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Siren no Orakio
September 13, 2007
Hits: 2686
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
Skanda Biologicals    Locations  (Establishment)   (Any)

Skanda Biologicals is one of the world’s premier producers of Awakened Biological Systems. Now, the party has been asked to penetrate their fortress, and destroy their research. But, can they find the force of will to do so?

MoonHunter
September 4, 2007
Hits: 8777
Comments: 23
Ideas: 38
Votes: 6 / 4.083333
Establishments of the Future    Locations  (Establishment)   (Any)

The Future is for sale.

Scrasamax
August 18, 2007
Hits: 4911
Comments: 10
Ideas: 0
Votes: 9 / 4.000000
Cinque-Parte Polygnostic    Locations  (Establishment)   (Any)

Conosca abbastanza per essere impaurito, molto impaurito

Motto of Cinque-Parte Polygnostic

MoonHunter
August 5, 2007
Hits: 1272
Comments: 1
Ideas: 0
No votes
Rydlin    Locations  (Area)   (Any)

An area known for its exceptional steel work. It is named after the main city in the region.

MoonHunter
August 3, 2007
Hits: 6306
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
The Holde District    Locations  (Neighborhoods)   (Any)

As part of The Pact that ended the Six Stars Demon Wars, various places were given over to the Dark Kind. This is their neighborhood in the city.

MoonHunter
August 3, 2007
Hits: 2048
Comments: 2
Ideas: 0
No votes
Holde    Locations  (Other)   (Any)

Defintion: A Holde is any bounded place where the rules of an "other realm" hold sway, but are still of this world.

valadaar
August 3, 2007
Hits: 2469
Comments: 1
Ideas: 0
No votes
Stoneholt    Locations  (City)   (Any)

A city large enough to contain kingdoms.

Dragonlordmax
August 2, 2007
Hits: 4181
Comments: 16
Ideas: 0
Votes: 7 / 4.142857
The Mausoleum    Locations  (Establishment)   (Any)

Many cemetaries have a church sitting just outside their walls. One cemetary has a bar.

MoonHunter
August 2, 2007
Hits: 1574
Comments: 0
Ideas: 0
No votes
West Borrough District    Locations  (Neighborhoods)   (Any)

The ever present breeze from the water pushed the litter around constantly. The nice black cars and their sharp dressed occupants are sharp contrast to the broken people who live here. The Gloom comes from more than the lack of city lighting. And remember, nobody knowns nothing.

Siren no Orakio
July 29, 2007
Hits: 2470
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Neo-Terra    Locations  (World)   (Any)

The rebuilt cradle of humanity, Neo-Terra is the world created from the ashes of Old Earth.

Ria Hawk
July 12, 2007
Hits: 3535
Comments: 9
Ideas: 0
Votes: 9 / 4.500000
Taikan Solon Memorial Orphanage    Locations  (Establishment)   (Any)

An orphanage is not a place one would normally connect with undead abominations.  Normal orphanages are not run by Edrea Solon.

Scrasamax
July 10, 2007
Hits: 3502
Comments: 9
Ideas: 0
Votes: 7 / 3.785714
The Carcass House    Locations  (Establishment)   (Any)

Mind the smell, it is a good place to get preserved meat.

Scrasamax
July 5, 2007
Hits: 2043
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
Red Dog's Antiques    Locations  (Establishment)   (Any)

Red Dogs? his shop isnt on the market, you’ll have to wind over behind it, on one of the back streets. Wont be hard to find though, just look for the metal dogs and you’ve found him.

Scrasamax
June 27, 2007
Hits: 4654
Comments: 7
Ideas: 5
Votes: 2 / 4.000000
Magthere d'Faernen    Locations  (Establishment)   (Any)

Also known as the school of the unseen and the Enclave of Enchantment. Little more is known to outsiders than that.

valadaar
June 19, 2007
Hits: 1780
Comments: 1
Ideas: 0
No votes
The Twin Kingdoms    Locations  (Country/ State)   (Any)

Kingdoms tied by the bonds of blood and war

MoonHunter
June 15, 2007
Hits: 3364
Comments: 12
Ideas: 0
Votes: 4 / 3.875000
The Spirit's Pub    Locations  (Establishment)   (Any)

"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can’t see that door on the left, you will never be one of us. "  Silverwind, aka Alex O’Tor

Scrasamax
June 14, 2007
Hits: 13148
Comments: 7
Ideas: 6
Votes: 4 / 3.625000
The Gentleman's Pub Scroll    Locations  (Establishment)   (Any)

The Official citadel directory for all of your carousing needs.

Scrasamax
June 3, 2007
Hits: 3064
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Celestial Lense    Locations  (Other)   (Any)

A Celestial Lense is a metallic clearing that focuses the energy of the etherial to the material realm in remote places. These points of concentrated Good and Order create dangers untold in the regions around them.

MoonHunter
June 1, 2007
Hits: 3370
Comments: 10
Ideas: 0
Votes: 4 / 3.875000
Chandler Row    Locations  (Neighborhoods)   (Any)

In the sprawl that as become The City, there is an oasis; a little pocket of urban perfection, mixing the living, the urban, and the commerical.

MoonHunter
May 31, 2007
Hits: 6414
Comments: 9
Ideas: 0
Votes: 4 / 4.000000
HellPit    Locations  (Other)   (Any)

A HellPit is a spring of green ectoplasmic goo that spring forth from the bowels of the astreal to the materail realm in out of the way places. These points of concentrated Evil and Chaos create dangers untold in regions around them.

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Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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