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Tauric
August 27, 2011
Hits: 1779
Comments: 7
Ideas: 0
Votes: 6 / 3.750000
The Penitent Sea    Locations  (TransWorld)   (Water)

 

Some sailor’s speak of Fiddler’s Green, where the music never stops and the rum flows free. Some speak of Davy Jones, and how he waits for those whose souls are a dark as the deep. Yet there is one more possible destination for those who sail the seas, home to seamen who deserve neither eternal peace nor damnation. They call it the Penitent Sea.
PoisonAlchemist
August 8, 2011
Hits: 1841
Comments: 11
Ideas: 0
Votes: 9 / 4.166667
Avaricious    Locations  (Area)   (Water)

"Avaricious is a special sort of hell; it's the hell we created ourselves. It is the hell we deserve." - Smythe Voss, crewman of Siren's Laugh

Silveressa
July 12, 2011
Hits: 2339
Comments: 17
Ideas: 2
Votes: 14 / 4.607143
The Philadelphia Shipyards    Locations  (Area)   (Water)

"The shipyards, a good place to move illict cargo or lay low for a while, but that ship yard in Philly, it's not a place you want to frequent, not if you wish to keep yer skin on anyway."

A city location with a slight horror slant, suitable for any modern day horror/action setting.

Cheka Man
February 28, 2010
Hits: 5810
Comments: 8
Ideas: 0
Votes: 8 / 3.750000
The Pool of ...............    Locations  (Area)   (Water)

The Pool of (add the name of the God or Goddess of your choice) is well known as one of the greatest holy places of the world. It is said to be full of piles of gold and jewels, a place where wishes are granted, wounds are healed, prophets have dreams that come true, and suspected criminals are fairly judged. Pilgrims from the other end of the world have been known to travel for more then a year, braving the perils of disease, brigands and bad weather, just to reach it's holy waters.

Cheka Man
January 18, 2010
Hits: 1671
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
Firehole River    Locations  (Area)   (Water)

As the only place of warmth in an otherwise frozen land, the Firehole River is, or was, the central point for life in, on and around it. Sadly, this is starting to change...

Maggot
December 11, 2009
Hits: 1750
Comments: 6
Ideas: 0
Votes: 3 / 4.333333
Tawsooooshar    Locations  (City)   (Water)

 The jewel of the imperial shoal, this aquatic city is the emperor's seat of power.

Drackler
May 20, 2009
Hits: 2308
Comments: 6
Ideas: 1
Votes: 6 / 3.333333
Sea Pillars    Locations  (Ruins)   (Water)

Just off the craggy cliffs of Corundum, under the rippling blue ocean waves, seven stones stand. They rise majestically from the ocean floor, references to some long ago civilization. Meaningless, now, to all but the most learned.

Cheka Man
May 13, 2009
Hits: 1519
Comments: 4
Ideas: 0
Votes: 2 / 3.000000
The Brande Islands    Locations  (Area)   (Water)

The Brande Islands are now a hell on earth for the majority of their inhabitants, but it was not allways that way…

axlerowes
March 15, 2009
Hits: 2049
Comments: 17
Ideas: 0
Votes: 8 / 3.812500
The Island and Firth of Crueloar    Locations  (City)   (Water)

A rough town which is haven for outlaws is a staple of all adventuring genres. In the fantasy genre the town of Crueloar provides places in which you can share a dinner table with a vampire or learn the ways of dark magic.

Grey
August 20, 2008
Hits: 1402
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Fishtown    Locations  (City)   (Water)

One of the few cities in the world where the ability to swim is more than just recommended.

Murometz
March 1, 2008
Hits: 7184
Comments: 22
Ideas: 8
Votes: 11 / 4.636364
Beachcombing 101    Locations  (Area)   (Water)

Beachcombing and coast-hugging, fantasy style. Animal, mineral, and vegetable. Sea-Junk. Flotsam and jetsam. Encounters and other oddities.

manfred
October 9, 2007
Hits: 2980
Comments: 11
Ideas: 0
Votes: 7 / 3.714286
Shark Island    Locations  (Area)   (Water)

- "Arrr! What scurvy dog seeks the Davy Jones’ Locker by comin ‘ere?"
- "Oh, shut it, will ya!"

valadaar
September 28, 2007
Hits: 796
Comments: 0
Ideas: 0
No votes
Gartheia - the flower-pot Island    Locations  (Other)   (Water)

Gartheia - the flower-pot Island

Chaosmark
September 26, 2007
Hits: 2982
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Crossbones Island    Locations  (Area)   (Water)

Yar…I do indeed know of Crossbones Isle, stranger. But ye’d be better suited to avoid that place like a widowed wench.

Maggot
September 16, 2007
Hits: 2354
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
Temple Of Inaha    Locations  (World)   (Water)

Behold yonder hut floating on the island? An abandoned fisherman’s dwelling, you say?  Nay, tis the Temple Of Inaha.

Dragon Lord
September 10, 2007
Hits: 2308
Comments: 5
Ideas: 0
Votes: 5 / 3.300000
The Dragon Isles    Locations  (Area)   (Water)

The Dragon Isles consist of no less than thirty or so separate islands, of varying sizes, in a fifty-mile chain running on an approximately north-south line about thirty miles off of the eastern coast.

Wulfhere
September 2, 2007
Hits: 3075
Comments: 8
Ideas: 0
Votes: 7 / 3.857143
The Tarakhen Sea    Locations  (Regional)   (Water)

According to the legend, Dread Velsparge, Daemon Prince of the Myriad Hands, plunged into the Tarakhen Sea in a blaze of scarlet flame, throwing the whole world into ruin.

Scrasamax
August 14, 2007
Hits: 3535
Comments: 7
Ideas: 0
Votes: 4 / 4.000000
Beringia    Locations  (Area)   (Water)

Beringia, the sinking kingdom.

Scrasamax
June 8, 2007
Hits: 4168
Comments: 7
Ideas: 0
Votes: 5 / 3.800000
Dirdum Islands    Locations  (Area)   (Water)

To be sure, the Dirdums are fair teeming with goblins.

Captain Wandern, ship’s log.

MoonHunter
April 24, 2007
Hits: 4225
Comments: 14
Ideas: 0
Votes: 6 / 4.416667
City Image - UnderSkyWater    Locations  (City)   (Water)

An exotic and oddly beautiful city unlike any other.

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       By: Strolen

People that live in cities no longer have any contact with the gods. There was a pact between the gods, humans, and animals. We could talk to the gods and the trees were the witness' to the pact. When the trees started getting cut down to make cities the pact was broken by the destruction of the witness'. So now only those that live with nature can speak to the gods and/or animals. Some trees grow tall creating darkness that scares men and they are not able to go near them. If they could they could again speak to the gods.

Ideas  ( System ) | December 31, 2001 | View | UpVote 1xp


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