"Greetings travellers! You must have had a harsh journey through the desert."
"We didn't see this city was on the map."
"We're just a few like-minded folks trying to keep the world out."
"How many people live here?"
"Just a few of us, and now you."
A build a mile tall with 50,000 people in has a lot of room for action and intrigue
A subterranean prison complex, meant to incarcerate those who need to be removed from society.
"Today the name Abydos belongs to a small town built on the edge of the deep desert, but this was not always so."
A hidden gem in the hinterlands of Calcobrina
A portmanteau of the words Architecture and Ecology, arcologies are megastructres that are built with an eye towards environmentally friendliness.
A Caribbean raft city
Azaughos was a beautiful city once, a jewel nestled in the mountains. It was a city that was built on an idea, and built with wealth, and great royal pride.
As with many small towns Clarksdale has its share of secrets. Travellers that pass through are treated warmly, and are encouraged to stay for the upcoming celebration...
Three cities that come and go, yet never see the shining sun.
Once little more than a standard place of higher education, now the University of Firdon sits at the heart of the magidustrial revolution soon to sweep through Ryngard.
Some notable locations in the city.
A city made of ice, in a chasm where sunlight is missing, that trades in one of the most unusual, but useful natural resources in the world.
Welcome to Jirix traveler. I hope you enjoy your very colorful stay.
A brief discussion of the prevailing level of technology in the city of Teleleli and the islands around.
The jewel of the imperial shoal, this aquatic city is the emperor's seat of power.
To be “On the road to Shambala” is a metaphor for seeking redemption, purification of spirit, and seeking The Great Divine. It is found in teachings of several faiths of The Great Divine and in the writings of many prophets and philosophers. It is not just a metaphor. There truly is a road to Shambala.
A city of salt and subterfuge.
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir