Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

  • You are challenged to go find a Location worthy of a Hall of Honour Vote!

Random Gold Golden

Random

  • Don't resist the siren call of this random Location.
  • Skillet By: Pieh
angryscotsman93
December 30, 2008
Hits: 2243
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
The Fringe Lands    Locations  (World)   (Any)

An incredible world of magic, adventure… And curry, for some reason.

CaptainPenguin
December 30, 2008
Hits: 2518
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Dolmens Of Swaiar    Locations  (Ruins)   (Any)

The empty shrines of a god so old, all but his name is forgotten.

Siren no Orakio
December 29, 2008
Hits: 2069
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Nath'ar'Selass'Resan    Locations  (City)   (Plains)

Located on a world near the heart of Kel’Regar space, Nath’ar’Selass’Resan is a world renowned amongst that kind for it’s beautiful art, high technology, and the absolute lack of things that can kill a woman in dignified fashion.

Scrasamax
December 26, 2008
Hits: 2398
Comments: 6
Ideas: 0
Votes: 4 / 5.000000
Palisander    Locations  (Country/ State)   (Plains)

topled down glory, and trod upon by time. Doth thy hollowed splender diminish? Nay, for Palisander, you grew bright in the imagination, always out of reach.

Silveressa
December 24, 2008
Hits: 1585
Comments: 12
Ideas: 0
Votes: 6 / 3.916667
The Ark of Eden    Locations  (World)   (Space)

The Ark of Eden was created to be humanity’s future, now it is the future of humanity that lies lost in the blackness of space.

Cheka Man
December 20, 2008
Hits: 1809
Comments: 5
Ideas: 0
Votes: 5 / 3.000000
Purvis Swamp    Locations  (Area)   (Swamp)

The Ogre charged at the small goblin and ran out after it only to find the dried crust cracking under it’s feet, plunging it into the ooze. It roared with rage, but the more it tried to escape, the deeper it sank. "Welcome to my homeland," said the gopblin with an grin on it’s face. "You were a fool to chase me in here, and now I’ve got you right where I want you…"

Maggot
December 11, 2008
Hits: 1760
Comments: 4
Ideas: 0
Votes: 4 / 4.625000
Hardville    Locations  (Neighborhoods)   (Any)

‘‘I know where you can find just what you’re looking for. Give me a few days and I’ll get it for you. Trust me, it’s better if I get it for you. The only place in the city that has exactly what you’re looking for is the Hardville ghetto. It’s dangerous for most folk to enter that place unles they know the right people’‘.

Scrasamax
December 9, 2008
Hits: 1615
Comments: 5
Ideas: 0
Votes: 2 / 4.500000
Tanwar Forest    Locations  (Area)   (Forest/ Jungle)

A forest of perpetual Autumn

Wulfhere
December 8, 2008
Hits: 2396
Comments: 4
Ideas: 2
Votes: 1 / 4.500000
Malver's Way    Locations  (Neighborhoods)   (Any)

"How far?  Ye’ll know ye’ve found Malver’s Way when ye sees the Arch."

Elbin
November 28, 2008
Hits: 1843
Comments: 7
Ideas: 2
Votes: 6 / 4.833333
The Circle of Life Armoury    Locations  (Other)   (Any)

A magical place of weapons and armour beyond mortal imagination

Grey
November 12, 2008
Hits: 1217
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
Drachinacht    Locations  (City)   (Plains)

Drachinacht, City of the Dragon King.

MoonHunter
November 7, 2008
Hits: 1725
Comments: 12
Ideas: 0
Votes: 7 / 2.642857
The Quiet    Locations  (Area)   (Space)

It is pretty.
Yes it is. A man could get lost in himself there.
Is that a bad thing?
Depends on the man.

valadaar
November 6, 2008
Hits: 2070
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
The Twelve    Locations  (Ruins)   (Plains)

11 great statues of lost gods being chipped away by the condemned.

Kassil
October 29, 2008
Hits: 950
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
The Atrium    Locations  (City)   (Other)

Glistening in the light of Acheron, the crystalline structure of the Atrium is a fragment of Earth, carried across the void; a snapshot of green and blue amid the pale tans and reds of Tarterus, a promise and a dream.

Kassil
October 27, 2008
Hits: 2072
Comments: 9
Ideas: 0
Votes: 5 / 4.200000
The Cathedral of Light    Locations  (Establishment)   (Underground)

The product of centuries of slow, careful, painstaking work, a testament to the Old Ways and the power of Thaumaturgy, the Cathedral of Light is known of across the whole of Kuramen.

Cheka Man
October 15, 2008
Hits: 1863
Comments: 7
Ideas: 0
Votes: 5 / 3.200000
East Point    Locations  (Fortification)   (Plains)

"The time I spent in East Point was almost as hard as time in a military prison would be," said the Colonel to his junior officers, " but I am pleased that I went there as it made me who I am today.

MoonHunter
October 13, 2008
Hits: 4747
Comments: 28
Ideas: 18
Votes: 13 / 3.846154
101+ Scenes in the Modern Western City    Locations  (City)   (Any)

Everytime you look at something in The City, there is something going on behind it. It is a moment caught in the tangles of time of some other persons life. It is those little moments that make The City seem so alive.

Scrasamax
October 11, 2008
Hits: 1743
Comments: 7
Ideas: 0
Votes: 5 / 3.600000
Noamuth    Locations  (Country/ State)   (Mountains)

The forgotten realm

sverigesson
October 9, 2008
Hits: 1876
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
The Winding Stair    Locations  (TransWorld)   (Other)

It was three years ago that I entered that strange door… and I have not found my way back home since then.

sverigesson
October 6, 2008
Hits: 1975
Comments: 12
Ideas: 0
Votes: 6 / 3.833333
Alamras' Laboratory    Locations  (Fortification)   (Any)

When the king ordered the ‘igh Necromancer put to death, ‘is laboratory just up and walked away!
Lieutenant Andrews, 22nd Imperial Guard Division

‹ First  < 7 8 9 10 11 12 13 14 15 16 17 >  Last ›
Reset Sorting
Total for selections: (788)

Environment

Sort By:







Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.1203