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Hall of Honour Featured

  • You are challenged to go find a Location worthy of a Hall of Honour Vote!

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valadaar
April 30, 2007
Hits: 495
Comments: 0
Ideas: 0
No votes
The Sewers of Stoneholt    Locations  (Area)   (Underground)

The city of Stoneholt is generally considered one of the Wonders of the World, but it conceals a second wonder - a labyrinth of massive sewers and storm drains greater then anything man has built.

valadaar
April 27, 2007
Hits: 628
Comments: 0
Ideas: 0
No votes
The Spires of Stoneholt    Locations  (City)   (Plains)

The Spires of Stoneholt are tremendous needle-like structures visible for many miles before the rest of the city.

MoonHunter
April 24, 2007
Hits: 3472
Comments: 13
Ideas: 0
Votes: 5 / 4.500000
City Image - UnderSkyWater    Locations  (City)   (Water)

An exotic and oddly beautiful city unlike any other.

Cheka Man
April 23, 2007
Hits: 13587
Comments: 17
Ideas: 32
Votes: 6 / 4.166667
Sorcery Springs Geyser Basin    Locations  (Area)   (Swamp)

The Sorcery Springs Geyser Basin is a place of bubbling magical water, as every individual spring or pool has it’s own magical power. It is a place of great wonder and for the careless, great danger too.

Cheka Man
April 21, 2007
Hits: 2781
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
Castle Seamus (reworked)    Locations  (Fortification)   (Water)

It is said in the hidden myths of the banned and hunted Cult of Ma-O, that the Seamus Straits are where Ma-O fell when the god Jove hurled him from heaven. His physical body was smashed into pieces of amethyst and his spirit trapped within the warm waters. Here under the waves, once when built on dry land the pride and joy of the De Madden Company, Castle Seamus is now occupied by a unique underwater tribe.

Wulfhere
April 16, 2007
Hits: 2755
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
Cuneiform Island    Locations  (Area)   (Water)

For centuries, sailors have told the tale of this isle’s sole inhabitant, a madman who searches for the solution to an ancient puzzle.

Cheka Man
April 11, 2007
Hits: 3722
Comments: 18
Ideas: 0
Votes: 12 / 4.250000
The Songpit    Locations  (City)   (Plains)

As you come near the Songpit, the sounds of sweet angelic bardic singing as if from heaven mix with the sounds of screams of agony. Your guard grins and turns to you. “You’ll either entertain us with your voice or with your pain, but either way we are going to have some fun with you.”

Wulfhere
April 4, 2007
Hits: 4750
Comments: 12
Ideas: 0
Votes: 7 / 4.500000
Regency Boulevard    Locations  (Neighborhoods)   (Any)

"Build a road, wide and surrounded by beautiful architecture, to lead from Guilders’ Court to the new palace," the Regent commanded Master Thraso.

Wulfhere
March 29, 2007
Hits: 9558
Comments: 28
Ideas: 0
Votes: 14 / 4.750000
The Field of 10,000 Skulls    Locations  (Area)   (Mountains)

"Summon the Legions!  We shall offer battle within Bleak Vale!  This time, OUR cause shall triumph!"

valadaar
March 29, 2007
Hits: 5001
Comments: 9
Ideas: 3
Votes: 9 / 4.333333
Mastwood Island    Locations  (Area)   (Other)

In an age of sail, one of the most important of resources is a source of tall, straight and strong trees for use as masts.  Mastwood island is one such location.

valadaar
March 23, 2007
Hits: 12457
Comments: 31
Ideas: 10
Votes: 11 / 4.954545
The Unseen Fortress    Locations  (Fortification)   (Forest/ Jungle)

In the realms, not all fortifications are walls of wood, stone and iron.

Siren no Orakio
March 23, 2007
Hits: 2580
Comments: 6
Ideas: 0
Votes: 6 / 3.916667
The Isle of Dragos    Locations  (Area)   (Water)

Sometimes, gentlemen, you must find yourself a location beyond the reach of the law. I’m sure you understand. Those dreadful precautions, the endless nagging, sometimes it’s simpler to just do what you need to do.

MoonHunter
March 20, 2007
Hits: 7707
Comments: 7
Ideas: 16
Votes: 5 / 4.300000
Ocadian Desert    Locations  (Regional)   (Desert)

The Ocadian Desert is a desolate place. The spirit of the land has been crushed, changing the region from a series of islands with evergreen forests and animals in a shallow sea, to one of the most inhospitable places on the Sphere.

Wulfhere
March 9, 2007
Hits: 3151
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
The Zwitter Islands    Locations  (Area)   (Water)

Sailors long to visit the idyllic islands of the generous Zwitter folk…

valadaar
February 27, 2007
Hits: 2273
Comments: 0
Ideas: 0
No votes
Rules of Engagement 2450    Locations  (TransWorld)   (Space)

Forty worlds, only linked by the Rules of Engagement

valadaar
February 27, 2007
Hits: 1083
Comments: 0
Ideas: 0
No votes
Rules of Engagement    Locations  (TransWorld)   (Space)

Forty Worlds - held together by the Rules of Engagement

A stub, very much in development…

Scrasamax
February 21, 2007
Hits: 2872
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
Mount Sar Van Hilar    Locations  (Area)   (Mountains)

The great cone of steam, fire and ice.

Murometz
February 14, 2007
Hits: 4388
Comments: 6
Ideas: 3
Votes: 5 / 4.500000
Vox Piscis    Locations  (Regional)   (Swamp)

Wieberburl, home of the peculiar Book-Fish.

Dragon Lord
February 8, 2007
Hits: 2727
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
World of Madness    Locations  (World)   (Any)

When mans’ smallest, and most deadly, enemy strikes, the world is thrown back into a darker, more primitive age.

A post-apocalyptic setting for any system.

valadaar
February 5, 2007
Hits: 10860
Comments: 15
Ideas: 3
Votes: 6 / 4.833333
The Crystal Retort    Locations  (Establishment)   (Any)

This alchemy shop has two faces - its above ground establishment which serves the general public with the typical love potions, cure-alls and whatnote, and a ‘secret’ below-ground operation which is where the real action is…

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The Forest of Flesh

       By: Kid Cannibal

The party has found the source of the strange creatures roaming the countryside. The rift in this reality glows with a silver hue, rippling with the wind but never moving. They step through and are immediately assaulted with the scent of rotting meat, some have to muster all their strength not to vomit. Strange cries similar to the beasts the party had faced before can be heard in the distance. Looking around, they see they are in a forest of grey and red rather than the normal brown and green. The trees are sticky to the touch and writhe, perhaps to get away or perhaps as a warning.

The deeper the party goes, the more the forest seems to slither and move underfoot. The cries get closer and more numerous. Creatures lurk in the shadows, all the same color of their surroundings. Whatever the party came in here for, they had better do it fast.

The forest of flesh is waking up, and it is so very hungry.

Ideas  ( Locations ) | February 19, 2013 | View | UpVote 5xp


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