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Wulfhere
October 25, 2006
Hits: 3558
Comments: 7
Ideas: 0
Votes: 5 / 4.500000
The Land of Green Death    Locations  (Country/ State)   (Forest/ Jungle)

Death and horror await the unwary in the tropical forests of the Kwan-Zhanalin peninsula.

CaptainPenguin
December 8, 2005
Hits: 2795
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
the Daruni Lands    Locations  (Country/ State)   (Forest/ Jungle)

Arshii’j Daru is the capitol of the empire of the Daruni, a jungle state lying to the south of the Holy Land, and home of a staunch Qoruxi state. Waves of invaders have enriched the culture and history of the state and created a powerful kingdom capable of withstanding both the assault of the Qoruxi raiders of the Holy Land and the assault of the Meixingu Holy War.
-WARNING: VERY LONG AND VERY COMPLEX-

elfkin
November 3, 2003
Hits: 4948
Comments: 3
Ideas: 0
Votes: 8 / 2.437500
Halëfas    Locations  (Country/ State)   (Forest/ Jungle)

The forest of Halëfas is a strange place indeed.  It has long been inhabited by the forest elves, a race of elves descended from the high elves that have lived for over 9000 years isolated there.  This wood is patroled by a groupe of expert rangers who know the forest well, Tred lightly and unthreateningly here for you may find your end in Hathil’S arrow.

Agar
October 17, 2003
Hits: 10408
Comments: 20
Ideas: 0
Votes: 20 / 4.850000
The Land of the Living    Locations  (Country/ State)   (Forest/ Jungle)

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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