"Today the name Abydos belongs to a small town built on the edge of the deep desert, but this was not always so."
A 100 word Location
100 Word Castle
Dead Space idea
A hidden gem in the hinterlands of Calcobrina
A portmanteau of the words Architecture and Ecology, arcologies are megastructres that are built with an eye towards environmentally friendliness.
A handful of tables for randomly generating a colorful history for castles and other fortresses.
The blighted and forgotten hall of a once mighty demon lord
Seven first-born sons pose a unique challenge for this small kingdom.
With but a name, these places fill common folk with apprehension and dread
A Caribbean raft city
Azaughos was a beautiful city once, a jewel nestled in the mountains. It was a city that was built on an idea, and built with wealth, and great royal pride.
"Some call it 'the Realm of the Builders' - the Ark refers to it as 'Dius Factorsitius Terravae' or 'The Forge of Worlds.' My opinion? Well, I think it's more of a garden, to be honest."
-Author Dreu, van Heinhelm Household Cleric
Also called the "Banshee Veins" or "Wailing Digs" the term "Singing Mine" refers to the Vibrosteel mines found predominantly in Sahar and Orientalis.
A new take on hell that leaves you gasping on the edge of panic.
The sky is drab and gray, almost completely covered in rainclouds. What gaps there are open up to show yet more gray. Much like mortal demesnes, the weather is unpredictable, but every so often the clouds unleash their burden of water on the residents of this boring land.
Welcome to the Hell of Half-Nothings. Your stay will be boring, we guarantee it.
Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.
When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.