The vast, soaring twin-towered Cathedral dominated the skyline of Warwik’s Old City, evidence of the sway and majesty of the faith of the Sea Lord Manannan. A line of penitents shuffled up the walkway to the main sanctuary, giving me time to pause, and think. Cardinal Eliana was not going to appreciate the news I bore ... and I had long since ceased to be in a rush to deliver it.
Quest“To old Haven town, we’re bound to go, halloo! To old Haven town, we’re bound to go, halloo!”
The singing near to shook the stucco off the Venturers’ Hall, and I shook my head. Damnall luck was I going to have in filling out Redwave‘s crew in Storm Season, and every sailor I could hear was half in the bag ...
“From some old seaport town, on the west coast of Hell! We’ll drink dry the taverns and wish ye all well!”
Still, I had it to do, and I had enough silver - and gold - to stir the dregs of the Guild. Perhaps it’d be enough.
“Tow ropes, haul yer bars - heave her, hi oh, now fend off, halloo!”
QuestBeneath the swaying sign of the mouse holding a flagon, the racket of the rundown Mariners’ District of the great port of Warwik City is drowned out by the raucous singing and carousing from inside the District’s oldest tavern ... and ‘tis a bold wanderer indeed who’ll set foot inside unbidden.
Codex
QuestA city of salt and subterfuge.
Codex
Quest"Are you crazy? There ain’t no such thing. It’s all fairy tales for the stupid and desperate. Even if it were, they all say it’s cursed or something. Get back to work."
A rough town which is haven for outlaws is a staple of all adventuring genres. In the fantasy genre the town of Crueloar provides places in which you can share a dinner table with a vampire or learn the ways of dark magic.

Deep in the rugged Thunderhead mountain range lies the valley of Akelor, once a paradise, now a battleground where reality itself struggles to contain an alien, evil infestation
An adventure, Sourcebook and Monster Compendium set in the Locastus universe
The City of Bells, home of Bornegault’s Tongue.
CodexLocated on a world near the heart of Kel’Regar space, Nath’ar’Selass’Resan is a world renowned amongst that kind for it’s beautiful art, high technology, and the absolute lack of things that can kill a woman in dignified fashion.
Drachinacht, City of the Dragon King.
Glistening in the light of Acheron, the crystalline structure of the Atrium is a fragment of Earth, carried across the void; a snapshot of green and blue amid the pale tans and reds of Tarterus, a promise and a dream.
Everytime you look at something in The City, there is something going on behind it. It is a moment caught in the tangles of time of some other persons life. It is those little moments that make The City seem so alive.
Capital city of the Coalition.
One of the few cities in the world where the ability to swim is more than just recommended.
I am woman. Hear me roar!
If Akoro existed anywhere but in the depths of hell, it would have torn itself apart centuries ago.
30 Cities with their teeming multitudes and famous landmarks.
A rundown shop of old joys, now just a wreck, with a little touch of mystery.
A small village situated near a medium lake,with inhabitants and history that is more unique than one might expect. Suitable for any fantasy/low tech setting.
Symbol of the faith of Ratri, goddess of the night, in the Old City of Warwik City, the Cathedral of the Black Dagger holds more than an ancient, mysterious tomb - it holds fanaticism in its grasp.