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Wulfhere
July 15, 2007
Hits: 3773
Comments: 12
Ideas: 0
Votes: 8 / 4.875000
The Lightning-Struck Tower    Locations  (Ruins)   (Mountains)

"The Tower of Ill Omen!" the old gypsy gasped as she glimpsed the shattered structure at the mountain’s peak.

Ria Hawk
July 2, 2007
Hits: 2431
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
The Forgotten Shrine of Talna    Locations  (Ruins)   (Mountains)

The tiny shrine doesn’t look like much; a tumbledown temple overgrown with weeds, fading quietly into obscurity.  But appearances are oftentimes deceiving.

Wulfhere
March 29, 2007
Hits: 9940
Comments: 28
Ideas: 0
Votes: 14 / 4.750000
The Field of 10,000 Skulls    Locations  (Area)   (Mountains)

"Summon the Legions!  We shall offer battle within Bleak Vale!  This time, OUR cause shall triumph!"

Scrasamax
February 21, 2007
Hits: 2995
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
Mount Sar Van Hilar    Locations  (Area)   (Mountains)

The great cone of steam, fire and ice.

Scrasamax
January 22, 2007
Hits: 2838
Comments: 8
Ideas: 0
Votes: 7 / 4.214286
Ystolla Ek'Niar    Locations  (Area)   (Mountains)

The valley of the elves between Night and the Waterfalls

Wulfhere
January 21, 2007
Hits: 3880
Comments: 10
Ideas: 0
Votes: 8 / 4.312500
The Mind of Alturgerax    Locations  (Ruins)   (Mountains)

The Wizards of the Guild have found the remains of the legendary dragon Alturgerax, but theyâ??re not sharingâ?¦

MoonHunter
January 3, 2007
Hits: 2949
Comments: 12
Ideas: 0
Votes: 6 / 4.250000
Holokrine Holy Monastery    Locations  (Establishment)   (Mountains)

A masterpiece of religious architecture and a major center of learning in the last era, The Monastery is still considered a place of reverence, especially for those who love the written word.

Scrasamax
December 26, 2006
Hits: 3718
Comments: 9
Ideas: 0
Votes: 7 / 4.571429
Draachenhaur    Locations  (City)   (Mountains)

Life in the Two Kingdoms is polarized between the now seemingly endless conflict between the noble elves of Elvindorm and the ruthless Sidious Prax and her allies. While this is the dominant conflict, by no means is it the only one. East of these two powers, beyond the paling of the Jokulsmorder, the land is desolate and savage, with survival being a greater concern that ideals and politics. This is the hardscrabble soil that the township of Draachenhaur grew from.

Nobody
November 27, 2006
Hits: 3315
Comments: 9
Ideas: 0
Votes: 7 / 4.000000
Gate 1-Sesna's Volcano    Locations  (Other)   (Mountains)

What if interplanar travel was not as simple as a spell. What if it required the use of certain gates, which were not only hard to find, but difficult to access, and dangerous to use.
Sesna’s Volcano holds one such gate.

valadaar
November 27, 2006
Hits: 4046
Comments: 14
Ideas: 0
Votes: 10 / 4.200000
The Forge of Woe    Locations  (Area)   (Mountains)

The Grand Forge of Karak is known more generally as the Forge of Woe, for none can use it and remain untouched.

Scrasamax
October 22, 2006
Hits: 5175
Comments: 17
Ideas: 0
Votes: 7 / 4.285714
Ilar Harjor    Locations  (Area)   (Mountains)

Behold, the Mountain of the Snow Bunnies!

MoonHunter
August 18, 2006
Hits: 4158
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Bridges District    Locations  (Neighborhoods)   (Mountains)

“It is a sight to behold: like a giant spider web - dozens upon dozens of rope bridges and lines are strung between the hills of the district. And the people. They move along these slender swaying lines as if they were walking down a boulevard.”, The Journal of Mathius Redcap

MoonHunter
July 7, 2006
Hits: 4687
Comments: 21
Ideas: 0
Votes: 6 / 3.250000
Cloud Wall    Locations  (Fortification)   (Mountains)

Some hear The Blue calling them. They would rather embrace it than stay another day.

Scrasamax
June 26, 2006
Hits: 6332
Comments: 11
Ideas: 0
Votes: 6 / 4.250000
Zehin    Locations  (Area)   (Mountains)

A land of witches and evil magic, a pox on it!

Darak One-Eye, from the Book of the Black Rose

Scrasamax
May 2, 2006
Hits: 11081
Comments: 8
Ideas: 11
Votes: 6 / 4.166667
Falhathian Cities    Locations  (City)   (Mountains)

While Ozea, Dreifach, and Sangreal are the main cities of Falhath, they are by no means the only ones.

Scrasamax
April 14, 2006
Hits: 7927
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
Dreifach    Locations  (City)   (Mountains)

O Jewel of the Mountain, forget not your storied splendor…

quote of Darak One-Eye, historian

Scrasamax
February 28, 2006
Hits: 6826
Comments: 10
Ideas: 0
Votes: 9 / 4.666667
Auchinduin Deep Iron Mine    Locations  (City)   (Mountains)

The Mines are quite old, but even after 700 years, they still produce the Queen’s best iron ore…

CaptainPenguin
January 30, 2006
Hits: 3647
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Bardag Ol    Locations  (City)   (Mountains)

Bardag Ol lies in the midst of the Adaz Pass, on the Great West Road. A product of a mixture Old Sohari architecture and frontier pragmatism, it is an interesting blend of sophisticated pomp and grizzled realism.

manfred
December 31, 2005
Hits: 6338
Comments: 14
Ideas: 0
Votes: 8 / 4.125000
Mountain Gate    Locations  (Area)   (Mountains)

A small valley that leads nowhere… why is it so important to the locals?

MoonHunter
December 12, 2005
Hits: 3247
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Avalon    Locations  (City)   (Mountains)

Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple.  They cluster around the central plaza, which is really just the intersection of three undertravelled Imperial roads (South to Antioch, East to the Villages, NorthEast of GreatRidge road).

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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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