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manfred
December 31, 2005
Hits: 9970
Comments: 7
Ideas: 19
Votes: 5 / 4.300000
Strange Places    Locations  (Area)   (Any)

This is a scroll of locations that are somewhat out of the normal.

MoonHunter
December 27, 2005
Hits: 6567
Comments: 8
Ideas: 15
Votes: 3 / 4.000000
Our First Quest    Locations  (Establishment)   (Water)

This was the Citadel’s first attempt at a Quest. It was done in the old version 1.0 days in our forum, because we didn’t have a location category yet.

Psalmanazar
December 20, 2005
Hits: 3092
Comments: 7
Ideas: 0
Votes: 5 / 4.100000
The Villa and The Penitents of Vaaski    Locations  (Establishment)   (Any)

“He was a Savior.”
“No, he was a Madman.
“A Saint.”
“A Monster.”
“A Criminal.”

Ancient Gamer
December 20, 2005
Hits: 3013
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Prince's End and The Memorial of Pinezano    Locations  (City)   (Any)

Today a new village is located on the same spot and all that remains of Pinezano is a memorial raised by Duke Valefinazzio himself after he dethroned the black hearted Prince. The memorial is a large statue of a mother bravely holding her child which is crying fearfully

Ancient Gamer
December 17, 2005
Hits: 5203
Comments: 11
Ideas: 0
Votes: 8 / 4.812500
The Bridge of Fates    Locations  (Other)   (Water)

At this time an old man, one who told the Prince wondrous tales during his childhood, walked upon the bridge and witnessed the prince commit suicide, saw him fall into the water. “This is the Bridge of Fates. I foresee great sorrow and happiness. This bridge shall never remain neutral, shall know tears of joy and the blood of innocents”.

MoonHunter
December 16, 2005
Hits: 4637
Comments: 8
Ideas: 0
Votes: 6 / 4.000000
Baldamont Castle    Locations  (Fortification)   (Plains)

Baldamont Castle is one of the great Line of Civilization defensive posts created by the vassels of the Great King Arcturus to defend the realm from the Barbaric Northmen. Over the last two centuries, the Line of Civilization has move considerably north, leaving great castles without barbarians to defend against. Yet this castle still defends the realm, not by repelling invaders, but by holding enemies of the state.

Spark
December 16, 2005
Hits: 4965
Comments: 8
Ideas: 0
Votes: 8 / 4.625000
The Golden Frog    Locations  (Establishment)   (Any)

This tavern is the place-to-be establishment of Shorenar Vas, a bustling riverside trade town of Veldea. Each night the tavern packs full of practically every man with a heavy pocket and a round stomach in the town. Should you be in the area, there’s no place better for some good slop and a quick flop than the Golden Frog.

Mourngrymn
December 12, 2005
Hits: 3424
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
District Zone 4 of Star Lake    Locations  (Neighborhoods)   (Any)

The roads of zone 4 of Star Lake are uniformley white. The roads are cleaned nightly once the services of this district are shut down for the evening. With few reason to be in this area at night the militia closes it off and sets a patrol to make sure it is kept clean.

Mourngrymn
December 12, 2005
Hits: 3524
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
District Zone 3 of Star Lake    Locations  (Neighborhoods)   (Any)

The roads in zone 3 are paved with bricks of black and blue. Trees line every path and street and the buildings are uniform in appearance. All having to look the same per a city decree set in stone ages ago with the founding of the academy. This zone is where Blackrose Academy rests. It offers a view of the lake from the highest portion of the island and has the added bonus of being on the eastern side of the island affording the best view of the sunset.

Mourngrymn
December 12, 2005
Hits: 4409
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
District Zone 2 of Star Lake    Locations  (Neighborhoods)   (Water)

All the streets in zone 2 are paved with a smooth water stone pulled form the shore of the lake. Some of the nicer houses have gutters to wash the refuse from the streets down to the harbor, but the lower houses have no such luck at having a free service such as this to clean their streets.

Houses vary from size to size, the smaller houses are closer to the warehouse and waterfront districts in zone 1. With the nicer and much larger houses being toward the better districts of zone 3. These usually house richer merchants or guild officials.

Mourngrymn
December 12, 2005
Hits: 3590
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
District Zone 1 of Star Lake    Locations  (Neighborhoods)   (Water)

All the streets in zone 1 have been paved with red brick cobble stone. The rain gutters lead down to the dockside and the harbor where the dirt and refuse is washed away by rain and by a Service crew designated by those in the Civic District. Most of the cleaning duties are done at night when the streets are devoid of travelers. Different service crews handle different zones. One is designated for each zone as the duties required to keep up the districts and zones different slightly per zone.

Mourngrymn
December 12, 2005
Hits: 9836
Comments: 7
Ideas: 0
Votes: 3 / 3.000000
Districts of Star lake    Locations  (Neighborhoods)   (Water)

Star lake is the city in which Blackrose Academy is built on. The city was originally a small spot on the way to the school but has grown into a vast city sprawling acorss the island like a weed. The city has been divided into four Zones, each one housing the different districts of the city itself.

MoonHunter
December 11, 2005
Hits: 2484
Comments: 5
Ideas: 0
Votes: 4 / 3.375000
LastTrueResta'Fin-esd'theStoneRiver and StoneRiver    Locations  (Area)   (Plains)

There are two “villages” here. They are totally different, yet totally linked.

MoonHunter
December 11, 2005
Hits: 3176
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Avalon    Locations  (City)   (Mountains)

Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple.  They cluster around the central plaza, which is really just the intersection of three undertravelled Imperial roads (South to Antioch, East to the Villages, NorthEast of GreatRidge road).

MoonHunter
December 11, 2005
Hits: 9614
Comments: 4
Ideas: 7
Votes: 2 / 3.000000
Known World Villages    Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

Strolen
December 11, 2005
Hits: 50170
Comments: 11
Ideas: 104
Votes: 6 / 4.750000
Random Villages    Locations  (City)   (Any)

Awhile ago I started a small list of random villages…I think many turned out to be plots, but thought I would throw them out here for fun.

Spark
December 10, 2005
Hits: 43407
Comments: 7
Ideas: 0
Votes: 4 / 4.250000
The Tired Traveler's Tavern Guide    Locations  (Establishment)   (Any)

The Tired Traveler’s Tavern Guide (new with alliteration) is the beginning of a compilation of taverns and tavern resources for travelers of all realms, should as they need a place to rest or munch. Whether you need a fully-fledged tavern with history and a table map, or just a name to get you started, this should get you off on the right foot.

Spark
December 9, 2005
Hits: 3155
Comments: 6
Ideas: 0
Votes: 3 / 3.666667
The Closed Fist and Open Palm Tavern    Locations  (Establishment)   (Any)

A closed fist and an open palm can solve all problems, at least according to the Jack of Irons. If you walk into this tavern, you might just receive both.

Spark
December 9, 2005
Hits: 18460
Comments: 14
Ideas: 9
Votes: 10 / 3.800000
A Compendium of Tavern Names    Locations  (Establishment)   (Any)

Taverns are the love of my life. This post is a compendium of around 100 tavern names, from fine dining to coarse fighting, to use in your campaign or world.

CaptainPenguin
December 8, 2005
Hits: 2810
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
the Daruni Lands    Locations  (Country/ State)   (Forest/ Jungle)

Arshii’j Daru is the capitol of the empire of the Daruni, a jungle state lying to the south of the Holy Land, and home of a staunch Qoruxi state. Waves of invaders have enriched the culture and history of the state and created a powerful kingdom capable of withstanding both the assault of the Qoruxi raiders of the Holy Land and the assault of the Meixingu Holy War.
-WARNING: VERY LONG AND VERY COMPLEX-

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       By: Michael Jotne Slayer

Moonlight shines down on the tranquil scene of a slumbering inn along one of the many roads that cross the land. Trees sway gently in the night air, and the stars twinkle brightly. All is quiet as the PCs snore away, a fine tendril of smoke curlsrnunder their door. The tavern is on fire! This is particularly bad news if the PCs own any horses - the screaming they hear is probably from their mounts! Panicky people are rushing about with buckets of water, trying to tame the flames. The fire fighting effort is not very coordinated as everybody is either hungover or still drunk, including the PCs. Hurry!

Encounter  ( Any ) | February 15, 2011 | View | UpVote 6xp


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