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By: MoonHunter

2005-11-19 03:48 PM
Hits: 3994
Comments: 5
Ideas: 0

Votes: 4 / 3.750000
MaCaferi SkyDock Locations  (Neighborhoods)   (Plains)

Given the Calderonians (The Griffon riders of the floating city), the Lyran skyskips, the Dragon Confederation representives, and others, there is a great deal of flying around the region. Here is where they “dock” in the city.

By: MoonHunter

2005-11-19 03:45 PM
Hits: 2573
Comments: 3
Ideas: 0

Votes: 3 / 3.500000
Silver Star Campus Locations  (Neighborhoods)   (Any)

Just outside the capital city, on one of the nearby hills, is The Campus. The Campus is the center of the The Order of Silver Stars. The city is growing out to catch up to it.

By: MoonHunter

2005-11-19 03:42 PM
Hits: 2526
Comments: 3
Ideas: 0

Votes: 3 / 4.166667
Dame Ellenius's Park Locations  (Neighborhoods)   (Any)

Dame Ellenius is more than a landmark, she is a person. Dame Ellenius has lived in this house for decades now.  The story as for why varies, having passed into local legend, but all of the stories agree that it has something to do with a broken heart (lost love to duty, a bitter break up, a love lost to war/ trouble/ his wife).  Given her genetic make up, she will be living in that home for a century or more. However, her home has become a neighborhood of sorts.

By: manfred

2005-11-19 03:40 PM
Hits: 1940
Comments: 2
Ideas: 0

Votes: 2 / 3.750000
The Circus Neighborhood Locations  (Neighborhoods)   (Any)

Oh yes indeed, there was a circus here! Some hundred years ago…. or so the tale goes.

By: Scrasamax

2005-11-19 03:36 PM
Hits: 2376
Comments: 3
Ideas: 0

Votes: 3 / 3.833333
Tannhauser Street Locations  (Neighborhoods)   (Any)

Tannhauser is a working class neighboorhood. No nobles will be found perusing it’s small market square, or the few shops there. The wealthy and powerful have holdings and investments in Tannhauser, but few would be willing to be seen on those dank streets.

By: MoonHunter

2005-11-19 03:26 PM
Hits: 2894
Comments: 3
Ideas: 0

Votes: 2 / 4.500000
Shields District Locations  (Neighborhoods)   (Plains)

The Shield District is the old Orcen Mercenary Quarter. It is called the Shield District because Orcen always carried their shields. In terms of buildings, it looks the same as the rest of the town, perhaps a bit more run down.  The signs are both in Orcen and the Local tongue. The only differences are The Pits.

By: Kinslayer

2005-11-19 03:22 PM
Hits: 2189
Comments: 3
Ideas: 0

Votes: 3 / 3.166667
Fog of Mills Park Locations  (Neighborhoods)   (Any)

While travelling through an unfamiliar area of the city at night, it it easy for one to become quite lost.  Though this is an upper-class residential neighbourhood just east of downtown, the streets wind, twist, and turn in upon themselves in a rather chaotic fashion.

By: Kinslayer

2005-11-19 03:20 PM
Hits: 2660
Comments: 2
Ideas: 0

Votes: 2 / 4.750000
Gardens of Ardales Locations  (Neighborhoods)   (Any)

The wealthy landowners of Ardales began to grow personal gardens on their flat rooftops.  The shade helped cool the buildings. The competition renewed among the aristocracy for the lushest garden.  Over time, the increased population caused an increase in building density, especially in the city’s heart.

By: Strolen

2005-11-19 03:15 PM
Hits: 2884
Comments: 2
Ideas: 0

Votes: 2 / 4.500000
Artisan District Locations  (Neighborhoods)   (Any)

The Artisans District is home to the large, half shell theatre the Lorantos Theatre. The theatre is named after Lorantos Trugeone, a famous bard who was invited to the city and never got around to leaving.

By: MoonHunter

2005-11-15 01:00 AM
Hits: 2940
Comments: 2
Ideas: 0

Votes: 2 / 3.000000
North Ward Locations  (Neighborhoods)   (Any)

If you travel North from city’s main gate, you will have traveled some of the great and grandest elements of Antioch. Then you will enter the most common and humble. The NorthWard is classic Antioch. It serves as the “average” that all other quarters are measured by.

By: MoonHunter

2005-11-15 12:54 AM
Hits: 3203
Comments: 2
Ideas: 0

Votes: 2 / 3.750000
Quiet Ward Locations  (Neighborhoods)   (Any)

It was supposed to be the district of hearth and home: the domestic soul in a city of industry and trade. It has been the quiet ward for most of the city’s recent history. It is still the “soul” of the city, but now that soul is changing.

By: MoonHunter

2005-11-15 12:36 AM
Hits: 3029
Comments: 2
Ideas: 0

Votes: 2 / 4.500000
Greenway Ward Locations  (Neighborhoods)   (Any)

Originally planned to be a green area, where an Elventi community would thrive, this area has become the ward where the rich and powerful live. It is neat, orderly, and practically invitation only.

By: MoonHunter

2005-11-15 12:23 AM
Hits: 3584
Comments: 4
Ideas: 1

Votes: 2 / 3.500000
Maker's Ward Locations  (Neighborhoods)   (Any)

Every city needs a place for building things. These places often have pompous names that nobody ever uses, except those in the City Offices. The Maker’s Ward is just such a place.

By: MoonHunter

2005-11-15 12:15 AM
Hits: 3786
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
Alley District Locations  (Neighborhoods)   (Any)

There are always places between other places. The Alley District is sandwiched between the Temple Ward and the Docks Ward. Of all the wards, this one has the most ways in and out, thus is one of the most heavily traveled areas in all of Antioch.

By: MoonHunter

2005-11-15 12:10 AM
Hits: 4043
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
DiPlaza Locations  (Neighborhoods)   (Any)

The ArchStreet, leading from the main gate, spills out into the DiPlaza - The center of Antioch. Each of the five other districts of Antioch have a gateway at the plaza.  Each of the triangular districts has one corner nipped off, creating the hexagonal shape of the central DiPlaza. A fitting plaza for a (nearly) hexagonal shaped city.

By: MoonHunter

2005-11-15 12:05 AM
Hits: 3417
Comments: 5
Ideas: 0

Votes: 3 / 4.333333
Undertown Locations  (Neighborhoods)   (Underground)

These well crafted Dwarventi stairs lead down into one of the three main passages of Undertown. The underfolk have cleverly made it look like a short surface streets. Some of the branching passages look like streets as well, but it is all just a facade, soon they become more mine or hall like.  The streets are “lit” (dimly by any topsider’s opinion) by mage lights and a few ancient amber Dwarventi Lights.

By: MoonHunter

2005-11-15 12:03 AM
Hits: 2557
Comments: 2
Ideas: 0

Votes: 2 / 3.500000
Temple Ward Locations  (Neighborhoods)   (Any)

There is only one path to divinity in Antioch. There is only one street with temples. It reaches from the DiPlaza to the end of the Ward, to the temple of Beginnings and Endings.

By: Kinslayer

2005-11-14 11:54 PM
Hits: 2189
Comments: 2
Ideas: 0

Votes: 2 / 4.000000
Temple District -1 Locations  (Neighborhoods)   (Any)

The work is being done on the largest temple of Stryfe ever constructed.  So massive is this project, that it could not have been placed within the city’s walls without displacing a large portion of Gnopolis’s inhabitants.

By: MoonHunter

2005-11-14 11:50 PM
Hits: 2291
Comments: 2
Ideas: 0

Votes: 2 / 4.500000
Taymour District Locations  (Neighborhoods)   (Any)

The Taymour district is tucked between two other distinct districts in the city. It is a transitional district.  It is where the newly rich or noble (or the formerly rich and tarnished noble) tend to live. It is also a place with a deep history with the city.

By: MoonHunter

2005-11-14 11:46 PM
Hits: 3050
Comments: 6
Ideas: 0

Votes: 3 / 3.500000
Dock Ward Locations  (Neighborhoods)   (Water)

The Antioch river is slow and broad in most places. Due to some quirks of biome geography, the best place for riverside docks between the headlands and the sea is Antioch. Given the biome’s convient access to a number of other biomes (and paths to said biomes), it is only natural that a trade city with a dock would thrive here.

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