The adventurer rode into the golden-hued glade, looking around. If the tribesman he had 'persuaded' to help him hadn't been lying, it should be here. Ah, there it is, he thought. A small pool, with no inlet or outlet. Dismounting, he looked into the crystal-clear water. He could see goldfish swimming around, and beneath them the bottom was covered with golden statues of men and women, mostly nude but some with a kilt or loincloth.
“I'm rich,” he exulted. “That damn tribesman didn't die in vain!” He stripped off his clothes and armor, noting in passing that the ground was mounded, here and there, with weapons, armor, and other items, mostly rusted or rotted by time, and dove into the pool to begin gathering up his wealth.
Silence fell over the glade as the new statue settled onto the others littering the bottom.
The villagers are having a fit, they've found something in the woods!
There are many scret places in the old forests; the least of which is by no means Old Stone Face
Alia exclaims, "What a gruesome sight!" and points to a brook filled with gravestones - some still upright while others are knocked over.
HomeTrees, there is nothing more Elven. These enchanted trees are one of the three Keystones of Elventi Society; allowing Elves to live in harmony their beloved forests. Without them, there would be no Elventi Society.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.