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Akihikio
December 21, 2006
Hits: 6087
Comments: 11
Ideas: 18
Votes: 5 / 4.000000
Local Winter Holidays    Locations  (City)   (Any)

Christmas type holiday that can be thrown into any city/town.

ephemeralstability
December 21, 2006
Hits: 6939
Comments: 8
Ideas: 17
Votes: 6 / 4.416667
Local History    Locations  (City)   (Any)

The addition of “irrelevant” details adds local colour to a campaign world, giving the impression that the DM has thought very deeply about the history of even the smallest architectural feature.

MoonHunter
December 3, 2006
Hits: 2665
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Inns and Taverns of Antioch    Locations  (City)   (Any)

In Antioch, the Inn and Tavern is an institution. You hit the corner or neighborhood tavern a couple of nights a week, if not every night. You go, eat, drink, socialize.

MoonHunter
August 11, 2006
Hits: 31286
Comments: 8
Ideas: 3
Votes: 4 / 3.875000
You will never find a more wretched hive of scum and villany...    Locations  (City)   (Any)

You will never find a more wretched hive of scum and villany… ," Obiwan (Ben) Kenobi said. Well, I think you can. Everyone has those "dark places" in their world. Post them up and let’s compare.

MoonHunter
April 23, 2006
Hits: 5662
Comments: 12
Ideas: 0
Votes: 7 / 4.571429
ACL - The Water Column Building    Locations  (City)   (Any)

ACL INC -Arthur & Clark Labs (NasdaqNM ACLU) is an electronics and computer technology developer that specializes in cutting edge hardware and specialty appliations. There are fifteen ACL sites around the country. The local one is in the architectually notable Water Column Building.

Scrasamax
April 5, 2006
Hits: 6225
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
Buzzards Bay    Locations  (City)   (Any)

The Port that Tea Built

Ancient Gamer
December 20, 2005
Hits: 3389
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Prince's End and The Memorial of Pinezano    Locations  (City)   (Any)

Today a new village is located on the same spot and all that remains of Pinezano is a memorial raised by Duke Valefinazzio himself after he dethroned the black hearted Prince. The memorial is a large statue of a mother bravely holding her child which is crying fearfully

MoonHunter
December 12, 2005
Hits: 9960
Comments: 4
Ideas: 7
Votes: 2 / 3.000000
Known World Villages    Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

Strolen
December 11, 2005
Hits: 51175
Comments: 12
Ideas: 104
Votes: 7 / 4.571429
Random Villages    Locations  (City)   (Any)

Awhile ago I started a small list of random villages…I think many turned out to be plots, but thought I would throw them out here for fun.

MoonHunter
December 7, 2005
Hits: 5293
Comments: 10
Ideas: 0
Votes: 5 / 4.500000
City Image - Petordan - The Flag City    Locations  (City)   (Any)

Every city and village in this region has a flag tradition. The tradition started here.

MoonHunter
December 7, 2005
Hits: 3454
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
City Image - Twin Pole    Locations  (City)   (Any)

Twin Pole, like most Kerrenese cities, are defined by their terrain. Twin Poles is in a deep and broad river valley, with broad color banded walls, built upon one long raised promotory from which two tall "spires" rise. The water is broad, but not too deep around the "island", keeping bothersome the aquatic megafauna to a minimum. (Though the local Dinosaur Watercows are quite dangerous).

MoonHunter
December 7, 2005
Hits: 3168
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
City Image - Cambria    Locations  (City)   (Any)

Cambria, for the most part, looks like every other urban area. However, here the concept of Great Buildings has not only taken hold, but it has florished.

Cheka Man
December 7, 2005
Hits: 4610
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
City Image - Barrowtown    Locations  (City)   (Any)

Barrowtown grew up in the area that was a Royal Necropolis.It was noticed that the wights would slay any criminals in their area, not just those that disturbed their barrows, and so traders and merchants came there and slowly the city improved.

Cheka Man
December 6, 2005
Hits: 3608
Comments: 5
Ideas: 0
Votes: 3 / 3.000000
City Image - Pier Point    Locations  (City)   (Any)

Whilst it is part of Vandersil, because it brings in a lot of money in trade, Queen Yocasta is kind to her subjects and people can normally grumble without being executed for it.

manfred
December 4, 2005
Hits: 3884
Comments: 6
Ideas: 0
Votes: 6 / 4.000000
City Image - Medhar, the City that hides.    Locations  (City)   (Any)

Settled two hundred years before, the people were fleeing war and tyranny. Establishing a comfortable existence in the fertile, but empty valleys, they soon learned who the lands belong to. A mighty dragon called only Death, came and burned the city to the ground, and later again, and again, sending with fire also his (hers?) evil laughter and shouts of pleasure at the destruction. The survivors did not wish to leave, and decided for a new strategy.

CaptainPenguin
December 4, 2005
Hits: 3968
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
City Image - Anorrus    Locations  (City)   (Any)

Anorrus, capitol of Marcosia, lies along both sides of the mighty and wide Rhenus River.

MoonHunter
December 4, 2005
Hits: 64404
Comments: 11
Ideas: 0
Votes: 6 / 4.833333
City Image    Locations  (City)   (Any)

Every city (or town or village) expresses its personality (or the cultural personality of its people) and its identity through its buildings, roads, and other pieces of engineering. They are permanent expressions of the local culture.

MoonHunter
November 13, 2005
Hits: 4302
Comments: 7
Ideas: 0
Votes: 4 / 4.375000
Elven Prison    Locations  (City)   (Any)

What is an Elven Prison? It is their entire city.

Ria Hawk
July 28, 2003
Hits: 5412
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
The City of the Lost    Locations  (City)   (Any)

Sab Rejak, also called the City of the Lost, was once a thriving city until a curse and a plague brought an end to its glory.

MoonHunter
July 13, 2003
Hits: 13246
Comments: 32
Ideas: 0
Votes: 12 / 4.708333
The City of Asylum    Locations  (City)   (Any)

Something occured and those in the grand city went mad. Was it a curse, a prophecy, a spell gone wrong, or a magik item opened? Nobody allegedly knows. The city guard on the city walls, saw the madness and were apparently not touched. They tried to keep the crazy ones inside, by blocking the gates and sealing the entrances to the large city wall. The region’s leader, eventually sent the Army there to reinforce the city guards, to hold the mad ones in. Since the mad men are incredibly strong and immune to pain, if they escape it would be a plague upon the land. There is still hope that someday they could be restored (perhaps a royal heir or a royal household was in the city). Perhaps they are nearly immortal. The city guards who occasionally decend into the city to drop supplies and stop fires believe that to be true.

Now it is a small town, with its own walls, that rings the old grand city. Over the years, the army and guards, have created a town that supports them. They think themselves immune to the madness, yet their proximity to them, means they are only slightly odd… perhaps becoming mad. The crazed watch over the mad. A running joke is that someday, someone will man their walls to hold them in.

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       By: Michael Jotne Slayer

The nations of the Kolm surpasses all other barbarians in their wilderness of life. Thoug they do just bear the likeness of men, of a very ugly pattern, they are so little advanced in civilization that they make no use of fire, nor any kind of relish, in the preparation of their food, but feed upon the roots which they find in the fields, and the half-raw flesh of any sort of animal. I say half-raw, because they give it a kind of cooking by placing it between their own thighs and the back of their horses. They fight in no regular order of battle but by being extremely swift and sudden in their movements, they disperse, and hen rapidly come toghether in loose array. They spread havoc over the vast plains and flying over the ramparts, they pillage the camp of their enemy almost before he has become aware of their approach. They are the most terrible warriors for when in close combat with swords and flails they fight without regard to their own safety, and while their enemy is intent upon parrying the thrust of the swords, they will entangle him with their chains so that he loses all power of walking or riding.

Excerpt from "The peoples of the world" By Taklamarian court-scholar Guliman Amon.

Ideas  ( Society/ Organization ) | February 15, 2011 | View | UpVote 3xp


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