Hall of Honour Featured

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Michael Jotne Slayer
February 18, 2008
Hits: 4262
Comments: 11
Ideas: 0
Votes: 5 / 4.400000
30 Peasants    NPCs  (Extras)   (Agricultural)

Come hither peasant!

Cheka Man
November 14, 2007
Hits: 3306
Comments: 10
Ideas: 0
Votes: 6 / 3.416667
30 Politicians    NPCs  (Extras)   (Political)

Whilst few games involve politicians directly, they are often in the background. Sometimes one of them might have been the patron of the PCs, who sent them on their quest, or the chief evil villain that the PCs have to defeat. Other times law enforcement is chasing the PCs after they broke the laws of the region, laws that are made by politicians. Even an iron-fisted dictator needs to know how politics works. And so I present you with 30 politicians to use in your games. I have made them senators, but they could just as easily be Members of Parliament, Mayors, Councillors or whatever politicians are called in your world.These are really meant for a modern or sci-fi game although one or two might fit in an old-time world.

Cheka Man
November 10, 2007
Hits: 3688
Comments: 7
Ideas: 0
Votes: 7 / 3.428571
30 Kidnappers    NPCs  (Extras)   (Criminal/Espionage)

30 (mainly) evil kiddnappers, ready to spirit helpless damsels and other victims to their fate.

Cheka Man
November 6, 2007
Hits: 4190
Comments: 19
Ideas: 0
Votes: 9 / 3.555556
30 Firefighters    NPCs  (Extras)   (Combative)

Who ya gonna call when the flames are burning?

Scrasamax
August 5, 2007
Hits: 5680
Comments: 9
Ideas: 0
Votes: 7 / 4.142857
30 Prostitutes    NPCs  (Extras)   (Artistic/Performance)

30 painted ladies of the oldest profession. Reader discretion is advised.

MoonHunter
July 19, 2007
Hits: 4884
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
30 of the Arcade District    NPCs  (Extras)   (Artistic/Performance)

The Arcade is a long narrow entertainment district built upon the dried up Arcadey creek. This jurisdictional no mans land has become a vibrant section of the city.

Cheka Man
July 18, 2007
Hits: 2574
Comments: 12
Ideas: 0
Votes: 6 / 3.583333
30 Prison Guards    NPCs  (Extras)   (Combative)

The guards who spend their working lives behind the walls of the Paul and Peter Fortress, watching over the scum of society so that you don’t have to.

Dragonlordmax
July 17, 2007
Hits: 5405
Comments: 9
Ideas: 0
Votes: 7 / 3.714286
30 Musicians    NPCs  (Extras)   (Artistic/Performance)

30 musicians to entertain at balls, taverns, and other social gatherings.

Scrasamax
June 13, 2007
Hits: 4779
Comments: 13
Ideas: 0
Votes: 6 / 3.416667
30 Henchmen    NPCs  (Extras)   (Domestic/ Craft)

The definition of a Henchman: a man who really knows his away around a hench.

Wulfhere
April 7, 2007
Hits: 4185
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
The Consort of Uncle Jehan    NPCs  (Extras)   (Artistic/Performance)

Come!  Hear Uncle Jehan's band, by the river's side...

Ria Hawk
February 22, 2007
Hits: 9125
Comments: 19
Ideas: 0
Votes: 10 / 4.300000
30 Aristocrats    NPCs  (Extras)   (Political)

A list of thirty aristocrats, ready to be dropped in the king’s court, the ball, or what have you.

Jarons20
February 19, 2007
Hits: 3336
Comments: 6
Ideas: 0
Votes: 5 / 3.400000
Cristo "Crowstalker" Givenns    NPCs  (Extras)   (Agricultural)

A farmer, handy with a bow, and if you’re a bird I would advise staying far from his fields

manfred
February 18, 2007
Hits: 7011
Comments: 23
Ideas: 15
Votes: 3 / 4.666667
Town People    NPCs  (Extras)   (Mercantile)

It is a small, lively town like so many others. Do you wonder who are the movers and shakers here?

manfred
December 29, 2006
Hits: 16442
Comments: 30
Ideas: 31
Votes: 6 / 4.250000
Village People    NPCs  (Extras)   (Agricultural)

It is a small, peaceful village like so many others. Do you wonder who lives inside?

MoonHunter
December 15, 2006
Hits: 5194
Comments: 4
Ideas: 9
Votes: 3 / 3.666667
Those Characters in Inns and Taverns    NPCs  (Extras)   (Domestic/ Craft)

This scroll is for all those hardworking people that keep our adventurer’s Inns and Taverns working.

Rog-Nod-Torr
November 30, 2006
Hits: 2478
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Darome Rikael    NPCs  (Extras)   (Combative)

Darome Rikael. Not a name of fear, but rather one of pity.

Cheka Man
November 19, 2006
Hits: 5441
Comments: 11
Ideas: 0
Votes: 9 / 3.555556
30 Prisoners    NPCs  (Extras)   (Criminal/Espionage)

Some of the inhabitants of Pier Point Prison-the bad, mad and the downright sad.

necromancer
September 3, 2006
Hits: 6629
Comments: 8
Ideas: 0
No votes
30 Assassins necromancer    NPCs  (Extras)   (Criminal/Espionage)

You have been assigned to hire an assassin by another middleman to kill some rich mans enemy. You go to the assassins guild to find you have quite a choice.

MoonHunter
August 31, 2006
Hits: 6901
Comments: 16
Ideas: 4
Votes: 10 / 3.900000
30 People in a Tavern Crowd    NPCs  (Extras)   (Domestic/ Craft)

So, you walk in the tavern. It is a fairly average place, good sized ceiling, a roaring fire, lots of tables. There is a crowd of about 30 people….

Cheka Man
August 29, 2006
Hits: 5166
Comments: 10
Ideas: 0
Votes: 10 / 3.700000
30 Sailors    NPCs  (Extras)   (Travelers)

The Crew of the “New Hope”, a fine, and not so fine, bunch of seafaring men.

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The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 6xp


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