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November 21, 2015
Hits: 77
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Amnesia City    Locations  (World)   (Other)

Paradigm City

September 6, 2015
Hits: 284
Comments: 12
Ideas: 0
Votes: 4 / 4.250000
30 Lost Worlds for Supers or Modern Horror    Locations  (World)   (Any)

A companion piece to my 30 Pocket Dimensions

March 17, 2015
Hits: 261
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Huo Hsing    Locations  (World)   (Desert)

Dominated by Chinese colonists, most people refer to the red planet as Huo Hsing, rather than Mars.

February 3, 2015
Hits: 282
Comments: 2
Ideas: 1
Votes: 1 / 3.500000
The Stolen World, Overview and Codex    Locations  (World)   (Any)

Dedicated to Scras and his Star Whale sub that was my inspiration for setting

The Stolen world is totally wrapped around Scras' Star Whale sub. As I cast about for a direction to go after I ended my very long running Mysantia game. I took the basic concept of the Star Whale and am using as the basis of all the game logic of the setting. What would a world look like that was subjected to regular apocalypses every 1000 years and why is there no information available to the pc's on how to stop them.

A general overview of the Stolen World and a codex of the submissions so far

November 17, 2014
Hits: 310
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
History of the Materium, Part 2: Formation of the Three Great Nations    Locations  (World)   (Any)

A record of the origin of the Realm, the gods who've played the biggest role in its development, and the mortals and immortals who have lived there. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

(Fair warning, this is a longer one. For your convenience I've divided it into 2 parts. Here's the second.)

November 17, 2014
Hits: 364
Comments: 4
Ideas: 0
Votes: 1 / 4.000000
History of the Materium, Part 1: Rise and Fall of the First Mortal Empire    Locations  (World)   (Any)

A record of the origin of the Realm, the gods who've played the biggest role in its development, and the mortals and immortals who have lived there. Part of my main setting, first introduced in Primal Essence, Primals, and the Creation of the Realms.

(Fair warning, this is a longer one. For your convenience I've divided it into 2 parts. Here's the first.)

January 22, 2014
Hits: 483
Comments: 4
Ideas: 0
Votes: 3 / 4.833333
Barathra    Locations  (World)   (Any)

Barathra is quite simply the Land of the Dead, the Afterlife. It, simply put, defies the Atheians' expectations. After all, for most, it is Hell.

November 18, 2013
Hits: 401
Comments: 0
Ideas: 1
No votes
Athrillia    Locations  (World)   (Other)

A Sundered Realm, flotsam of a world.

August 31, 2013
Hits: 617
Comments: 8
Ideas: 0
Votes: 6 / 4.583333
Congeria    Locations  (World)   (Any)

In the place where Atheus lies, there are three separate planes, three realms for the intrepid to explore. One of these is Congeria, land of the demons. The home of darkness, the mount of Chaos, Evil's Playpen, all of these are names drawn up by the Atheian peoples.

As is the norm for cases such as these, they could not be further from the truth.

May 6, 2013
Hits: 759
Comments: 20
Ideas: 0
Votes: 10 / 3.500000
Kalimon - An Overview    Locations  (World)   (Any)

An overview of the world of Kalimon, including a summary of its history and the inhabitants. This is still a work-in-progress setting and more details may be added at a later date.

March 31, 2013
Hits: 594
Comments: 1
Ideas: 0
No votes
The Rumor    Locations  (World)   (Space)

They're doing it, they're really doing it

December 28, 2012
Hits: 935
Comments: 12
Ideas: 1
Votes: 6 / 3.500000
AgroGnomes of Beta Arconis    Locations  (World)   (Any)

An industrious colony of Gnomes have managed to turn a hostile environment into a bread basket.

August 5, 2012
Hits: 903
Comments: 6
Ideas: 0
Votes: 6 / 4.333333
30 Cosmic Era Locations    Locations  (World)   (Any)

30 locations of interest in the Cosmic Era

July 16, 2012
Hits: 719
Comments: 7
Ideas: 0
Votes: 2 / 1.000000
Telchar    Locations  (World)   (Any)

Telchar, the half Orchish ruled planet similar to planet Earth.

June 28, 2012
Hits: 666
Comments: 8
Ideas: 0
Votes: 6 / 4.583333
The Hollows of Teragaius    Locations  (World)   (Underground)

A dangerous, alien plane where glowing frog-slimes slither and slurp, metal-skinned bird people rebuff diplomacy, and only the endless subterranean tunnels are safe (just mind the gravity-bending moles).  Visitors will have to skulk around in the dark to avoid the curse carried by the sunlight.  Because (have I mentioned?) the sun is the source of a powerful curse--one that covers the whole planet.

March 20, 2012
Hits: 1557
Comments: 14
Ideas: 15
Votes: 8 / 4.125000
The Hell of Primal Shadows    Locations  (World)   (Any)

A realm of unending darkness, pitch blackness, where even light refuses to shine.

May 14, 2011
Hits: 1214
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
Pocket Realms of The Sundered World    Locations  (World)   (Any)

The world was ripped apart in a great cataclysm 3,000 years ago. This is a Codex of the pocket realms created by that great sundering.

March 23, 2011
Hits: 1646
Comments: 11
Ideas: 0
Votes: 7 / 4.285714
The Lost Empire    Locations  (World)   (Any)

The Imperial city has been sucked into hell and the rest of the world has been ripped apart. And tying it all together is the Crystal Tower. The Tower lives in all realms, a needle piercing the fabric of each reality and threading them all together.

November 18, 2010
Hits: 2213
Comments: 32
Ideas: 2
Votes: 10 / 4.750000
Corpsefall    Locations  (World)   (Desert)

I did not think there was a crime heinous enough to deserve this place as a sentence..

May 29, 2010
Hits: 1091
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
The Ruined World Skelardves    Locations  (World)   (Space)

It was never really that nice of a place, but the orbital bombardment, viral bombing, and nuclear war didnt help anything.

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp

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