Hall of Honour Featured

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March 23, 2011
Hits: 1645
Comments: 11
Ideas: 0
Votes: 7 / 4.285714
The Lost Empire    Locations  (World)   (Any)

The Imperial city has been sucked into hell and the rest of the world has been ripped apart. And tying it all together is the Crystal Tower. The Tower lives in all realms, a needle piercing the fabric of each reality and threading them all together.

November 5, 2010
Hits: 1150
Comments: 14
Ideas: 0
Votes: 10 / 4.100000
The Inn of the Wild Geese    Locations  (Establishment)   (Any)

"Hey, Hultz. What are you doing in here?"

"It's gonna move. I don't like it when it moves," the stableboy replied, sitting by the hearth with his arms wrapped around himself.

"What's going to move?"

"The Inn. I don't like it when it moves."

Five minutes later, he gets up and goes back outside.

"What was he talking about?" the newcomer asked a burly fighter.

"Go outside and take a look."

He goes over to the door and flings it wide. "See, it's all still ... Wait! Where did the town go!"

"Welcome to the Brotherhood of the Wild Geese." The fighter comes over with a mug of ale. "Here, you'll probably be needing this. I know I did, when it happened to me."

October 1, 2010
Hits: 1130
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
Appendix I: Uncut Keeps and the Oldstone Hall on King’s Island    Locations  (Fortification)   (Any)

An ancient people built mystical fortresses made of melted stone; from the wall’s these fortresses defenders appeared to burn with a powerful energy and strike at their opponents with a supernatural force. Today most of these forts are abandoned and the art that made them lost.

September 28, 2010
Hits: 1256
Comments: 17
Ideas: 0
Votes: 8 / 3.687500
The Tower of Light    Locations  (Fortification)   (Any)

The perfect execution, painless, quiet, and beautiful”

-Archmage Sret

September 13, 2010
Hits: 2038
Comments: 18
Ideas: 0
Votes: 11 / 4.636364
Temple of the Golden King and Silver Queen    Locations  (Establishment)   (Any)

No shadow may find a home within its walls.

Age of Fable
May 24, 2010
Hits: 970
Comments: 8
Ideas: 0
Votes: 7 / 4.285714
Notable Locations of Teleleli    Locations  (City)   (Any)

Some notable locations in the city.

May 17, 2010
Hits: 1621
Comments: 13
Ideas: 0
Votes: 6 / 3.750000
Pre-Con Tactical Base    Locations  (Fortification)   (Any)

One day nothing, two weeks later they had a pre-con base deployed and instead of a stagnant zone we had a category three offensive breathing down our neck, damn the bastards who came up with that monstrosity, and our own bastards for not having any of our own!

Age of Fable
April 30, 2010
Hits: 901
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
Technology of Teleleli    Locations  (City)   (Any)

A brief discussion of the prevailing level of technology in the city of Teleleli and the islands around.

January 28, 2010
Hits: 71804
Comments: 24
Ideas: 0
Votes: 19 / 4.657895
100 Unique Town/City Properties    Locations  (Other)   (Any)

A table of possible backgrounds, qualities, or features of a fantasy town or city.  A world building tool for getting attention to the details.

May 21, 2009
Hits: 1270
Comments: 12
Ideas: 0
Votes: 4 / 4.000000
Cathedral of the Black Dagger    Locations  (City)   (Any)


May 20, 2009
Hits: 1462
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
The Hornless Goat    Locations  (Establishment)   (Any)

Tucked back in the corner of Kiskedee square, off of Aasvogel, is the Hornless Goat. The tavern is as non-descript and plain as any business can be and still maintain itself in passable fashion. No one notices the patrons of that small overlooked place.

April 19, 2009
Hits: 2595
Comments: 17
Ideas: 1
Votes: 9 / 4.444444
30 Fountains of Youth    Locations  (City)   (Any)

"Are you crazy? There ain’t no such thing. It’s all fairy tales for the stupid and desperate. Even if it were, they all say it’s cursed or something. Get back to work."

December 30, 2008
Hits: 2331
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
The Fringe Lands    Locations  (World)   (Any)

An incredible world of magic, adventure… And curry, for some reason.

December 30, 2008
Hits: 2687
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Dolmens Of Swaiar    Locations  (Ruins)   (Any)

The empty shrines of a god so old, all but his name is forgotten.

December 11, 2008
Hits: 1884
Comments: 4
Ideas: 0
Votes: 4 / 4.625000
Hardville    Locations  (Neighborhoods)   (Any)

‘‘I know where you can find just what you’re looking for. Give me a few days and I’ll get it for you. Trust me, it’s better if I get it for you. The only place in the city that has exactly what you’re looking for is the Hardville ghetto. It’s dangerous for most folk to enter that place unles they know the right people’‘.

December 8, 2008
Hits: 2504
Comments: 4
Ideas: 2
Votes: 1 / 4.500000
Malver's Way    Locations  (Neighborhoods)   (Any)

"How far?  Ye’ll know ye’ve found Malver’s Way when ye sees the Arch."

November 28, 2008
Hits: 1915
Comments: 7
Ideas: 2
Votes: 6 / 4.833333
The Circle of Life Armoury    Locations  (Other)   (Any)

A magical place of weapons and armour beyond mortal imagination

October 13, 2008
Hits: 5028
Comments: 28
Ideas: 18
Votes: 13 / 3.846154
101+ Scenes in the Modern Western City    Locations  (City)   (Any)

Everytime you look at something in The City, there is something going on behind it. It is a moment caught in the tangles of time of some other persons life. It is those little moments that make The City seem so alive.

October 6, 2008
Hits: 2069
Comments: 12
Ideas: 0
Votes: 6 / 3.833333
Alamras' Laboratory    Locations  (Fortification)   (Any)

When the king ordered the ‘igh Necromancer put to death, ‘is laboratory just up and walked away!
Lieutenant Andrews, 22nd Imperial Guard Division

August 5, 2008
Hits: 3363
Comments: 14
Ideas: 6
Votes: 9 / 4.500000
The Secret Lair    Locations  (Establishment)   (Any)

A villain’s lair is more than just a safehouse or stronghold, it can be as much a part of their persona as any powers, henchmen or nefarious plans

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Loose Lips...

       By: rickster

A casual remark by one of the party about something met on a previous adventure leads to a summons to and grilling by the Mages' Guild (or equivalent), probably resulting in an expedition back to that area to recover the things for 'study' by the Guild. The party's presence will be 'requested' for this expedition.

Ideas  ( Plots ) | April 29, 2014 | View | UpVote 8xp

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