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valadaar
September 4, 2006
Hits: 1081
Comments: 2
Ideas: 6
No votes
StoneHolt-Resources    Locations  (City)   (Desert)

A vast city nearly built in ages past by a long-lost race of giants. Now the vast stone structure contains no less then three seperate kingdoms.

Murometz
July 30, 2006
Hits: 9303
Comments: 41
Ideas: 0
Votes: 25 / 4.520000
Fountain of Goats    Locations  (Ruins)   (Desert)

Font of Damnable Contemplation

Scrasamax
February 7, 2006
Hits: 6430
Comments: 6
Ideas: 0
Votes: 4 / 3.875000
Calcobrina    Locations  (Regional)   (Desert)

The Land of 1,000 gods, Calcobrina burns under the gaze of the Lion’s Eye.

Scrasamax
January 22, 2006
Hits: 4801
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Sea of Sand    Locations  (Area)   (Desert)

The Sea of Sand is one of the most treacherous and deceitful tracts of waste in the heart of the Djaraha desert.

MoonHunter
December 4, 2005
Hits: 4121
Comments: 4
Ideas: 0
Votes: 4 / 4.250000
City Image - Amar    Locations  (City)   (Desert)

Often called a jewel in the Imperial crown, Amar is one of the most beautiful cities in the Imperium.

MoonHunter
November 6, 2005
Hits: 5379
Comments: 5
Ideas: 0
Votes: 5 / 4.200000
Aviansis    Locations  (Area)   (Desert)

The wind blows out of the West. It is warm and gentle. It rolls over the rough terrain. A man is standing, one foot on the soft sandy ground, the other stepping on the ruin of a once great column. He has a hawk upon his outstretched gloved hand. It takes flight.  This is Aviansis. This is the Wings of Sand.

MoonHunter
October 27, 2005
Hits: 16803
Comments: 7
Ideas: 2
Votes: 3 / 4.666667
Aviontix    Locations  (Country/ State)   (Desert)

Aviontix is designed to be an "ancient kingdon" to be inserted into a game world as history. However, you can make it a current game world, if you want.

EchoMirage
October 20, 2005
Hits: 3907
Comments: 8
Ideas: 0
Votes: 8 / 4.437500
Thoktu Masif    Locations  (City)   (Desert)

The place where the Sun-Lord Tacontar first spoke to his flock, and centre of his religion, heart and soul of a nation.

Cheka Man
October 13, 2005
Hits: 4521
Comments: 6
Ideas: 0
Votes: 8 / 3.562500
The Diamond Desert    Locations  (Area)   (Desert)

It is a place that glitters and glows, as the harsh sunlight reflects from the quartzes, amythests,jadite and hundreds of rocks and crystals, including the very rare diamonds that give it it’s name. Some who have entered it’s trackless wastes have become rich beyond their wildest dreams, but many have become food for the vultures and Sand Wyrms.Despite it’s vast wealth, it is not a place to linger in…

Scrasamax
May 25, 2005
Hits: 4581
Comments: 5
Ideas: 0
Votes: 9 / 4.500000
Glasyabolas    Locations  (City)   (Desert)

Spires of crystals reach in the barren sky, glittering like the teeth of some long since slain carnivore god…

Scrasamax
October 12, 2004
Hits: 5052
Comments: 3
Ideas: 0
Votes: 7 / 3.714286
Demadex Canyon    Locations  (Area)   (Desert)

Well, some of the old timers still work the mines, but the biggest news out in these parts is that the ARC is going to lay a line of rail through the Canyon.

MoonHunter
July 14, 2004
Hits: 6384
Comments: 7
Ideas: 0
Votes: 10 / 4.100000
Merideth    Locations  (City)   (Desert)

This is a city deep in the hills of old Aviansis. The path to Merideth is magically obscured, so only those with the pathfinder’s gift can find it. The city is still bustling with souls after all these centuries. They trade with each other, make deals, sell things, and even send messages. Unfortunately only a few of them have warm bodies or heartbeats.

CaptainPenguin
September 27, 2003
Hits: 11592
Comments: 16
Ideas: 1
Votes: 5 / 4.700000
Last City of the Sun Worshippers    Locations  (City)   (Desert)

In an ancient cycle of time, an empire of sun worshippers ruled the world from their great holy city.

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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