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caesar193
November 12, 2013
Hits: 568
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
Tauria    Locations  (Country/ State)   (Plains)

Tauria is a republic, and has experimented with the ideas of democracy. That is, it used to be a republic. Now its a dictatorship, masquerading as a republic, with laws permitting the army to be thugs.

Scrasamax
July 26, 2013
Hits: 371
Comments: 2
Ideas: 0
Votes: 2 / 5.000000
Neo Anatolia    Locations  (Country/ State)   (Plains)

The California of the Cosmic Era, Turkey

caesar193
August 16, 2012
Hits: 435
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Averoth the Barbaric    Locations  (Country/ State)   (Plains)

"Aye, Averoth! Land of banditry and corruption. Not a place for the faint o' heart, let me tell you. So's me and me mates went for a spell in them plains. We was lookin' for treasure, see, and them rovers and corrupt barons had it. So's we went, killed a bandit or two, maybe a couple o' orc tribes, and we made a fortune. 'Course, when we hit the Capital, we lost it all to thieves, hookers, and drink, but still, the memory of the weight of that sack..."

-Old Gerald, man in the pub.

Scrasamax
December 26, 2008
Hits: 2225
Comments: 6
Ideas: 0
Votes: 4 / 5.000000
Palisander    Locations  (Country/ State)   (Plains)

topled down glory, and trod upon by time. Doth thy hollowed splender diminish? Nay, for Palisander, you grew bright in the imagination, always out of reach.

Magus of the Citadel
September 11, 2008
Hits: 2398
Comments: 8
Ideas: 0
Votes: 7 / 4.357143
The Lairdlands    Locations  (Country/ State)   (Plains)

The Lairdlands of today are a peaceful seaming region of dairies, sprawling farmlands, and pastures of horses and cattle in the sunlight.

Cheka Man
June 4, 2007
Hits: 3063
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Redhaven    Locations  (Country/ State)   (Plains)

The island of Redhaven can be seen from miles away in summer as the sun gleams on the marble villas of the rich, and it’s main port is said to be the most busy in Acqua during working hours.

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Random Idea Seed View All Idea Seeds

When is a Trap Not a Trap?

       By: Wulfhere

The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.

Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...

Ideas  ( Dungeons ) | March 14, 2007 | View | UpVote 5xp


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