"Drinks or info chummer, both cost. One costs cred and the other costs favors. Too much of the former will give you a killer hangover, and too much of the latter might just kill you altogether."
A bartender contact/info broker for the Shadowrun rpg setting, can be easily adapted to any cyberpunk or other high tech campaign.
A blind mage with a liking for sound-based magics
Dimble Stumpwater is this worlds last best hope for expedient library book returns
Do you know what this means? asked the healer, staring earnestly at the boy from beneath his bushy white eyebrows.
Xander shook his head, his lip trembling.
The healer’s felt a rush of sympathy for the child. he reminded him of Shalleah somehow. 13 years was such a young age to die.
“You have but three months left.” he said slowly and softly. Each word rang solitarily through the room, and though they were whispered they had more impact then anything the young boy had ever heard before.
A mysterious prophet who speaks in riddles.
“Everybody knows that!” -Mantra of knowitalls everywhere.
Everybody must be the wisest person in all of Creation, because he seems to know everything!
Known throughout the land for his miracle elixir. Worshipped by the poor, envied by the rich, the miracles follow him as he travels, or so he would have everyone believe.
A disembodied hand enthralled by an evil wizard to fetch books for him.
THE GNOMES OF UDNALOR: Part I
Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.
There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.
The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.
The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.