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Scrasamax
February 4, 2014
Hits: 281
Comments: 3
Ideas: 0
Votes: 2 / 4.250000
The CogNet    Locations  (TransWorld)   (CyberSpace)

Things are not what they appear in the Cognitive Network

Renlim
October 19, 2013
Hits: 537
Comments: 9
Ideas: 0
Votes: 5 / 4.000000
Edotown, The City in a Briefcase.    Locations  (City)   (CyberSpace)

Moderators of the wildly popular VORPG, Polyworld, had no idea that one of their most famous cites Edotown had been stolen and for quite some time. No wonder there were so many complaints and bug reports coming in.

Scrasamax
August 28, 2012
Hits: 599
Comments: 6
Ideas: 0
Votes: 6 / 4.916667
The Electric Chapel    Locations  (Establishment)   (CyberSpace)

An underground club, meeting place, and fortress

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       By: ephemeralstability

A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?

Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.

Encounter  ( Any ) | September 23, 2003 | View | UpVote 2xp


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