A fairly average world that happens to be the headquarter site of the Earth Alliance Space Probe Agency (EASPA)
Behold yonder hut floating on the island? An abandoned fisherman’s dwelling, you say? Nay, tis the Temple Of Inaha.
Skanda Biologicals is one of the world’s premier producers of Awakened Biological Systems. Now, the party has been asked to penetrate their fortress, and destroy their research. But, can they find the force of will to do so?
The Dragon Isles consist of no less than thirty or so separate islands, of varying sizes, in a fifty-mile chain running on an approximately north-south line about thirty miles off of the eastern coast.
The Future is for sale.
A seemingly average industrial world that is the source of 1 out of every 4 guns in current use.
According to the legend, Dread Velsparge, Daemon Prince of the Myriad Hands, plunged into the Tarakhen Sea in a blaze of scarlet flame, throwing the whole world into ruin.
During certain years, people in Akgku claim to observe a green flame coming from the sea and erupting upward. It can be observed from a distance of two days’ journey or more. After burning for a considerable time, the flame disappears.
—Falklyde Wodinger, Haraconian scholar, in route to wondrous Udross and legendary Akgku.
The Big Picture of the World of Nyathis, for the time being…
Conosca abbastanza per essere impaurito, molto impaurito
Motto of Cinque-Parte Polygnostic
The Marches be a vast sea of grass dividing the civilized parts of The Land.
The Wastes can be beautiful. Here the land is toxic: slowly corrosive to the touch, causing illness and death with prolonged contact. The bubbling sulfur and ectomass pools (HellPits too) are especially lovely, if you have the right aesthetic. The soil is soft and any heavy object slowly sinks. If it was not for the special resources here (dyes, alchemical elements, resins, Grimrock, Verner glands, etc), it would be a place that no one would come.
Beringia, the sinking kingdom.
An area known for its exceptional steel work. It is named after the main city in the region.
Dal Nastro, little more than a smudged footnote in mankind’s history of expansion.
As part of The Pact that ended the Six Stars Demon Wars, various places were given over to the Dark Kind. This is their neighborhood in the city.
Defintion: A Holde is any bounded place where the rules of an "other realm" hold sway, but are still of this world.
A city large enough to contain kingdoms.
Many cemetaries have a church sitting just outside their walls. One cemetary has a bar.
The ever present breeze from the water pushed the litter around constantly. The nice black cars and their sharp dressed occupants are sharp contrast to the broken people who live here. The Gloom comes from more than the lack of city lighting. And remember, nobody knowns nothing.
Khor are a monsterous and violent race. Within five years of being born, they grow to about half human size and are very, very inteligent. As they get older, they get larger... unfortunately they become less intelligent. After their adolecesence (about seven years), they grow to human size and are of a low human intelligence. As they age, they grow larger, slower, and stupider. Most of them end their lives 3 to 4 meters in height. Khor have been reported upto 10 meters tall, though those elder giant Khor do little but hit anything that disturbs them.
As they age they get larger, they don't seem to ever die of natural causes.