A world of drifting sky islands and air ships
In the summer there is a small stone jail for those who are caught breaking the rules of the Sorcery Springs Geyser Basin, but in winter they are imprisoned within the warm waters themselves. No bolts or bars are needed, the cold takes the place of prison walls.
Alia exclaims, "What a gruesome sight!" and points to a brook filled with gravestones - some still upright while others are knocked over.
A gigantic, warped edifice, towering over the dark, soot-stained Witherdowns, where human corpses are turned into Deaders.
The industrial district of Locastus, where huge, cathedral-like factories rise over the low brick houses, and tall ivy-choked chimneys spew out black smoke, day and night.
The Obtort Ward is all that remains of what was once an ancient battlefield that was afterwards converted into a mass grave.
A quintessential seedy dive, catering to the lowest of the low, but harbouring a few nasty secrets
The headquarters of the WhoresÃ‚Â´ Guild
101 plug and play communities in 10 sub-categories
The slums of Locastus
30 villages ready at the disposal of the Gamemaster.
The cultural nexus of Locastus and the final resting place of its founders
Spots of perfect green. The Ankorillian Islands. Jewels of the Blue.
The greatest city on Neyathis - not built by the hand of man, but by long-gone giants. It is a city of superlatives and place of new beginnings.
A beacon of brilliant white stone surrounded by black, clutching death..
Celebrations can be found everywhere: from the big city to your local township. Sometimes the smaller locales can have the richest of all celebrations since they are more personal. Dayern’s Hamlet is one of those places.
"It is amazing to me how this one little stretch of water has changed the course of history," History of The New Country by Collen D’Madden Blue Diamond Press
Fewer things under heaven reek
like the lofty spires of Wlatsoom Peak
Vernissage, apprentice bard.
A slightly atypical stinking swamp festering with goblins
- "Arrr! What scurvy dog seeks the Davy Jones’ Locker by comin ‘ere?"
- "Oh, shut it, will ya!"
The peasants of the wood use crudely carved symbols to ward off wolves. They think the symbols are emblems of purity and goodness and that keeps the wolves away. The symbols work, but not for the reasons the peasants believe...
The symbols are actually arcance evil symbols which the wolves know and fear, but to which the peasants are oblivious. So how gullible are the peasants going to be when a strange horned man displaying the symbols on his shield turns up and asks for their allegiance?