Death and horror await the unwary in the tropical forests of the Kwan-Zhanalin peninsula.
Arshii’j Daru is the capitol of the empire of the Daruni, a jungle state lying to the south of the Holy Land, and home of a staunch Qoruxi state. Waves of invaders have enriched the culture and history of the state and created a powerful kingdom capable of withstanding both the assault of the Qoruxi raiders of the Holy Land and the assault of the Meixingu Holy War.
-WARNING: VERY LONG AND VERY COMPLEX-
The forest of HalÃ«fas is a strange place indeed. It has long been inhabited by the forest elves, a race of elves descended from the high elves that have lived for over 9000 years isolated there. This wood is patroled by a groupe of expert rangers who know the forest well, Tred lightly and unthreateningly here for you may find your end in Hathil’S arrow.
There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.
As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.
And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.