Hall of Honour Featured

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Cheka Man
May 4, 2008
Hits: 4863
Comments: 18
Ideas: 6
Votes: 11 / 4.136364
30 Lovers    NPCs  (Extras)   (Political)

Thirty Lovers, walking hand in hand in moonlit groves, cuddling, kissing, and doing other, more private, romantic things…

MoonHunter
March 11, 2008
Hits: 7890
Comments: 26
Ideas: 22
Votes: 5 / 4.300000
White Rock - A fishing village    NPCs  (Extras)   (Agricultural)

White Rock is a fishing village just off the main coastal road, not too far from a town and a bit farther from a city. Named for the white boulders that are found around these parts, the village is built on a protected cove that has a small set of streams outletting into it. The weather is a bit cold in the winter, but the summers can be quite pleasant. The fishing is fairly good in these waters. It is on its way to becoming a tiny town.

Michael Jotne Slayer
February 18, 2008
Hits: 4516
Comments: 11
Ideas: 0
Votes: 5 / 4.400000
30 Peasants    NPCs  (Extras)   (Agricultural)

Come hither peasant!

Cheka Man
November 14, 2007
Hits: 3460
Comments: 10
Ideas: 0
Votes: 6 / 3.416667
30 Politicians    NPCs  (Extras)   (Political)

Whilst few games involve politicians directly, they are often in the background. Sometimes one of them might have been the patron of the PCs, who sent them on their quest, or the chief evil villain that the PCs have to defeat. Other times law enforcement is chasing the PCs after they broke the laws of the region, laws that are made by politicians. Even an iron-fisted dictator needs to know how politics works. And so I present you with 30 politicians to use in your games. I have made them senators, but they could just as easily be Members of Parliament, Mayors, Councillors or whatever politicians are called in your world.These are really meant for a modern or sci-fi game although one or two might fit in an old-time world.

Cheka Man
November 10, 2007
Hits: 3921
Comments: 7
Ideas: 0
Votes: 7 / 3.428571
30 Kidnappers    NPCs  (Extras)   (Criminal/Espionage)

30 (mainly) evil kiddnappers, ready to spirit helpless damsels and other victims to their fate.

Cheka Man
November 6, 2007
Hits: 4483
Comments: 19
Ideas: 0
Votes: 9 / 3.555556
30 Firefighters    NPCs  (Extras)   (Combative)

Who ya gonna call when the flames are burning?

Scrasamax
August 5, 2007
Hits: 5912
Comments: 9
Ideas: 0
Votes: 7 / 4.142857
30 Prostitutes    NPCs  (Extras)   (Artistic/Performance)

30 painted ladies of the oldest profession. Reader discretion is advised.

MoonHunter
July 19, 2007
Hits: 5078
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
30 of the Arcade District    NPCs  (Extras)   (Artistic/Performance)

The Arcade is a long narrow entertainment district built upon the dried up Arcadey creek. This jurisdictional no mans land has become a vibrant section of the city.

Cheka Man
July 18, 2007
Hits: 2750
Comments: 12
Ideas: 0
Votes: 6 / 3.583333
30 Prison Guards    NPCs  (Extras)   (Combative)

The guards who spend their working lives behind the walls of the Paul and Peter Fortress, watching over the scum of society so that you don’t have to.

Dragonlordmax
July 17, 2007
Hits: 5702
Comments: 9
Ideas: 0
Votes: 7 / 3.714286
30 Musicians    NPCs  (Extras)   (Artistic/Performance)

30 musicians to entertain at balls, taverns, and other social gatherings.

Scrasamax
June 13, 2007
Hits: 5101
Comments: 13
Ideas: 0
Votes: 6 / 3.416667
30 Henchmen    NPCs  (Extras)   (Domestic/ Craft)

The definition of a Henchman: a man who really knows his away around a hench.

Wulfhere
April 7, 2007
Hits: 4354
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
The Consort of Uncle Jehan    NPCs  (Extras)   (Artistic/Performance)

Come!  Hear Uncle Jehan's band, by the river's side...

Ria Hawk
February 22, 2007
Hits: 9500
Comments: 19
Ideas: 0
Votes: 10 / 4.300000
30 Aristocrats    NPCs  (Extras)   (Political)

A list of thirty aristocrats, ready to be dropped in the king’s court, the ball, or what have you.

Jarons20
February 19, 2007
Hits: 3420
Comments: 6
Ideas: 0
Votes: 5 / 3.400000
Cristo "Crowstalker" Givenns    NPCs  (Extras)   (Agricultural)

A farmer, handy with a bow, and if you’re a bird I would advise staying far from his fields

manfred
February 18, 2007
Hits: 7649
Comments: 23
Ideas: 15
Votes: 3 / 4.666667
Town People    NPCs  (Extras)   (Mercantile)

It is a small, lively town like so many others. Do you wonder who are the movers and shakers here?

manfred
December 29, 2006
Hits: 17004
Comments: 30
Ideas: 31
Votes: 6 / 4.250000
Village People    NPCs  (Extras)   (Agricultural)

It is a small, peaceful village like so many others. Do you wonder who lives inside?

MoonHunter
December 15, 2006
Hits: 5418
Comments: 4
Ideas: 9
Votes: 3 / 3.666667
Those Characters in Inns and Taverns    NPCs  (Extras)   (Domestic/ Craft)

This scroll is for all those hardworking people that keep our adventurer’s Inns and Taverns working.

Rog-Nod-Torr
November 30, 2006
Hits: 2583
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Darome Rikael    NPCs  (Extras)   (Combative)

Darome Rikael. Not a name of fear, but rather one of pity.

Cheka Man
November 19, 2006
Hits: 5700
Comments: 11
Ideas: 0
Votes: 9 / 3.555556
30 Prisoners    NPCs  (Extras)   (Criminal/Espionage)

Some of the inhabitants of Pier Point Prison-the bad, mad and the downright sad.

necromancer
September 3, 2006
Hits: 6782
Comments: 8
Ideas: 0
No votes
30 Assassins necromancer    NPCs  (Extras)   (Criminal/Espionage)

You have been assigned to hire an assassin by another middleman to kill some rich mans enemy. You go to the assassins guild to find you have quite a choice.

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       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 2xp


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