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Age of Fable
April 30, 2010
Hits: 826
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
Technology of Teleleli    Locations  (City)   (Any)

A brief discussion of the prevailing level of technology in the city of Teleleli and the islands around.

Nafar
April 23, 2010
Hits: 858
Comments: 5
Ideas: 0
Votes: 1 / 1.000000
The East Fortifications of Grenarth hold    Locations  (Fortification)   (Mountains)

We charged their walls but the defenses held us off, hidden bunkers sprang out of nowhere and turrets wreaked havoc on our forces. Gun pits blasted our army to pieces and we pulled back a shell came out of the sky and destroyed several siege towers, we where finished.

 

Kassil
March 21, 2010
Hits: 1019
Comments: 7
Ideas: 0
Votes: 6 / 3.583333
Miros, the Devouring World    Locations  (World)   (Space)

"Captain's log, date unknown. We have been exploring a region of dead space, wandering between the dull cinders of dying suns, looking for an explanation to what happened in this sector of space. Our charts show that this sector should be bursting with life - young stars and verdant worlds - but all we have seen is a stellar wasteland." -Log entry recovered from a derelict exploratory vessel on the fringe of the Miros Waste

Kassy
March 14, 2010
Hits: 1431
Comments: 14
Ideas: 0
Votes: 5 / 3.700000
The Glades    Locations  (Establishment)   (Forest/ Jungle)

This is a quiet place in the forest of Kaarengard, an Inn where mostly rangers, woodsmen and the occaisonal adventurer spend their evenings, swapping tales of adventure and spreading the latest news.

Cheka Man
February 28, 2010
Hits: 5127
Comments: 8
Ideas: 0
Votes: 8 / 3.750000
The Pool of ...............    Locations  (Area)   (Water)

The Pool of (add the name of the God or Goddess of your choice) is well known as one of the greatest holy places of the world. It is said to be full of piles of gold and jewels, a place where wishes are granted, wounds are healed, prophets have dreams that come true, and suspected criminals are fairly judged. Pilgrims from the other end of the world have been known to travel for more then a year, braving the perils of disease, brigands and bad weather, just to reach it's holy waters.

Redgre
January 28, 2010
Hits: 67166
Comments: 22
Ideas: 0
Votes: 17 / 4.617647
100 Unique Town/City Properties    Locations  (Other)   (Any)

A table of possible backgrounds, qualities, or features of a fantasy town or city.  A world building tool for getting attention to the details.

Cheka Man
January 18, 2010
Hits: 1182
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
Firehole River    Locations  (Area)   (Water)

As the only place of warmth in an otherwise frozen land, the Firehole River is, or was, the central point for life in, on and around it. Sadly, this is starting to change...

Maggot
December 11, 2009
Hits: 1308
Comments: 6
Ideas: 0
Votes: 3 / 4.333333
Tawsooooshar    Locations  (City)   (Water)

 The jewel of the imperial shoal, this aquatic city is the emperor's seat of power.

Siren no Orakio
October 6, 2009
Hits: 1721
Comments: 11
Ideas: 0
Votes: 7 / 4.428571
Grand Pyre of the Phoenix    Locations  (Other)   (Mountains)

Existing at once in the mortal plane and upon the plane of Fire, the Grand Pyre of the Phoenix is the ultimate testament to the power of the Lord Zevarith.

Dragonlordmax
September 7, 2009
Hits: 1236
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
The Hub    Locations  (TransWorld)   (Space)

The Interstellar Highway of the Galaxy

Scrasamax
August 24, 2009
Hits: 1282
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
The Buried Giant    Locations  (Other)   (Forest/ Jungle)

The villagers are having a fit, they've found something in the woods!

Scrasamax
August 20, 2009
Hits: 1495
Comments: 5
Ideas: 0
Votes: 5 / 4.000000
Zutul    Locations  (World)   (Desert)

"Zutul? You mean someone took time to give it a name?"

Maj. Rielle Law

MoonHunter
July 29, 2009
Hits: 1507
Comments: 9
Ideas: 0
Votes: 5 / 4.100000
Shambala    Locations  (City)   (Mountains)

To be “On the road to Shambala” is a metaphor for seeking redemption, purification of spirit, and seeking The Great Divine. It is found in teachings of several faiths of The Great Divine and in the writings of many prophets and philosophers. It is not just a metaphor. There truly is a road to Shambala.

Drackler
May 21, 2009
Hits: 1210
Comments: 4
Ideas: 0
Votes: 3 / 3.166667
Castle Merciless    Locations  (Fortification)   (Plains)

Castle Merciless. Home of He who dwells in nightmares.

RGTraynor
May 21, 2009
Hits: 1163
Comments: 12
Ideas: 0
Votes: 4 / 4.000000
Cathedral of the Black Dagger    Locations  (City)   (Any)


[DELETED]

Drackler
May 20, 2009
Hits: 1750
Comments: 6
Ideas: 1
Votes: 6 / 3.333333
Sea Pillars    Locations  (Ruins)   (Water)

Just off the craggy cliffs of Corundum, under the rippling blue ocean waves, seven stones stand. They rise majestically from the ocean floor, references to some long ago civilization. Meaningless, now, to all but the most learned.

Scrasamax
May 20, 2009
Hits: 1317
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
The Hornless Goat    Locations  (Establishment)   (Any)

Tucked back in the corner of Kiskedee square, off of Aasvogel, is the Hornless Goat. The tavern is as non-descript and plain as any business can be and still maintain itself in passable fashion. No one notices the patrons of that small overlooked place.

DrTurtlesse
May 17, 2009
Hits: 1459
Comments: 11
Ideas: 0
Votes: 6 / 4.250000
Redpools    Locations  (City)   (Swamp)

A city of salt and subterfuge.

Cheka Man
May 13, 2009
Hits: 1178
Comments: 4
Ideas: 0
Votes: 2 / 3.000000
The Brande Islands    Locations  (Area)   (Water)

The Brande Islands are now a hell on earth for the majority of their inhabitants, but it was not allways that way…

B9anders
May 8, 2009
Hits: 1265
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
The Lost City of Giants    Locations  (Ruins)   (Mountains)

Deep in the remote Storm Horns lies an ancient and deserted city of giants.

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Random Idea Seed View All Idea Seeds

       By: Agar

As the players travel along the trail, they notice a bear in the woods, following thier moves. It does not make any agressive moves, but neither does it leave. As daylight fades, the players need to decide what to do. Is it a spirit guide, or gaurdian to the forest; is it a lycanthrope, or being controlled by evil spirits; or is it just a curious bear?

Encounter  ( Mountains ) | August 20, 2003 | View | UpVote 0xp


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