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By: Scrasamax

2011-11-03 12:52 PM
Hits: 124
Comments: 4
Ideas: 0

Votes: 2 / 4.000000
New NuOrleans Locations  (City)   (Water)

A Caribbean raft city

By: Tauric

2011-08-27 01:30 PM
Hits: 258
Comments: 7
Ideas: 0

Votes: 6 / 3.750000
The Penitent Sea Locations  (TransWorld)   (Water)

 

Some sailor’s speak of Fiddler’s Green, where the music never stops and the rum flows free. Some speak of Davy Jones, and how he waits for those whose souls are a dark as the deep. Yet there is one more possible destination for those who sail the seas, home to seamen who deserve neither eternal peace nor damnation. They call it the Penitent Sea.
By: PoisonAlchemist

2011-08-08 07:13 PM
Hits: 370
Comments: 9
Ideas: 0

Votes: 7 / 4.142857
Avaricious Locations  (Area)   (Water)

"Avaricious is a special sort of hell; it's the hell we created ourselves. It is the hell we deserve." - Smythe Voss, crewman of Siren's Laugh

By: Silveressa

2011-07-12 05:33 PM
Hits: 524
Comments: 8
Ideas: 1

Votes: 7 / 4.500000
The Philadelphia Shipyards Locations  (Area)   (Water)

"The shipyards, a good place to move illict cargo or lay low for a while, but that ship yard in Philly, it's not a place you want to frequent, not if you wish to keep yer skin on anyway."

A city location with a slight horror slant, suitable for any modern day horror/action setting.

Quest Quest - #1 Winner
By: Cheka Man

2010-02-28 02:19 PM
Hits: 4078
Comments: 7
Ideas: 0

Votes: 7 / 3.714286
The Pool of ............... Locations  (Area)   (Water)

The Pool of (add the name of the God or Goddess of your choice) is well known as one of the greatest holy places of the world. It is said to be full of piles of gold and jewels, a place where wishes are granted, wounds are healed, prophets have dreams that come true, and suspected criminals are fairly judged. Pilgrims from the other end of the world have been known to travel for more then a year, braving the perils of disease, brigands and bad weather, just to reach it's holy waters.

By: Cheka Man

2010-01-18 11:26 AM
Hits: 630
Comments: 5
Ideas: 0

Votes: 3 / 3.666667
Firehole River Locations  (Area)   (Water)

As the only place of warmth in an otherwise frozen land, the Firehole River is, or was, the central point for life in, on and around it. Sadly, this is starting to change...

By: Maggot

2009-12-11 08:24 AM
Hits: 760
Comments: 6
Ideas: 0

Votes: 3 / 4.333333
Tawsooooshar Locations  (City)   (Water)

 The jewel of the imperial shoal, this aquatic city is the emperor's seat of power.

By: RGTraynor

2009-05-25 04:43 AM
Hits: 719
Comments: 4
Ideas: 0

Votes: 3 / 4.000000
Maskholm Locations  (City)   (Water)

Ruled with an iron fist by the famed Admiral Sir Korak Dragonslayer, Earl of Kaldi, the city of Maskholm is one of the great ports of the northern shore of the Kingdom of Warwik; here are some of its notable seaward businesses.

Quest Quest
By: RGTraynor

2009-05-22 03:27 PM
Hits: 919
Comments: 7
Ideas: 0

Votes: 1 / 3.500000
20 Seaport Businesses Locations  (City)   (Water)

Twenty nautical minded businesses from the Mariners’ Quarter of sprawling Warwik City, useful for any fantasy port city.

Codex CodexQuest Quest
By: RGTraynor

2009-05-22 12:54 PM
Hits: 826
Comments: 3
Ideas: 0

Votes: 2 / 3.750000
St. Taria's Parish Locations  (City)   (Water)

Not every temple is a monument to grandeur, a pilgrimage site of legendary sanctity or a repository of lore, power or influence.  Sometimes they are small parishes, doing their best on the scanty tithes of the poor to cherish their flock.  St. Taria’s is one of these.

Codex CodexQuest Quest
By: RGTraynor

2009-05-22 12:43 PM
Hits: 755
Comments: 5
Ideas: 0

Votes: 4 / 3.625000
Tyraesa Square Locations  (City)   (Water)

Out of the way of general traffic, tucked against the old wall of Warwik City’s Mariners’ Quarter, Tyraesa Square used to be a pleasant place for locals to gather.  The neighborhood has a darkening reputation, though, and some of these establishments are the culprits.

Codex CodexQuest Quest
By: RGTraynor

2009-05-21 09:56 PM
Hits: 818
Comments: 1
Ideas: 0

Votes: 1 / 4.500000
North Quay Locations  (City)   (Water)

The hub of the Mariners’ Quarter of Warwik City is the sprawling quays and wharfs of North Quay, situated by the Sea Gate of the walled Old City.  The goods of a hundred ports pour into North Quay, and in the imaginations of newcomers seeing it for the first time, the white shell paving gleaming in the sunlight is in truth the silver with which their fantasies deem it strewn.

Quest Quest
By: RGTraynor

2009-05-21 06:53 PM
Hits: 684
Comments: 1
Ideas: 0

Votes: 1 / 3.500000
Cathedral of the North Wind Locations  (City)   (Water)

The vast, soaring twin-towered Cathedral dominated the skyline of Warwik’s Old City, evidence of the sway and majesty of the faith of the Sea Lord Manannan.  A line of penitents shuffled up the walkway to the main sanctuary, giving me time to pause, and think.  Cardinal Eliana was not going to appreciate the news I bore ... and I had long since ceased to be in a rush to deliver it.

Quest Quest
By: RGTraynor

2009-05-21 05:11 PM
Hits: 667
Comments: 3
Ideas: 0

Votes: 2 / 3.500000
Venturers' Guild Hall Locations  (City)   (Water)

“To old Haven town, we’re bound to go, halloo!  To old Haven town, we’re bound to go, halloo!”

The singing near to shook the stucco off the Venturers’ Hall, and I shook my head.  Damnall luck was I going to have in filling out Redwave‘s crew in Storm Season, and every sailor I could hear was half in the bag ...

“From some old seaport town, on the west coast of Hell!  We’ll drink dry the taverns and wish ye all well!”

Still, I had it to do, and I had enough silver - and gold - to stir the dregs of the Guild.  Perhaps it’d be enough.

“Tow ropes, haul yer bars - heave her, hi oh, now fend off, halloo!”

Quest Quest
By: RGTraynor

2009-05-21 03:53 PM
Hits: 777
Comments: 4
Ideas: 0

Votes: 3 / 3.166667
The Woflo Inn Locations  (City)   (Water)

Beneath the swaying sign of the mouse holding a flagon, the racket of the rundown Mariners’ District of the great port of Warwik City is drowned out by the raucous singing and carousing from inside the District’s oldest tavern ... and ‘tis a bold wanderer indeed who’ll set foot inside unbidden.

Codex CodexQuest Quest
By: Drackler

2009-05-20 09:43 PM
Hits: 937
Comments: 4
Ideas: 0

Votes: 4 / 3.250000
Sea Pillars Locations  (Ruins)   (Water)

Just off the craggy cliffs of Corundum, under the rippling blue ocean waves, seven stones stand. They rise majestically from the ocean floor, references to some long ago civilization. Meaningless, now, to all but the most learned.

Quest Quest
By: Cheka Man

2009-05-13 08:30 PM
Hits: 680
Comments: 4
Ideas: 0

Votes: 2 / 3.000000
The Brande Islands Locations  (Area)   (Water)

The Brande Islands are now a hell on earth for the majority of their inhabitants, but it was not allways that way…

By: axlerowes

2009-03-15 11:51 AM
Hits: 1246
Comments: 13
Ideas: 0

Votes: 7 / 3.785714
The Island and Firth of Crueloar Locations  (City)   (Water)

A rough town which is haven for outlaws is a staple of all adventuring genres.  In the fantasy genre the town of Crueloar provides places in which you can share a dinner table with a vampire or learn the ways of dark magic.

By: Grey

2008-08-20 04:16 PM
Hits: 857
Comments: 3
Ideas: 0

Votes: 3 / 4.000000
Fishtown Locations  (City)   (Water)

One of the few cities in the world where the ability to swim is more than just recommended.

By: Murometz

2008-03-01 02:34 PM
Hits: 4702
Comments: 22
Ideas: 7

Votes: 11 / 4.636364
Beachcombing 101 Locations  (Area)   (Water)

Beachcombing and coast-hugging, fantasy style. Animal, mineral, and vegetable. Sea-Junk. Flotsam and jetsam. Encounters and other oddities.

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