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January 1, 2011
Hits: 957
Comments: 5
Ideas: 0
Votes: 3 / 4.833333
The Keeper of Dark Dreaming    NPCs  (Campaign)   (Mystical)

Once one of their number, the eternal outcast wishes to take from the Elves what they hold dearest - their dreams, their past, their future.

August 13, 2008
Hits: 3157
Comments: 11
Ideas: 0
Votes: 9 / 4.722222
Belsethra, the Mother of Sin    NPCs  (Campaign)   (Mystical)

An evil that nurtures evil, a dark mother that is cradle to shadow.

October 6, 2007
Hits: 2497
Comments: 11
Ideas: 0
Votes: 7 / 3.142857
Bargorl, The Ringmaster    NPCs  (Campaign)   (Mystical)

"Ladies and Gentleman, Children of all ages!  Welcome to my Carnival!  You will see sights to behold, and things beyond belief!  Some may frighten you, and some may shock you, but its all in good fun!  Please, stay a while…and watch."

June 9, 2007
Hits: 2220
Comments: 9
Ideas: 0
Votes: 3 / 2.166667
Mandible Silvio    NPCs  (Campaign)   (Mystical)

The mage of Time, the former master of the enuch wizard Volomain walks the lands once again, a small sun circling the vessel known as a lifeform.

April 26, 2006
Hits: 6716
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Ixia, the Silver Forge    NPCs  (Campaign)   (Mystical)

Clad in a rainment of silver scale and chain armor, Ixia is the second member of the Trinity

March 23, 2006
Hits: 3511
Comments: 5
Ideas: 0
Votes: 3 / 3.166667
James Lorus    NPCs  (Campaign)   (Mystical)

James does not have any intrest in power, money or any of the other things necromancers normally desire. He is a content man but as he is hounded by his former and disappointed master he is being pushed quite close to the edge.

July 14, 2005
Hits: 5918
Comments: 11
Ideas: 0
Votes: 16 / 3.125000
Vendawan    NPCs  (Campaign)   (Mystical)

An old, wise and learned wizard, he tends to forget more about the world than most people have learned, most often the most basic things.

July 30, 2003
Hits: 5058
Comments: 9
Ideas: 0
Votes: 11 / 1.772727
Mytrian, The Wise    NPCs  (Campaign)   (Mystical)

An adorable old man that entertains kids with old histories of heroes. But behind that appearance lies a powerful wizard with a hard mission.

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       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp

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