Once one of their number, the eternal outcast wishes to take from the Elves what they hold dearest - their dreams, their past, their future.
An evil that nurtures evil, a dark mother that is cradle to shadow.
"Ladies and Gentleman, Children of all ages! Welcome to my Carnival! You will see sights to behold, and things beyond belief! Some may frighten you, and some may shock you, but its all in good fun! Please, stay a while…and watch."
The mage of Time, the former master of the enuch wizard Volomain walks the lands once again, a small sun circling the vessel known as a lifeform.
Clad in a rainment of silver scale and chain armor, Ixia is the second member of the Trinity
James does not have any intrest in power, money or any of the other things necromancers normally desire. He is a content man but as he is hounded by his former and disappointed master he is being pushed quite close to the edge.
An old, wise and learned wizard, he tends to forget more about the world than most people have learned, most often the most basic things.
A possible answer to what happens to spells when a mage dies. If the spell is strong enough, say and enchantment or other permenant effect, part of the mages spirit may become lodged in the magic. It may be a way for items to gain some kind of intelligence, but a mage who has knowledge of this fact would be very hesitant about enchanting anyone or thing. He might have other plans for his afterlife than counting the change in your bag of holding.
Preists, I think, would have this sort of thing covered.