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Murometz
July 30, 2006
Hits: 9712
Comments: 41
Ideas: 0
Votes: 25 / 4.520000
Fountain of Goats    Locations  (Ruins)   (Desert)

Font of Damnable Contemplation

Murometz
January 24, 2007
Hits: 13824
Comments: 31
Ideas: 19
Votes: 11 / 4.863636
The Turgid Sands of Nesseraum    Locations  (World)   (Desert)

The Horrors and Wonders of a distant, sun-drenched land. Everything you need to run a desert campaign!

manfred
November 25, 2006
Hits: 59799
Comments: 141
Ideas: 153
Votes: 11 / 4.772727
Worlds and Planets    Locations  (World)   (Any)

These are the worlds and planets encountered by daring space explorers.

EchoMirage
May 9, 2005
Hits: 13814
Comments: 30
Ideas: 0
Votes: 19 / 4.973684
The Temple of the First Man    Locations  (Establishment)   (Forest/ Jungle)

A place more holy than any other

Murometz
April 29, 2006
Hits: 125864
Comments: 89
Ideas: 97
Votes: 15 / 4.700000
One Hundered Twenty Three Islands!    Locations  (Area)   (Water)

The sea is calm, the morning mists clear, the seagulls cry out, and land comes into view

valadaar
March 23, 2007
Hits: 14408
Comments: 34
Ideas: 10
Votes: 12 / 4.958333
The Unseen Fortress    Locations  (Fortification)   (Forest/ Jungle)

In the realms, not all fortifications are walls of wood, stone and iron.

Agar
October 18, 2003
Hits: 11219
Comments: 22
Ideas: 0
Votes: 22 / 4.727273
The Land of the Living    Locations  (Country/ State)   (Forest/ Jungle)

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

Wulfhere
March 29, 2007
Hits: 11067
Comments: 28
Ideas: 0
Votes: 14 / 4.750000
The Field of 10,000 Skulls    Locations  (Area)   (Mountains)

"Summon the Legions!  We shall offer battle within Bleak Vale!  This time, OUR cause shall triumph!"

Scrasamax
November 14, 2007
Hits: 10347
Comments: 21
Ideas: 11
Votes: 14 / 4.892857
101 Villages    Locations  (City)   (Any)

101 plug and play communities in 10 sub-categories

Scrasamax
August 14, 2004
Hits: 11698
Comments: 25
Ideas: 1
Votes: 19 / 4.815789
Knockers Dirty Clothes Place    Locations  (Establishment)   (Any)

Nestled among the smaller and less noticed store fronts, hidden among the sundry vendors, and purveyors of beads, cheap jewelry, and meat-on-a-stick products in a small building that smells strongly of hot linen, cotton, soap…and goblin.

Murometz
February 12, 2006
Hits: 9322
Comments: 26
Ideas: 0
Votes: 18 / 4.472222
Qacha's Neck    Locations  (City)   (Plains)

Come visit Qacha’s Neck. Home of the Worlds Oldest Cat

Ouroboros
January 27, 2009
Hits: 5471
Comments: 20
Ideas: 0
Votes: 11 / 4.863636
The Lost City of Akelor    Locations  (City)   (Mountains)

Deep in the rugged Thunderhead mountain range lies the valley of Akelor, once a paradise, now a battleground where reality itself struggles to contain an alien, evil infestation

An adventure, Sourcebook and Monster Compendium set in the Locastus universe

Murometz
September 2, 2007
Hits: 4864
Comments: 14
Ideas: 0
Votes: 10 / 4.500000
My Travels in the Lands of the Pyromancers    Locations  (Ruins)   (Desert)

During certain years, people in Akgku claim to observe a green flame coming from the sea and erupting upward. It can be observed from a distance of two days’ journey or more. After burning for a considerable time, the flame disappears.

Falklyde Wodinger, Haraconian scholar, in route to wondrous Udross and legendary Akgku.

Strolen
December 11, 2005
Hits: 51373
Comments: 12
Ideas: 104
Votes: 7 / 4.571429
Random Villages    Locations  (City)   (Any)

Awhile ago I started a small list of random villages…I think many turned out to be plots, but thought I would throw them out here for fun.

Scrasamax
April 21, 2006
Hits: 7007
Comments: 16
Ideas: 0
Votes: 11 / 4.818182
The Whalebone Forest    Locations  (Ruins)   (Water)

From the Observation Log of the Gnomish Inventor, Scholar, and Sub-Mariner Lezarde Kurye…

Wulfhere
September 8, 2006
Hits: 7339
Comments: 12
Ideas: 0
Votes: 10 / 4.700000
Bassage Market    Locations  (Neighborhoods)   (Any)

Once a place where the great merchants of the city met, this decrepit square has become a thriving marketplace for the poor and the unwanted.  Many a shady deal has been made among its stalls and hidden recesses.

Ouroboros
November 6, 2007
Hits: 13242
Comments: 37
Ideas: 0
Votes: 14 / 4.642857
The Maul    Locations  (Neighborhoods)   (Other)

The slums of Locastus

Redgre
January 28, 2010
Hits: 74644
Comments: 24
Ideas: 0
Votes: 19 / 4.657895
100 Unique Town/City Properties    Locations  (Other)   (Any)

A table of possible backgrounds, qualities, or features of a fantasy town or city.  A world building tool for getting attention to the details.

Iain
February 13, 2004
Hits: 14186
Comments: 19
Ideas: 0
Votes: 14 / 4.785714
University of Linnarson    Locations  (Establishment)   (Any)

...In the hallowed halls of the University of Linnarson a glimpse may sometimes be caught of the Senior Masters, learned sages and masters of knowledge. They seldom leave their dusty studies full of learned tomes, other than to dine - each evening they will be found shuffling down the dimly lit corridors to the dark and shuttered Great Hall. After feasting at high table by candlelight they will be gone, returning once more to their studies. None but they know of their pact with death, how they have willingly embraced an eternal undeath in which to pursue knowledge, yet this is the reason for the darkened corridors and the shuttered hall, for those who are undead cannot abide the light of the sun…

Scrasamax
February 28, 2006
Hits: 7469
Comments: 10
Ideas: 0
Votes: 9 / 4.666667
Auchinduin Deep Iron Mine    Locations  (City)   (Mountains)

The Mines are quite old, but even after 700 years, they still produce the Queen’s best iron ore…

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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