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Scrasamax
July 8, 2015
Hits: 408
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Of Domes    Locations  (Other)   (Any)

Large glass domes are popular in pulp science fiction, covering alien cities, protecting the last cities of man from a ruined and scorched earth, and providing sky lights for space stations and habitats.

Scrasamax
July 1, 2015
Hits: 508
Comments: 3
Ideas: 0
Votes: 3 / 4.666667
The Maw Installation    Locations  (TransWorld)   (Space)

A Federation black budget research and development center, and one of the most advanced shipwrights in the Solar System

Scrasamax
May 16, 2015
Hits: 334
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
The Imbrian Solar System    Locations  (TransWorld)   (Space)

At the height of the Imbrian Culture, they colonized almost the entire Solar System, and Lunaformed many of the planets.

Scrasamax
May 15, 2015
Hits: 455
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
30 Dead Zones    Locations  (Ruins)   (Any)

26/30 Sample Dead Zones to flesh out the wastelands of the Cosmic Era.

Scrasamax
May 3, 2015
Hits: 439
Comments: 3
Ideas: 0
Votes: 3 / 4.333333
Dead Zone    Locations  (City)   (Any)

Dead Zones are the cancerous pock marked ruins of the Petroleum Era, cities and urban sprawls long abandoned, quarantined or simply lost.

Nimblefinder
April 14, 2015
Hits: 382
Comments: 1
Ideas: 0
No votes
Earth 3582    Locations  (TransWorld)   (Any)

It is the year 3582 on Earth and nothing is as it should be, my 1998 encyclopedia describes a beautiful, peaceful world. How do we get that world back? How do we close these gates and restore the Earth?

Scrasamax
March 18, 2015
Hits: 580
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
The Tower of Mok    Locations  (Fortification)   (Swamp)

A hoary old tower that serves as the lair of a necromancer, but not is all as it seems.

Scrasamax
March 17, 2015
Hits: 411
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Huo Hsing    Locations  (World)   (Desert)

Dominated by Chinese colonists, most people refer to the red planet as Huo Hsing, rather than Mars.

Scrasamax
March 15, 2015
Hits: 512
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Aerostat    Locations  (Establishment)   (Other)

Habitats and stations that float

PoisonAlchemist
February 24, 2015
Hits: 516
Comments: 6
Ideas: 1
Votes: 5 / 3.900000
Ballad of the Malconvoker    Locations  (Area)   (Plains)

A 99 word poem of a small town, and the demon who guards its chapel when the mists rise.

Ancient Gamer
February 9, 2015
Hits: 731
Comments: 9
Ideas: 8
Votes: 4 / 5.000000
Pilgrim    Locations  (City)   (Plains)

There exists, within the interdimensional realm known as "Muir", a most holy city; a city of Gods, a city of Legends, a city with Dark Secrets.

Morte
February 4, 2015
Hits: 615
Comments: 20
Ideas: 1
Votes: 9 / 3.833333
The First of Cities    Locations  (City)   (Other)

"Riversheart! Center of Civilization, of the Holy Empire! Long may that City reign supreme!"

Jarden Ruthpole, drunk peddler

Aramax
February 3, 2015
Hits: 451
Comments: 3
Ideas: 2
Votes: 2 / 3.750000
The Stolen World, Overview and Codex    Locations  (World)   (Any)

Dedicated to Scras and his Star Whale sub that was my inspiration for setting

The Stolen world is totally wrapped around Scras' Star Whale sub. As I cast about for a direction to go after I ended my very long running Mysantia game. I took the basic concept of the Star Whale and am using as the basis of all the game logic of the setting. What would a world look like that was subjected to regular apocalypses every 1000 years and why is there no information available to the pc's on how to stop them.

A general overview of the Stolen World and a codex of the submissions so far

Scrasamax
December 31, 2014
Hits: 442
Comments: 1
Ideas: 1
Votes: 1 / 4.000000
Singularity Plant    Locations  (Establishment)   (Any)

A cul-de-sac in arcanotechnology, the Singularity Plant is a power station that is more dangerous than it is valuable.

Scrasamax
December 29, 2014
Hits: 516
Comments: 3
Ideas: 0
Votes: 2 / 4.750000
Dream Tank    Locations  (Other)   (CyberSpace)

Governments and mega-corporations have found a way to cheat the the system, the Dream Tanks are their most valuable assets.

Arracor
December 11, 2014
Hits: 541
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Manual of the Cosmic Realms    Locations  (TransWorld)   (Space)

An exhaustive list of the Realms, as well as a short description and how they fit in relation to each other.
Fundamentally connected to my primary submission, Primal Essence, Primals, and the Creation of the Realms as well as several others linked to from there. I'll provide a link at the top of this article, though I'd recommend at least reading the main one before this.

Scrasamax
November 19, 2014
Hits: 508
Comments: 2
Ideas: 1
Votes: 2 / 4.000000
Inemuri Salon    Locations  (Establishment)   (CyberSpace)

One of the most common and well recognized SimSense parlors of the Cosmic Era

Arracor
November 17, 2014
Hits: 499
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
History of the Materium, Part 2: Formation of the Three Great Nations    Locations  (World)   (Any)

A record of the origin of the Realm, the gods who've played the biggest role in its development, and the mortals and immortals who have lived there. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

(Fair warning, this is a longer one. For your convenience I've divided it into 2 parts. Here's the second.)

Arracor
November 17, 2014
Hits: 542
Comments: 4
Ideas: 0
Votes: 1 / 4.000000
History of the Materium, Part 1: Rise and Fall of the First Mortal Empire    Locations  (World)   (Any)

A record of the origin of the Realm, the gods who've played the biggest role in its development, and the mortals and immortals who have lived there. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

(Fair warning, this is a longer one. For your convenience I've divided it into 2 parts. Here's the first.)

Tusserk
November 17, 2014
Hits: 390
Comments: 6
Ideas: 0
Votes: 3 / 3.166667
The Sundered Fields    Locations  (Other)   (Plains)

A desolated blight on the face of the plains, and home to the Silvered Fang Tribe.

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Boots Of Ennui

       By: Murometz

These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.

And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."

Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.

The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.

Ideas  ( Items ) | January 20, 2014 | View | UpVote 7xp


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