Behold, the Mountain of the Snow Bunnies!
Thus begins, a war, between kingdom and kingdom, between brother and brother, between generation and generation…
I walk a lonely road
The only one that I have ever known
Don’t know where it goes
But it’s home to me and I walk alone
In order to understand what a Kitsinger island is, you must first understand the people that used to live on Mt. Kitsinger. This is not only a tale of their history but a tale of their making.
Local mariners know to avoid this island and the spider demons that infest it. Don’t say that you weren’t warned!
Behold, the luminous isle of the Sapphire Eyed maidens
Should we fail to deliver a good promised within seven days, whence it arrives it shall be delivered free of all charges.
Baldric and Frog’s Semaine Promise
A place of majestic views, amazing life, and hidden treasures. The secrets that the jungle holds in its folds are both breath taking and soul taking. When traveling to Bone Island one must be wary, not of just the tribal inhabitants and exotic creatures, but the secrets that the gods forgot.
The customers who find this elusive little shop may leave with more than a simple love potion in their pocket.
Once a place where the great merchants of the city met, this decrepit square has become a thriving marketplace for the poor and the unwanted. Many a shady deal has been made among its stalls and hidden recesses.
The city has some great bridges, awsome works that span the large and gentle river that flows through the city. To prevent the river from overflowing, the river bed was dredged and the river sides were given steep deep banks. Decades after the project began, the city was safe from flooding.
A vast city nearly built in ages past by a long-lost race of giants. Now the vast stone structure contains no less then three seperate kingdoms.
Every city, town, or large village will have businesses. Some will be inns, some stores, and some people providing a service. And then there are some places that are not common and so out of the ordinary that we leave them off when describing a city. This codex will help with turning the mundane into the magnificent.
Fort Port started as a military fortification on the mouth of the Antioch River at the Known Sea, three days West of Antioch (the city). Slowly a small community had sprung up around the Fort and its tiny port. After decades of watching for Wapti, the militia was pulled leaving the few River Clanners behind. The Rat Clan took The Fort for their own, making it their clan house. However things were not grand as the farming was poor and the fishing not much better. But, there is always ships along the waters here. A great deal of traffic in and out of the river and along the coast. And so many things seemed to just "fall off" the deck and docks in these waters… finding their way here. And well, someone has to sell them.
Most cities have long and storied histories, tales of nobles and intrigue, places in cultural, social, or military history. Gaberlunz in one of those places that by various circumstances has avoided any pretense of greatness.
“It is a sight to behold: like a giant spider web - dozens upon dozens of rope bridges and lines are strung between the hills of the district. And the people. They move along these slender swaying lines as if they were walking down a boulevard.”, The Journal of Mathius Redcap
You will never find a more wretched hive of scum and villany… ," Obiwan (Ben) Kenobi said. Well, I think you can. Everyone has those "dark places" in their world. Post them up and let’s compare.
Port Reliance is a squalid little port town, a hive of pirates, murderers, thieves, brigands, and brawlers. The lowest of the low, the most desperate of sea-farers end up here sooner or later. Adventurers will fit right in.
Font of Damnable Contemplation
The City of Shadows itself…
The local band of 'nasties' (goblins / orcs / whatever) lives in relative peace with the local population.
Along come the PCs and go through their usual heroic monster bashing routine, wiping out the nasties and pinching all their stuff, then continue on their way.
Problem is, they don't kill ALL he nasties. The survivors want revenge and, after spending a few months recovering, start to take it in their own inimitable style (which is not unlike that of the PCs come to think of it).
Next time the PCs are in the area they find themselves VERY unpopular with the townsfolk.