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Hall of Honour Featured

  • You are challenged to go find a NPC worthy of a Hall of Honour Vote!

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Scrasamax
June 13, 2007
Hits: 3640
Comments: 13
Ideas: 0
Votes: 6 / 3.416667
30 Henchmen    NPCs  (Extras)   (Domestic/ Craft)

The definition of a Henchman: a man who really knows his away around a hench.

Wulfhere
April 7, 2007
Hits: 3566
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
The Consort of Uncle Jehan    NPCs  (Extras)   (Artistic/Performance)

Come!  Hear Uncle Jehan's band, by the river's side...

Ria Hawk
February 22, 2007
Hits: 7176
Comments: 19
Ideas: 0
Votes: 10 / 4.300000
30 Aristocrats    NPCs  (Extras)   (Political)

A list of thirty aristocrats, ready to be dropped in the king’s court, the ball, or what have you.

Jarons20
February 19, 2007
Hits: 2899
Comments: 6
Ideas: 0
Votes: 5 / 3.400000
Cristo "Crowstalker" Givenns    NPCs  (Extras)   (Agricultural)

A farmer, handy with a bow, and if you’re a bird I would advise staying far from his fields

manfred
February 18, 2007
Hits: 5606
Comments: 22
Ideas: 15
Votes: 2 / 4.500000
Town People    NPCs  (Extras)   (Mercantile)

It is a small, lively town like so many others. Do you wonder who are the movers and shakers here?

manfred
December 29, 2006
Hits: 14644
Comments: 30
Ideas: 31
Votes: 6 / 4.250000
Village People    NPCs  (Extras)   (Agricultural)

It is a small, peaceful village like so many others. Do you wonder who lives inside?

MoonHunter
December 15, 2006
Hits: 4384
Comments: 4
Ideas: 9
Votes: 3 / 3.666667
Those Characters in Inns and Taverns    NPCs  (Extras)   (Domestic/ Craft)

This scroll is for all those hardworking people that keep our adventurer’s Inns and Taverns working.

Rog-Nod-Torr
November 30, 2006
Hits: 2041
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Darome Rikael    NPCs  (Extras)   (Combative)

Darome Rikael. Not a name of fear, but rather one of pity.

Cheka Man
November 19, 2006
Hits: 4433
Comments: 11
Ideas: 0
Votes: 9 / 3.555556
30 Prisoners    NPCs  (Extras)   (Criminal/Espionage)

Some of the inhabitants of Pier Point Prison-the bad, mad and the downright sad.

necromancer
September 3, 2006
Hits: 6070
Comments: 8
Ideas: 0
No votes
30 Assassins necromancer    NPCs  (Extras)   (Criminal/Espionage)

You have been assigned to hire an assassin by another middleman to kill some rich mans enemy. You go to the assassins guild to find you have quite a choice.

MoonHunter
August 31, 2006
Hits: 5884
Comments: 16
Ideas: 4
Votes: 10 / 3.900000
30 People in a Tavern Crowd    NPCs  (Extras)   (Domestic/ Craft)

So, you walk in the tavern. It is a fairly average place, good sized ceiling, a roaring fire, lots of tables. There is a crowd of about 30 people….

Cheka Man
August 29, 2006
Hits: 4149
Comments: 10
Ideas: 0
Votes: 10 / 3.700000
30 Sailors    NPCs  (Extras)   (Travelers)

The Crew of the “New Hope”, a fine, and not so fine, bunch of seafaring men.

MoonHunter
August 26, 2006
Hits: 3314
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
30 Temple Priests    NPCs  (Extras)   (Religious)

It is a good sized temple with all the appropriate attendents. Who is in the temple running it?

Murometz
August 24, 2006
Hits: 6657
Comments: 15
Ideas: 0
Votes: 10 / 4.100000
30 Flesh Peddlers    NPCs  (Extras)   (Mercantile)

NC-17

MoonHunter
August 23, 2006
Hits: 4791
Comments: 15
Ideas: 2
Votes: 9 / 3.722222
30 Knights    NPCs  (Extras)   (Combative)

There is a tournament and now the town is flooded with Knights. OR there is a huge group of nights the characters are interacting with. Now you have to fill out those personalities.  Here is 30 of them.

Cheka Man
August 22, 2006
Hits: 3775
Comments: 13
Ideas: 0
Votes: 4 / 3.375000
30 Wizards    NPCs  (Extras)   (Mystical)

Thirty Mages for every kind of magical world out there.

Dozus
August 22, 2006
Hits: 4790
Comments: 11
Ideas: 0
Votes: 8 / 3.937500
30 Priests    NPCs  (Extras)   (Religious)

Forsooth!  A fair flock of faithful friars, from fanciful to factual.

Dozus
August 21, 2006
Hits: 9994
Comments: 16
Ideas: 4
Votes: 12 / 4.208333
30+ Kings    NPCs  (Extras)   (Political)

A minor mess of magnates for myriad monarchies.

Now with Scroll functions!  Add your own!

MoonHunter
August 19, 2006
Hits: 84372
Comments: 36
Ideas: 0
Votes: 14 / 4.607143
The 30    NPCs  (Extras)   (Combative)

The 30: The thirty miscellaneous people who are part of some group. These are drop and play personalities for a given group.

Murometz
May 6, 2006
Hits: 6473
Comments: 22
Ideas: 0
Votes: 10 / 4.350000
The Puchinegs    NPCs  (Extras)   (Artistic/Performance)

Send in the clowns.

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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