The mage of Time, the former master of the enuch wizard Volomain walks the lands once again, a small sun circling the vessel known as a lifeform.
This is a codex to hold together all relevant submissions and articles for the Roleplay on the forums known as “Back in the Day” - GM’d by Murometz.
The undisputed head of the Trinity, and the story of Falhath’s oldest folk hero.
Clad in a rainment of silver scale and chain armor, Ixia is the second member of the Trinity
James does not have any intrest in power, money or any of the other things necromancers normally desire. He is a content man but as he is hounded by his former and disappointed master he is being pushed quite close to the edge.
He is fat, kind, witty and against violence. The last person you would expect to be a vampire
History is full of interesting and exotic people who can help to populate your world. They can help illuminate the range of what people think is possible for your world (or you can consider them PCs run by players not in your game).
An old, wise and learned wizard, he tends to forget more about the world than most people have learned, most often the most basic things.
Everybody who visited his island knew not to get on the wrong side of Big Red. From a distance you might mistake him for a reddish sandbank for a few seconds, until you saw him raise one or more of his tentacles and glare at you with one of his cartwheel sized eyes…
Queen Yocasta was until recently, the very capable if autocratic ruler of Valermoore, but recently, she has changed. She is allways seen with a young woman, always wearing a heavy veil and gloves, who never speaks or moves. She claims that she is her daughter,Princess Chrysta, but a faint noxious smell comes from the veiled woman…
The BRS Gwynith is an air ship of the Byrlothian Resistance. She is sentient, needing no crew to fly or man her, though she generally has a crew aboard for doing repairs and to go where she cannot.
Darkness nested in the woman’s heart
And her husband found that the Dark Face lingered there
So he took her to a pit of fire
And he cast her in.
-Twenty-Ninth Explanation, Sun’s Sword 5:8, The Book of Two Faces
The God has two faces, and wears two masks.
One is a bright mask, shining with light, shining like the sun’s gold; it is the Gold Mask.
The other is a dark mask, blackened with shadows, black like the night. That is the Dark Mask.
-First Explanation, Priest’s Teachings 1:2, The Book of Two Faces
An angel who sacrificed wings to save the world
“Inn keeper, your best all around” hollared the newcomer jovefully; tossing gold onto the counter, “and for you bard” tossing him a small purse, “some lessons” he added with a wink and a laugh.
When the sheriff entered the inn the next day, he found a carnal house, with patrons either on the ground with green foam runnig from thier mouths or cut to pieces. 11 dead, and someone had sport with the barmaid before killing her.
Tomais Reives is always quick with a smile or a joke or to buy the next round. He dresses expensively with a lot of flash and always seems to be the life of the party.
He its like by almost everyone, he has only one little flaw; He likes to kill; a lot.
If he did it for some master, or for some dark, it might be better.
He just does it because be can.
A weary adventurer-turned-lord. His fief is slowly growing, but threatened by growing forces of humanoids… and approaching winter.
An adorable old man that entertains kids with old histories of heroes. But behind that appearance lies a powerful wizard with a hard mission.
While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.
The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.
The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.