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October 4, 2013
Hits: 829
Comments: 11
Ideas: 0
Votes: 6 / 4.083333
The City of Efeterthorp    Locations  (City)   (Mountains)

Efeterthrop is one of those places that may well be a bottomless pit of sin and squalor to most who speak of it, but to those that live and raise their own there they can see no freer place in existence. Ironically, cloaked behind a fierce sense of freedom is a strict social code none break thoughtlessly.

July 27, 2013
Hits: 611
Comments: 7
Ideas: 0
Votes: 7 / 3.428571
The Dragon Mines    Locations  (Area)   (Mountains)

The Dragon Mines are a place for a free man to gain riches through a hard life and a place to hide those that defy the King, the laws or the Shan.

June 25, 2012
Hits: 891
Comments: 18
Ideas: 0
Votes: 7 / 3.857143
The Pocket Realm of Brocschtal    Locations  (Area)   (Mountains)

The People of the pocket realm of Brocschtal are simple folk who live as they have for thousands of years. Farming the land, raising sheep, getting in the occasional brawl. And fighting off the infernal attacks of ghouls.

March 9, 2012
Hits: 1093
Comments: 21
Ideas: 0
Votes: 10 / 3.650000
Casa de Vulva    Locations  (Establishment)   (Mountains)

They should have spoken up sooner and saved poor Harold from certain embarrassment.

January 14, 2012
Hits: 971
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
The Carved Kingdom-    Locations  (Country/ State)   (Mountains)

A 100 word Location

October 21, 2011
Hits: 579
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
The Lost City of Azaughos    Locations  (City)   (Mountains)

Azaughos was a beautiful city once, a jewel nestled in the mountains. It was a city that was built on an idea, and built with wealth, and great royal pride.

September 14, 2011
Hits: 750
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
The Singing Mines    Locations  (Other)   (Mountains)

Also called the "Banshee Veins" or "Wailing Digs" the term "Singing Mine" refers to the Vibrosteel mines found predominantly in Sahar and Orientalis.

Old Dreamer
April 6, 2011
Hits: 962
Comments: 7
Ideas: 0
Votes: 6 / 4.166667
The Gateway of Empire    Locations  (Fortification)   (Mountains)

A man-made bridge between two tall hills that began as a wonder to an ancient empire and now is turned into the final stand of a desperate kingdom. 

March 27, 2011
Hits: 1214
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
The Three Cities of Dusk, Dawn, and Luna    Locations  (City)   (Mountains)

Three cities that come and go, yet never see the shining sun.

April 23, 2010
Hits: 955
Comments: 5
Ideas: 0
Votes: 1 / 1.000000
The East Fortifications of Grenarth hold    Locations  (Fortification)   (Mountains)

We charged their walls but the defenses held us off, hidden bunkers sprang out of nowhere and turrets wreaked havoc on our forces. Gun pits blasted our army to pieces and we pulled back a shell came out of the sky and destroyed several siege towers, we where finished.


Siren no Orakio
October 7, 2009
Hits: 1890
Comments: 11
Ideas: 0
Votes: 7 / 4.428571
Grand Pyre of the Phoenix    Locations  (Other)   (Mountains)

Existing at once in the mortal plane and upon the plane of Fire, the Grand Pyre of the Phoenix is the ultimate testament to the power of the Lord Zevarith.

July 29, 2009
Hits: 1658
Comments: 9
Ideas: 0
Votes: 5 / 4.100000
Shambala    Locations  (City)   (Mountains)

To be “On the road to Shambala” is a metaphor for seeking redemption, purification of spirit, and seeking The Great Divine. It is found in teachings of several faiths of The Great Divine and in the writings of many prophets and philosophers. It is not just a metaphor. There truly is a road to Shambala.

May 8, 2009
Hits: 1362
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
The Lost City of Giants    Locations  (Ruins)   (Mountains)

Deep in the remote Storm Horns lies an ancient and deserted city of giants.

January 27, 2009
Hits: 4115
Comments: 20
Ideas: 0
Votes: 11 / 4.863636
The Lost City of Akelor    Locations  (City)   (Mountains)

Deep in the rugged Thunderhead mountain range lies the valley of Akelor, once a paradise, now a battleground where reality itself struggles to contain an alien, evil infestation

An adventure, Sourcebook and Monster Compendium set in the Locastus universe

October 11, 2008
Hits: 1845
Comments: 7
Ideas: 0
Votes: 5 / 3.600000
Noamuth    Locations  (Country/ State)   (Mountains)

The forgotten realm

September 1, 2008
Hits: 1780
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
Tyrrenkor    Locations  (City)   (Mountains)

Capital city of the Coalition.

September 1, 2008
Hits: 1971
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
Coalition    Locations  (Country/ State)   (Mountains)

The Coalition - An evil realm of goblyns, bandits, ogres and others loosely united under one banner.

March 19, 2008
Hits: 3036
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
City Image- Sarkushen    Locations  (City)   (Mountains)

Of old, this city was the home of a coven of the Sarkukai, foul devotees of Sarku, Lord of Worms, the God of Rising From The Grave. Though they were driven out, the city remains tainted by the memory of that ghastly cult.

October 16, 2007
Hits: 2732
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
Wlatsoom Peak    Locations  (Area)   (Mountains)

Fewer things under heaven reek
like the lofty spires of Wlatsoom Peak

Vernissage, apprentice bard.

August 4, 2007
Hits: 3076
Comments: 9
Ideas: 0
Votes: 5 / 4.000000
Dal Nastro    Locations  (Ruins)   (Mountains)

Dal Nastro, little more than a smudged footnote in mankind’s history of expansion.

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       By: Murometz

Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins.

Additionally, most possess the ability to "spout" or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their "bodies" feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related "gauntlets", where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.

Ideas  ( Lifeforms ) | July 1, 2015 | View | UpVote 5xp

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