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By: Scrasamax
2006-04-05 07:07 PM
Hits: 4831
Comments: 5
Ideas: 0

Votes: 5 / 4.100000
Buzzards Bay Locations  (City)   (Any)

The Port that Tea Built

By: Ancient Gamer
2005-12-20 11:00 AM
Hits: 2753
Comments: 4
Ideas: 0

Votes: 2 / 4.000000
Prince's End and The Memorial of Pinezano Locations  (City)   (Any)

Today a new village is located on the same spot and all that remains of Pinezano is a memorial raised by Duke Valefinazzio himself after he dethroned the black hearted Prince. The memorial is a large statue of a mother bravely holding her child which is crying fearfully

By: MoonHunter
2005-12-12 12:01 AM
Hits: 9334
Comments: 3
Ideas: 7

Votes: 1 / 3.500000
Known World Villages Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

By: Strolen
2005-12-11 11:57 PM
Hits: 49400
Comments: 11
Ideas: 104

Votes: 6 / 4.750000
Random Villages Locations  (City)   (Any)

Awhile ago I started a small list of random villages…I think many turned out to be plots, but thought I would throw them out here for fun.

By: MoonHunter
2005-12-07 01:11 AM
Hits: 3957
Comments: 7
Ideas: 0

Votes: 4 / 4.625000
City Image - Petordan - The Flag City Locations  (City)   (Any)

Every city and village in this region has a flag tradition. The tradition started here.

By: MoonHunter
2005-12-07 01:07 AM
Hits: 2441
Comments: 3
Ideas: 0

Votes: 2 / 4.000000
City Image - Twin Pole Locations  (City)   (Any)

Twin Pole, like most Kerrenese cities, are defined by their terrain. Twin Poles is in a deep and broad river valley, with broad color banded walls, built upon one long raised promotory from which two tall "spires" rise. The water is broad, but not too deep around the "island", keeping bothersome the aquatic megafauna to a minimum. (Though the local Dinosaur Watercows are quite dangerous).

By: MoonHunter
2005-12-07 12:47 AM
Hits: 2135
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
City Image - Cambria Locations  (City)   (Any)

Cambria, for the most part, looks like every other urban area. However, here the concept of Great Buildings has not only taken hold, but it has florished.

By: Cheka Man
2005-12-07 12:19 AM
Hits: 3302
Comments: 3
Ideas: 0

Votes: 3 / 4.166667
City Image - Barrowtown Locations  (City)   (Any)

Barrowtown grew up in the area that was a Royal Necropolis.It was noticed that the wights would slay any criminals in their area, not just those that disturbed their barrows, and so traders and merchants came there and slowly the city improved.

By: Cheka Man
2005-12-06 01:18 AM
Hits: 2561
Comments: 4
Ideas: 0

Votes: 2 / 3.000000
City Image - Pier Point Locations  (City)   (Any)

Whilst it is part of Vandersil, because it brings in a lot of money in trade, Queen Yocasta is kind to her subjects and people can normally grumble without being executed for it.

By: manfred
2005-12-04 02:04 PM
Hits: 2506
Comments: 4
Ideas: 0

Votes: 4 / 3.750000
City Image - Medhar, the City that hides. Locations  (City)   (Any)

Settled two hundred years before, the people were fleeing war and tyranny. Establishing a comfortable existence in the fertile, but empty valleys, they soon learned who the lands belong to. A mighty dragon called only Death, came and burned the city to the ground, and later again, and again, sending with fire also his (hers?) evil laughter and shouts of pleasure at the destruction. The survivors did not wish to leave, and decided for a new strategy.

By: CaptainPenguin
2005-12-04 01:14 PM
Hits: 2953
Comments: 4
Ideas: 0

Votes: 3 / 4.500000
City Image - Anorrus Locations  (City)   (Any)

Anorrus, capitol of Marcosia, lies along both sides of the mighty and wide Rhenus River.

By: MoonHunter
2005-12-04 12:54 PM
Hits: 60033
Comments: 6
Ideas: 0

Votes: 2 / 4.750000
City Image Locations  (City)   (Any)

Every city (or town or village) expresses its personality (or the cultural personality of its people) and its identity through its buildings, roads, and other pieces of engineering. They are permanent expressions of the local culture.

Codex Codex
By: MoonHunter
2005-11-13 12:29 AM
Hits: 3395
Comments: 6
Ideas: 0

Votes: 3 / 4.333333
Elven Prison Locations  (City)   (Any)

What is an Elven Prison? It is their entire city.

By: Ria Hawk
2003-07-28 12:24 AM
Hits: 4762
Comments: 3
Ideas: 0

Votes: 2 / 4.000000
The City of the Lost Locations  (City)   (Any)

Sab Rejak, also called the City of the Lost, was once a thriving city until a curse and a plague brought an end to its glory.

By: MoonHunter
2003-07-13 06:34 AM
Hits: 12318
Comments: 31
Ideas: 0

Votes: 11 / 4.727273
The City of Asylum Locations  (City)   (Any)

Something occured and those in the grand city went mad. Was it a curse, a prophecy, a spell gone wrong, or a magik item opened? Nobody allegedly knows. The city guard on the city walls, saw the madness and were apparently not touched. They tried to keep the crazy ones inside, by blocking the gates and sealing the entrances to the large city wall. The region’s leader, eventually sent the Army there to reinforce the city guards, to hold the mad ones in. Since the mad men are incredibly strong and immune to pain, if they escape it would be a plague upon the land. There is still hope that someday they could be restored (perhaps a royal heir or a royal household was in the city). Perhaps they are nearly immortal. The city guards who occasionally decend into the city to drop supplies and stop fires believe that to be true.

Now it is a small town, with its own walls, that rings the old grand city. Over the years, the army and guards, have created a town that supports them. They think themselves immune to the madness, yet their proximity to them, means they are only slightly odd… perhaps becoming mad. The crazed watch over the mad. A running joke is that someday, someone will man their walls to hold them in.

By: Barbarian Horde
2002-09-11 07:45 PM
Hits: 1334
Comments: 3
Ideas: 0

Votes: 5 / 2.200000
Evil mischief with gremlins Locations  (City)   (Any)

My group had to locate the hidden entrance to an abandoned Gnomish city.  They searched for two days before they found what they thought was the entrance.  It was the entrance…., to Kiddieland, the Gnomish equivalent of a modern funhouse for children.  Evil, nasty super-gremlins had infested the place and had warped much of the magic there to terrorize suckers, er, characters who found the way in.

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A race that are always born as twins and only one recieves a soul. The other is soulless therefore without pity, shame, or guilt. The evil race. Can't tell them apart by looking at them.
By: Strolen | UpVote

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