domestic/ Craft)

This scroll is for all those hardworking people that keep our adventurer’s Inns and Taverns working.

Rog-Nod-Torr
November 30, 2006
Hits: 2245
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Darome Rikael    NPCs  (Extras)   (Combative)

Darome Rikael. Not a name of fear, but rather one of pity.

Cheka Man
November 19, 2006
Hits: 4930
Comments: 11
Ideas: 0
Votes: 9 / 3.555556
30 Prisoners    NPCs  (Extras)   (Criminal/Espionage)

Some of the inhabitants of Pier Point Prison-the bad, mad and the downright sad.

necromancer
September 3, 2006
Hits: 6336
Comments: 8
Ideas: 0
No votes
30 Assassins necromancer    NPCs  (Extras)   (Criminal/Espionage)

You have been assigned to hire an assassin by another middleman to kill some rich mans enemy. You go to the assassins guild to find you have quite a choice.

MoonHunter
August 31, 2006
Hits: 6354
Comments: 16
Ideas: 4
Votes: 10 / 3.900000
30 People in a Tavern Crowd    NPCs  (Extras)   (Domestic/ Craft)

So, you walk in the tavern. It is a fairly average place, good sized ceiling, a roaring fire, lots of tables. There is a crowd of about 30 people….

Cheka Man
August 29, 2006
Hits: 4686
Comments: 10
Ideas: 0
Votes: 10 / 3.700000
30 Sailors    NPCs  (Extras)   (Travelers)

The Crew of the “New Hope”, a fine, and not so fine, bunch of seafaring men.

MoonHunter
August 26, 2006
Hits: 3750
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
30 Temple Priests    NPCs  (Extras)   (Religious)

It is a good sized temple with all the appropriate attendents. Who is in the temple running it?

Murometz
August 24, 2006
Hits: 7306
Comments: 15
Ideas: 0
Votes: 10 / 4.100000
30 Flesh Peddlers    NPCs  (Extras)   (Mercantile)

NC-17

MoonHunter
August 23, 2006
Hits: 5304
Comments: 15
Ideas: 2
Votes: 9 / 3.722222
30 Knights    NPCs  (Extras)   (Combative)

There is a tournament and now the town is flooded with Knights. OR there is a huge group of nights the characters are interacting with. Now you have to fill out those personalities.  Here is 30 of them.

Cheka Man
August 22, 2006
Hits: 4310
Comments: 14
Ideas: 1
Votes: 5 / 3.500000
30 Wizards    NPCs  (Extras)   (Mystical)

Thirty Mages for every kind of magical world out there.

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Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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