In an age of sail, one of the most important of resources is a source of tall, straight and strong trees for use as masts. Mastwood island is one such location.
Sometimes, gentlemen, you must find yourself a location beyond the reach of the law. I’m sure you understand. Those dreadful precautions, the endless nagging, sometimes it’s simpler to just do what you need to do.
Sailors long to visit the idyllic islands of the generous Zwitter folk…
The great cone of steam, fire and ice.
The valley of the elves between Night and the Waterfalls
Behind the plains, beyond the mountains, and far after many leagus of the sea, is a place like you wouldn’t believe… (STUB)
I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…
Captain Wandren, Ship’s logs
Wise travelers know to pass wide around Destinen Wood, for few have emerged unscathed from that accursed forest.
The Grand Forge of Karak is known more generally as the Forge of Woe, for none can use it and remain untouched.
The hatreds of men have made this island paradise into a quagmire of poverty and corruption.
Behold, the Mountain of the Snow Bunnies!
I walk a lonely road
The only one that I have ever known
Don’t know where it goes
But it’s home to me and I walk alone
In order to understand what a Kitsinger island is, you must first understand the people that used to live on Mt. Kitsinger. This is not only a tale of their history but a tale of their making.
Local mariners know to avoid this island and the spider demons that infest it. Don’t say that you weren’t warned!
Behold, the luminous isle of the Sapphire Eyed maidens
A place of majestic views, amazing life, and hidden treasures. The secrets that the jungle holds in its folds are both breath taking and soul taking. When traveling to Bone Island one must be wary, not of just the tribal inhabitants and exotic creatures, but the secrets that the gods forgot.
Most cities have long and storied histories, tales of nobles and intrigue, places in cultural, social, or military history. Gaberlunz in one of those places that by various circumstances has avoided any pretense of greatness.
The Swollen Shadow’s magic is such, that anyone transported to its demi-plane, will always first arrive in the somber and hazy Umbral Fens, which surround the City of Shadow. After some searching one may find the Brittle Road, which leads through the shadow-choked swamps, to the City proper.
A land of witches and evil magic, a pox on it!
Darak One-Eye, from the Book of the Black Rose
Uncharted, and unexplored save by a few, Xenos seems a veritable paradise with plenty of food and fresh water, a godsend to any ship that finds it. Many ships have put ashore, only to find that they can never leave.
A massive iron key - 2’ length, 20 lbs forged with demonic faces from the bones and horns of demon-lords. When used with a massive portal - carefully built according to documents found in powerful books of evil knowledge, it will open into the realm of demons and allow them to flood into the world. The applications of this item for villains are obvious. Mortals touching this item are subject to [Effects_of_Touching_Powerful_Evil_Artifacts]