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MoonHunter
May 3, 2006
Hits: 5351
Comments: 11
Ideas: 0
Votes: 6 / 3.750000
The Bastion - A Light Tower    Locations  (City)   (Underground)

You are sailing along the sea when you see a lighthouse in the deep blue middle. It is a lone light house, built on a rock not much larger than the tower itself. It is an oddity.

Scrasamax
May 2, 2006
Hits: 10607
Comments: 8
Ideas: 11
Votes: 6 / 4.166667
Falhathian Cities    Locations  (City)   (Mountains)

While Ozea, Dreifach, and Sangreal are the main cities of Falhath, they are by no means the only ones.

MoonHunter
April 23, 2006
Hits: 5154
Comments: 12
Ideas: 0
Votes: 7 / 4.571429
ACL - The Water Column Building    Locations  (City)   (Any)

ACL INC -Arthur & Clark Labs (NasdaqNM ACLU) is an electronics and computer technology developer that specializes in cutting edge hardware and specialty appliations. There are fifteen ACL sites around the country. The local one is in the architectually notable Water Column Building.

Scrasamax
April 14, 2006
Hits: 7606
Comments: 10
Ideas: 0
Votes: 6 / 4.583333
Dreifach    Locations  (City)   (Mountains)

O Jewel of the Mountain, forget not your storied splendor…

quote of Darak One-Eye, historian

Scrasamax
April 5, 2006
Hits: 5101
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
Buzzards Bay    Locations  (City)   (Any)

The Port that Tea Built

Maggot
March 25, 2006
Hits: 4743
Comments: 5
Ideas: 0
Votes: 3 / 5.000000
Zibaba    Locations  (City)   (Forest/ Jungle)

Easily the largest city in the entire land of Yokaru and home to the infamous Keepers, Zibaba is a place simply teeming with the wild and rugged spirit of the bush. Welcome to the safari city.

Murometz
March 18, 2006
Hits: 7267
Comments: 14
Ideas: 0
Votes: 8 / 4.812500
Powlgraff    Locations  (City)   (Plains)

Powlgraff, The Fowl City.

Scrasamax
March 17, 2006
Hits: 6126
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
Vandergraff    Locations  (City)   (Other)

Milord I do present a uniquely industrious city located on the periphery of the Sea of Grass and the bawn of the Ganhojol Forest.

Scrasamax
February 28, 2006
Hits: 6497
Comments: 9
Ideas: 0
Votes: 8 / 4.625000
Auchinduin Deep Iron Mine    Locations  (City)   (Mountains)

The Mines are quite old, but even after 700 years, they still produce the Queen’s best iron ore…

Murometz
February 12, 2006
Hits: 8041
Comments: 25
Ideas: 0
Votes: 17 / 4.441176
Qacha's Neck    Locations  (City)   (Plains)

Come visit Qacha’s Neck. Home of the Worlds Oldest Cat

CaptainPenguin
January 30, 2006
Hits: 3442
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Bardag Ol    Locations  (City)   (Mountains)

Bardag Ol lies in the midst of the Adaz Pass, on the Great West Road. A product of a mixture Old Sohari architecture and frontier pragmatism, it is an interesting blend of sophisticated pomp and grizzled realism.

Scrasamax
January 23, 2006
Hits: 11316
Comments: 12
Ideas: 0
Votes: 7 / 4.428571
Sangreal    Locations  (City)   (Plains)

It is quoted in the Canon of St. Mancel that once in his life, that every devout soul should make pilgrimage to the holy city of Sangreal.

necromancer
January 22, 2006
Hits: 3815
Comments: 7
Ideas: 0
Votes: 4 / 3.250000
Oraburg    Locations  (City)   (Plains)

This is a a city where your wealth, social standing and everything is decided by the society of prohecy who keep the rich, rich and poor, poor.

Ancient Gamer
December 20, 2005
Hits: 2866
Comments: 4
Ideas: 0
Votes: 2 / 4.000000
Prince's End and The Memorial of Pinezano    Locations  (City)   (Any)

Today a new village is located on the same spot and all that remains of Pinezano is a memorial raised by Duke Valefinazzio himself after he dethroned the black hearted Prince. The memorial is a large statue of a mother bravely holding her child which is crying fearfully

MoonHunter
December 11, 2005
Hits: 3015
Comments: 3
Ideas: 0
Votes: 2 / 4.250000
Avalon    Locations  (City)   (Mountains)

Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple.  They cluster around the central plaza, which is really just the intersection of three undertravelled Imperial roads (South to Antioch, East to the Villages, NorthEast of GreatRidge road).

MoonHunter
December 11, 2005
Hits: 9449
Comments: 3
Ideas: 7
Votes: 1 / 3.500000
Known World Villages    Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

Strolen
December 11, 2005
Hits: 49745
Comments: 11
Ideas: 104
Votes: 6 / 4.750000
Random Villages    Locations  (City)   (Any)

Awhile ago I started a small list of random villages…I think many turned out to be plots, but thought I would throw them out here for fun.

MoonHunter
December 7, 2005
Hits: 4294
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
City Image - Petordan - The Flag City    Locations  (City)   (Any)

Every city and village in this region has a flag tradition. The tradition started here.

MoonHunter
December 7, 2005
Hits: 2613
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
City Image - Twin Pole    Locations  (City)   (Any)

Twin Pole, like most Kerrenese cities, are defined by their terrain. Twin Poles is in a deep and broad river valley, with broad color banded walls, built upon one long raised promotory from which two tall "spires" rise. The water is broad, but not too deep around the "island", keeping bothersome the aquatic megafauna to a minimum. (Though the local Dinosaur Watercows are quite dangerous).

MoonHunter
December 7, 2005
Hits: 2341
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
City Image - Three Pines    Locations  (City)   (Mountains)

Three Pines is a good sized Dwarventi Hold built into the large granite side of the mountain - its heart stone as the Dwarves say. It is not far off the Far Eastern end of the Great Road, along the Kin Side Mountains.  At any given time there are about 1100 souls here, so it is not a City by Human Standards, but it is by Dwarven Standards.

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The devil's wind. Explains why people become crazy. They are caught up in this wind which steals their sanity which in turn feeds the wind. The wind is a leftover from when the air elementals banded together in a mass army at one point to attack the True Gods. The wind is leftover of their attack route and on the anniversary of the battle the wind sweeps through causing the madness.
By: Strolen | Visit | UpVote 0xp

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