Hall of Honour Featured

  • You are challenged to go find a Location worthy of a Hall of Honour Vote!

Random Gold Golden


June 15, 2007
Hits: 3444
Comments: 12
Ideas: 0
Votes: 4 / 3.875000
The Spirit's Pub    Locations  (Establishment)   (Any)

"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can’t see that door on the left, you will never be one of us. "  Silverwind, aka Alex O’Tor

June 15, 2007
Hits: 2446
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Abrahams World    Locations  (World)   (Space)

A quiet little world, threatened by a war that had never touched it.

June 14, 2007
Hits: 13197
Comments: 7
Ideas: 6
Votes: 4 / 3.625000
The Gentleman's Pub Scroll    Locations  (Establishment)   (Any)

The Official citadel directory for all of your carousing needs.

June 11, 2007
Hits: 3186
Comments: 8
Ideas: 0
Votes: 2 / 3.250000
Outpost of Tydor    Locations  (World)   (Space)

The Outpost World of Tydor, shrouded in its cloak of mists and silence. Once people lived here, but no more, and not a clue to where they went.

June 8, 2007
Hits: 4130
Comments: 7
Ideas: 0
Votes: 5 / 3.800000
Dirdum Islands    Locations  (Area)   (Water)

To be sure, the Dirdums are fair teeming with goblins.

Captain Wandern, ship’s log.

Cheka Man
June 4, 2007
Hits: 3477
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Redhaven    Locations  (Country/ State)   (Plains)

The island of Redhaven can be seen from miles away in summer as the sun gleams on the marble villas of the rich, and it’s main port is said to be the most busy in Acqua during working hours.

June 3, 2007
Hits: 3119
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Celestial Lense    Locations  (Other)   (Any)

A Celestial Lense is a metallic clearing that focuses the energy of the etherial to the material realm in remote places. These points of concentrated Good and Order create dangers untold in the regions around them.

June 1, 2007
Hits: 3417
Comments: 10
Ideas: 0
Votes: 4 / 3.875000
Chandler Row    Locations  (Neighborhoods)   (Any)

In the sprawl that as become The City, there is an oasis; a little pocket of urban perfection, mixing the living, the urban, and the commerical.

May 31, 2007
Hits: 6518
Comments: 9
Ideas: 0
Votes: 4 / 4.000000
HellPit    Locations  (Other)   (Any)

A HellPit is a spring of green ectoplasmic goo that spring forth from the bowels of the astreal to the materail realm in out of the way places. These points of concentrated Evil and Chaos create dangers untold in regions around them.

May 25, 2007
Hits: 3011
Comments: 8
Ideas: 0
Votes: 5 / 4.100000
The Unbound Realms of Kevvar    Locations  (World)   (Plains)

No walls as far as the eye can see, no gate nor fence, only the mists and wind roam free over the open lands of Kevvar.

May 5, 2007
Hits: 2406
Comments: 10
Ideas: 0
Votes: 7 / 4.071429
Corpsehaven: A Necropolis    Locations  (City)   (Tundra/ Arctic)

Deep in the frozen north, facing the northern sea lies Corpsehaven a city built into a sheer cliff, a walled city that extends to the sea. This city is a silent place, filled with the dead and those that would consort with such creatures.

April 30, 2007
Hits: 818
Comments: 0
Ideas: 0
No votes
The Sewers of Stoneholt    Locations  (Area)   (Underground)

The city of Stoneholt is generally considered one of the Wonders of the World, but it conceals a second wonder - a labyrinth of massive sewers and storm drains greater then anything man has built.

April 27, 2007
Hits: 944
Comments: 0
Ideas: 0
No votes
The Spires of Stoneholt    Locations  (City)   (Plains)

The Spires of Stoneholt are tremendous needle-like structures visible for many miles before the rest of the city.

April 24, 2007
Hits: 4141
Comments: 14
Ideas: 0
Votes: 6 / 4.416667
City Image - UnderSkyWater    Locations  (City)   (Water)

An exotic and oddly beautiful city unlike any other.

Cheka Man
April 23, 2007
Hits: 14526
Comments: 17
Ideas: 32
Votes: 6 / 4.166667
Sorcery Springs Geyser Basin    Locations  (Area)   (Swamp)

The Sorcery Springs Geyser Basin is a place of bubbling magical water, as every individual spring or pool has it’s own magical power. It is a place of great wonder and for the careless, great danger too.

Cheka Man
April 21, 2007
Hits: 3344
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
Castle Seamus (reworked)    Locations  (Fortification)   (Water)

It is said in the hidden myths of the banned and hunted Cult of Ma-O, that the Seamus Straits are where Ma-O fell when the god Jove hurled him from heaven. His physical body was smashed into pieces of amethyst and his spirit trapped within the warm waters. Here under the waves, once when built on dry land the pride and joy of the De Madden Company, Castle Seamus is now occupied by a unique underwater tribe.

April 16, 2007
Hits: 3140
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
Cuneiform Island    Locations  (Area)   (Water)

For centuries, sailors have told the tale of this isle’s sole inhabitant, a madman who searches for the solution to an ancient puzzle.

Cheka Man
April 11, 2007
Hits: 4250
Comments: 18
Ideas: 0
Votes: 12 / 4.250000
The Songpit    Locations  (City)   (Plains)

As you come near the Songpit, the sounds of sweet angelic bardic singing as if from heaven mix with the sounds of screams of agony. Your guard grins and turns to you. “You’ll either entertain us with your voice or with your pain, but either way we are going to have some fun with you.”

April 4, 2007
Hits: 5551
Comments: 13
Ideas: 0
Votes: 8 / 4.500000
Regency Boulevard    Locations  (Neighborhoods)   (Any)

"Build a road, wide and surrounded by beautiful architecture, to lead from Guilders’ Court to the new palace," the Regent commanded Master Thraso.

March 29, 2007
Hits: 10578
Comments: 28
Ideas: 0
Votes: 14 / 4.750000
The Field of 10,000 Skulls    Locations  (Area)   (Mountains)

"Summon the Legions!  We shall offer battle within Bleak Vale!  This time, OUR cause shall triumph!"

‹ First  < 15 16 17 18 19 20 21 22 23 24 25 >  Last ›
Reset Sorting
Total for selections: (817)


Sort By:

Random Idea Seed View All Idea Seeds

Frozen in Time

       By: Spark

In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?

Ideas  ( Plots ) | January 12, 2008 | View | UpVote 4xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.