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Hall of Honour Featured

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Mourngrymn
February 1, 2007
Hits: 4323
Comments: 14
Ideas: 0
Votes: 8 / 4.625000
Steriks Island    Locations  (Other)   (Water)

To the first or casual observer, this island sitting out in the ocean seems normal, if not heavily covered with lush trees and foliage. To those who have extensive nautical experience know something is amiss, especially since the island is never in the same place twice.

Murometz
January 24, 2007
Hits: 12159
Comments: 31
Ideas: 19
Votes: 11 / 4.863636
The Turgid Sands of Nesseraum    Locations  (World)   (Desert)

The Horrors and Wonders of a distant, sun-drenched land. Everything you need to run a desert campaign!

Scrasamax
January 22, 2007
Hits: 2758
Comments: 8
Ideas: 0
Votes: 7 / 4.214286
Ystolla Ek'Niar    Locations  (Area)   (Mountains)

The valley of the elves between Night and the Waterfalls

Wulfhere
January 21, 2007
Hits: 3753
Comments: 10
Ideas: 0
Votes: 8 / 4.312500
The Mind of Alturgerax    Locations  (Ruins)   (Mountains)

The Wizards of the Guild have found the remains of the legendary dragon Alturgerax, but theyâ??re not sharingâ?¦

Scrasamax
January 17, 2007
Hits: 4263
Comments: 7
Ideas: 0
Votes: 6 / 3.500000
The Dead Dragon    Locations  (Establishment)   (Any)

A den of mercenaries, murderers, bounty hunters and thieves…

ephemeralstability
January 16, 2007
Hits: 4486
Comments: 7
Ideas: 10
Votes: 7 / 4.071429
Trollisquarry    Locations  (Other)   (Any)

A mysterious quarry. Feel free to suggest explanations - it’s just an eerie thought that struck me that I intend to play with.

Wulfhere
January 15, 2007
Hits: 4036
Comments: 7
Ideas: 0
Votes: 5 / 4.300000
Cities of the Eternal Blackness    Locations  (Ruins)   (Water)

In the dawning of time, a mighty civilization, mystical and alien, flourished in the oceanâ??s unseen depths.  Their day has passed, but their hidden metropoli linger on.

manfred
January 13, 2007
Hits: 992
Comments: 2
Ideas: 0
No votes
The Sea of Silence    Locations  (Area)   (Water)

Behind the plains, beyond the mountains, and far after many leagus of the sea, is a place like you wouldn’t believe… (STUB)

Ria Hawk
January 10, 2007
Hits: 2553
Comments: 7
Ideas: 0
Votes: 7 / 4.142857
Lahsk Hall    Locations  (Ruins)   (Any)

“There’s something not right, up on that hill.  Something about that place makes men go mad.  The de Lahsk family never should have built the mansion there.  That only made it worse.”

manfred
January 8, 2007
Hits: 3986
Comments: 12
Ideas: 0
Votes: 5 / 4.000000
The Biridian System    Locations  (World)   (Space)

Some places are too dangerous to enter, even approaching them can mean adventure. What is forbidden is forbidden for a reason.

Wulfhere
January 7, 2007
Hits: 3814
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Behind the Veil: The Traft System    Locations  (TransWorld)   (Space)

In the depths of the nebula, the people of the Traft System serve their government well…

Cheka Man
January 6, 2007
Hits: 2939
Comments: 6
Ideas: 0
Votes: 6 / 3.000000
The Gate of Life    Locations  (Other)   (Plains)

When all attempts at healing have failed, then the Gate of Life may be one’s only hope to live again…

Wulfhere
January 4, 2007
Hits: 4594
Comments: 19
Ideas: 0
Votes: 12 / 4.333333
Abyrwythynsternwdt, the Village of the Unpronouncable Name    Locations  (City)   (Any)

The villagers paid dearly after they slew the stuttering old crone!

Scrasamax
January 4, 2007
Hits: 2759
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
Sgriob Island    Locations  (Area)   (Water)

I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…

Captain Wandren, Ship’s logs

MoonHunter
January 3, 2007
Hits: 2865
Comments: 12
Ideas: 0
Votes: 6 / 4.250000
Holokrine Holy Monastery    Locations  (Establishment)   (Mountains)

A masterpiece of religious architecture and a major center of learning in the last era, The Monastery is still considered a place of reverence, especially for those who love the written word.

Scrasamax
December 26, 2006
Hits: 3560
Comments: 9
Ideas: 0
Votes: 7 / 4.571429
Draachenhaur    Locations  (City)   (Mountains)

Life in the Two Kingdoms is polarized between the now seemingly endless conflict between the noble elves of Elvindorm and the ruthless Sidious Prax and her allies. While this is the dominant conflict, by no means is it the only one. East of these two powers, beyond the paling of the Jokulsmorder, the land is desolate and savage, with survival being a greater concern that ideals and politics. This is the hardscrabble soil that the township of Draachenhaur grew from.

Akihikio
December 21, 2006
Hits: 5580
Comments: 10
Ideas: 18
Votes: 4 / 4.000000
Local Winter Holidays    Locations  (City)   (Any)

Christmas type holiday that can be thrown into any city/town.

ephemeralstability
December 21, 2006
Hits: 6460
Comments: 7
Ideas: 17
Votes: 5 / 4.500000
Local History    Locations  (City)   (Any)

The addition of “irrelevant” details adds local colour to a campaign world, giving the impression that the DM has thought very deeply about the history of even the smallest architectural feature.

valadaar
December 20, 2006
Hits: 4663
Comments: 10
Ideas: 0
Votes: 7 / 4.500000
The Scratching Stone    Locations  (Other)   (Other)

The Scratching Stone has always been an area of interest for the local people. A huge slab of granite with a top a couple of acres in area, it is out of place when compared with the other rock formations in the area. It has bore many names - Evenstone, the Great Altar, the Giant’s Dinnertable and others lost to time.

Wulfhere
December 16, 2006
Hits: 3965
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
Destinen Wood    Locations  (Area)   (Forest/ Jungle)

Wise travelers know to pass wide around Destinen Wood, for few have emerged unscathed from that accursed forest.

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       By: ephemeralstability

The city of Nausopol is built on stilts. Lots of very sturdy stilts and butresses, of course, because it rises about five hundred feet from the ocean. Even the most terrific of storms is only heard in the city as a distant cacophony of blasts as waves strike the solid stonework fathoms below. It has never been attacked because of its isolation and impregnability.

It's not a place for the faint-hearted: vertigo and sea-sickness are not desirable traits. But when you are standing in the middle of the city there is no way you could tell that you were standing above an ocean, separated only by a gulf of air and a few stones.

A thousand steps lead down from Nausopol to the floating docks. These docks are pitch-coated wooden and can be raised by winches during squalls. Trade with other cities and countries is good: Nausopol is built over a sunken atoll whose minerals are still mined by divers, and it was from this that it originally derived its wealth.

But the principal method of getting to and from the city is by riding the giant sea-eagles which have been captured and bred for that very reason.

Ideas  ( Locations ) | September 24, 2002 | View | UpVote 1xp


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