Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

  • You are challenged to go find a Location worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Locations » Country/ StateView GoldenView HoHNorm

Cheka Man
June 4, 2007
Hits: 3086
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Redhaven    Locations  (Country/ State)   (Plains)

The island of Redhaven can be seen from miles away in summer as the sun gleams on the marble villas of the rich, and it’s main port is said to be the most busy in Acqua during working hours.

Maggot
December 4, 2006
Hits: 3384
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
Domain Of Huokorloctol    Locations  (Country/ State)   (Swamp)

Founded on the promise of prophecy, this fiefdom owes it success to its previously worthless amethyst deposits. And its very survival as well.

Wulfhere
October 25, 2006
Hits: 3606
Comments: 7
Ideas: 0
Votes: 5 / 4.500000
The Land of Green Death    Locations  (Country/ State)   (Forest/ Jungle)

Death and horror await the unwary in the tropical forests of the Kwan-Zhanalin peninsula.

Scrasamax
April 15, 2006
Hits: 9636
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Falhath    Locations  (Country/ State)   (Any)

From a former Imperial Satrapy to the Kingdom of Trinistine, Falhath has had a colorful and varigated history.

Ancient Gamer
February 2, 2006
Hits: 4519
Comments: 5
Ideas: 3
Votes: 4 / 4.000000
The Province of Ardamien    Locations  (Country/ State)   (Any)

The Province of Ardamoth, or Ardamien as is the modern name, was the first of the Old Continent settlements on the Dhargenaas Continent. Of course the Imperials from Aumethorion had already founded the Careshian Empire (The Southern Empire) and the Belemarians had founded the Empire of Belemar, but the Ardamians were the first from the Old Continent and arrived just 10 years after the landfall.

Ancient Gamer
February 2, 2006
Hits: 5144
Comments: 8
Ideas: 4
Votes: 5 / 3.800000
The Province of Silmar    Locations  (Country/ State)   (Any)

The Province of Silmar is the cold and windswept area from the tip of Cape Murder in the North, to the Imperial Border in the south. Silmar is a place of suspicions and of persecutions; a place where magic users are burnt at the stake and crusades are launched frequently. The reasons for the crusades may wary, but the basics remain the same; the lure of the dark arts has consumed someone and a Crusade must be launched to purge that which has succumbed to darkness.

CaptainPenguin
December 8, 2005
Hits: 2818
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
the Daruni Lands    Locations  (Country/ State)   (Forest/ Jungle)

Arshii’j Daru is the capitol of the empire of the Daruni, a jungle state lying to the south of the Holy Land, and home of a staunch Qoruxi state. Waves of invaders have enriched the culture and history of the state and created a powerful kingdom capable of withstanding both the assault of the Qoruxi raiders of the Holy Land and the assault of the Meixingu Holy War.
-WARNING: VERY LONG AND VERY COMPLEX-

Mourngrymn
October 28, 2005
Hits: 5782
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Kingdom of Kerrabar    Locations  (Country/ State)   (Other)

A bastian of hope in a place of hardened souls. With enemies at one point surounding the entire country, the citizens of Kerrabar stood strong and fought their way to independence and proceeded to expand and push back the dark horde that rose against their small nation.

MoonHunter
October 27, 2005
Hits: 16500
Comments: 7
Ideas: 2
Votes: 3 / 4.666667
Aviontix    Locations  (Country/ State)   (Desert)

Aviontix is designed to be an "ancient kingdon" to be inserted into a game world as history. However, you can make it a current game world, if you want.

Iain
April 18, 2004
Hits: 6115
Comments: 8
Ideas: 0
Votes: 10 / 4.750000
Land of the Yale Riders    Locations  (Country/ State)   (Mountains)

High in the Gralbak mountains live the Yale Riders, a reclusive tribe of gnomes who have succeeded in taming the wild yales of the mountains. Skilled riders of their agile beasts they are excellent hunters and warriors, though they do have a firm tradition of hospitality.

manfred
December 22, 2003
Hits: 8252
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
The Valley of Undead    Locations  (Country/ State)   (Mountains)

It is said that there is always night, even during the day it is dark. Undead prowl around freely, and pity to those living that end up there. Still, lucky are those eaten by the hordes, some fools get deeper and their very souls are consumed by the nameless horrors that lurk in some hidden spots. And still more serve as new material for the Necromancers, the only living creatures there, as they say at least…

elfkin
November 3, 2003
Hits: 4977
Comments: 3
Ideas: 0
Votes: 8 / 2.437500
Halëfas    Locations  (Country/ State)   (Forest/ Jungle)

The forest of Halëfas is a strange place indeed.  It has long been inhabited by the forest elves, a race of elves descended from the high elves that have lived for over 9000 years isolated there.  This wood is patroled by a groupe of expert rangers who know the forest well, Tred lightly and unthreateningly here for you may find your end in Hathil’S arrow.

Agar
October 17, 2003
Hits: 10460
Comments: 20
Ideas: 0
Votes: 20 / 4.850000
The Land of the Living    Locations  (Country/ State)   (Forest/ Jungle)

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

 < 1 2
Reset Sorting
Total for selections: (33)

Environment

Sort By:







Random Idea Seed View All Idea Seeds

       By: Scrasamax

In one region of a forest, all of the trees are identical, down to the leaves and the twigs. If the PCs carve something into one of the trees, it could mystically propigate until it covered all of the trees, or could vanish since it was not carved into the one true tree.

Ideas  ( Lifeforms ) | January 30, 2005 | View | UpVote 2xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0438